Player Matchup

Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Death1171337
Baron Samedi
Level 95
God Stats
2W - 1L
1,629 SR
Queue Stats
58W - 64L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Jarl Lispy
Danzaburou
Level 81
God Stats
1W - 3L
1,329 SR
Queue Stats
56W - 51L
1,416 Elo+
Party 1
Yemoja
Yemoja
Morghul Khan89
Yemoja
Level 121
God Stats
2W - 1L
1,627 SR
Queue Stats
37W - 37L
1,466 Elo+
Party 1
King Arthur
King Arthur
Smoove__CasaNOVA
King Arthur
Level 126
God Stats
29W - 34L
1,431 SR
Queue Stats
424W - 434L
1,450 Elo+
Solo
Team Averages
Level 116
1,503 SR
1,445 Elo+

VS

Team Averages
Level 97
1,491 SR
1,471 Elo+
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
HoCbasto125
Bellona
Level 66
God Stats
23W - 23L
1,473 SR
Queue Stats
188W - 209L
1,483 Elo+
Party 2
Chronos
Chronos
MDL ProLady
Chronos
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 117L
1,431 Elo+
Solo
Hachiman
Hachiman
UtmostFlame
Hachiman
Level 121
God Stats
15W - 18L
1,480 SR
Queue Stats
549W - 588L
1,470 Elo+
Solo
Bacchus
Bacchus
WarScreams
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 5 / 0
6,700
419
7,015
14,656
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Death1171337
Baron Samedi
12
1 / 6 / 0
7,582
474
5,926
11,375
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Jarl Lispy
Danzaburou
11
1 / 2 / 1
6,928
433
7,896
8,493
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 0 / 2
6,993
437
6,553
9,281
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Smoove__CasaNOVA
King Arthur
14
0 / 4 / 0
7,813
488
5,670
8,266
5,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 1 / 4
9,217
576
9,360
11,056
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
HoCbasto125
Bellona
15
2 / 0 / 3
9,289
581
4,535
9,945
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
MDL ProLady
Chronos
17
6 / 0 / 6
9,978
624
8,346
12,081
4,812
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
UtmostFlame
Hachiman
13
3 / 2 / 1
7,829
489
7,718
11,282
3,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
WarScreams
Bacchus
12
0 / 0 / 5
7,492
468
6,066
10,451
6,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
W
Achilles
 
Achilles
6
1
4
8
L
Baron Samedi
Death1171337
Baron Samedi
1
6
0
0.17
W
Bellona
HoCbasto125
Bellona
2
0
3
3.5
L
Danzaburou
Jarl Lispy
Danzaburou
1
2
1
0.75
W
Chronos
MDL ProLady
Chronos
6
0
6
9
L
0
0
2
1
L
King Arthur
Smoove__CasaNOVA
King Arthur
0
4
0
0
W
Hachiman
UtmostFlame
Hachiman
3
2
1
1.75
W
Bacchus
WarScreams
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,060
Damage
36,025
52,071
Taken
54,815
21,627
Mitigated
30,143
15,507
Healing
26,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,015
5,678
34
4,109
14,656
3,861
0
3,091
11,565
0
43,518
W
Achilles
 
Achilles
9,360
2,672
0
4,085
11,056
7,411
0
2,269
8,787
0
70,298
L
Baron Samedi
Death1171337
Baron Samedi
5,926
122
0
2,488
11,375
4,042
0
5,081
6,294
44,467
0
W
Bellona
HoCbasto125
Bellona
4,535
1,822
0
5,150
9,945
7,730
650
21
9,924
0
49,918
L
Danzaburou
Jarl Lispy
Danzaburou
7,896
3,162
125
1,470
8,493
2,253
0
3,236
5,257
0
41,037
W
Chronos
MDL ProLady
Chronos
8,346
2,495
0
6,471
12,081
4,812
938
3,743
8,338
76,847
0
L
6,553
1,224
1,787
4,370
9,281
5,978
0
3,301
5,980
19,851
0
L
King Arthur
Smoove__CasaNOVA
King Arthur
5,670
647
0
1,124
8,266
5,493
0
0
8,266
172
49,191
W
Hachiman
UtmostFlame
Hachiman
7,718
2,550
0
4,577
11,282
3,216
213
3,680
7,602
0
49,252
W
Bacchus
WarScreams
Bacchus
6,066
555
2,062
3,920
10,451
6,974
99
2,938
7,513
13,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
43,805
378
Minions Killed
477
0
Camps Cleared
0
1,481,695
Distance Traveled
1,593,897
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,700
419
63
4
0
329,507
1
W
Achilles
9,217
576
119
7
0
369,645
9
L
Baron Samedi
7,582
474
93
6
0
263,694
7
W
Bellona
9,289
581
119
7
0
304,641
4
L
Danzaburou
6,928
433
77
5
0
296,188
8
W
Chronos
9,978
624
140
9
0
310,339
3
L
Yemoja
6,993
437
29
2
0
295,908
4
L
King Arthur
7,813
488
116
7
0
296,398
0
W
Hachiman
7,829
489
88
6
0
278,653
6
W
Bacchus
7,492
468
11
1
0
330,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role