Player Matchup

Cu Chulainn
Cu Chulainn
A TALL MEX1CAN
Cu Chulainn
Level 125
God Stats
8W - 6L
1,659 SR
Queue Stats
430W - 402L
1,390 Elo+
Party 2
Baron Samedi
Baron Samedi
FR3SHFLAMINGO
Baron Samedi
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 229L
1,422 Elo+
Party 2
Achilles
Achilles
Khulil
Achilles
Level 88
God Stats
6W - 7L
1,395 SR
Queue Stats
148W - 161L
1,480 Elo+
Party 1
Rama
Rama
Wtue
Rama
Level 102
God Stats
2W - 3L
1,732 SR
Queue Stats
171W - 187L
1,520 Elo+
Party 1
Sobek
Sobek
typicjacob
Sobek
Level 117
God Stats
2W - 1L
1,189 SR
Queue Stats
5W - 10L
1,410 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,444 Elo+

VS

Team Averages
Level 108
1,457 SR
1,442 Elo+
Chaac
Chaac
MEN_LORDofGENDER
Chaac
Level 96
God Stats
17W - 21L
1,399 SR
Queue Stats
319W - 332L
1,430 Elo+
Solo
Serqet
Serqet
Sojin9000
Serqet
Level 129
God Stats
0W - 3L
1,291 SR
Queue Stats
292W - 296L
1,449 Elo+
Party 3
Danzaburou
Danzaburou
Stalder420
Danzaburou
Level 88
God Stats
115W - 125L
1,526 SR
Queue Stats
210W - 261L
1,477 Elo+
Party 3
Olorun
Olorun
breormegar
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 286L
1,450 Elo+
Party 3
Kuzenbo
Kuzenbo
dabarbieq
Kuzenbo
Level 80
God Stats
22W - 19L
1,569 SR
Queue Stats
59W - 62L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A TALL MEX1CAN
Cu Chulainn
20
4 / 3 / 10
15,632
601
19,149
22,796
23,657
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
FR3SHFLAMINGO
Baron Samedi
20
7 / 2 / 11
14,812
570
23,181
20,735
11,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Khulil
Achilles
19
6 / 3 / 12
13,279
511
13,539
20,419
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Wtue
Rama
20
10 / 3 / 7
14,151
544
16,981
15,743
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
18
2 / 2 / 19
12,014
462
9,381
24,004
23,022
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 4
11,716
451
13,922
27,278
28,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Sojin9000
Serqet
17
4 / 5 / 3
11,220
432
7,031
21,006
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Stalder420
Danzaburou
18
0 / 8 / 8
12,046
463
10,343
21,959
8,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
breormegar
Olorun
20
8 / 7 / 3
13,843
532
27,946
23,117
12,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
dabarbieq
Kuzenbo
15
1 / 4 / 5
10,236
394
7,438
21,356
24,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
29
Kills
13
13
Deaths
29
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A TALL MEX1CAN
Cu Chulainn
4
3
10
3
W
Baron Samedi
FR3SHFLAMINGO
Baron Samedi
7
2
11
6.25
W
Achilles
Khulil
Achilles
6
3
12
4
L
0
5
4
0.4
L
Serqet
Sojin9000
Serqet
4
5
3
1.1
L
Danzaburou
Stalder420
Danzaburou
0
8
8
0.5
W
Rama
Wtue
Rama
10
3
7
4.5
L
Olorun
breormegar
Olorun
8
7
3
1.36
L
Kuzenbo
dabarbieq
Kuzenbo
1
4
5
0.88
W
Sobek
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,231
Damage
66,680
103,697
Taken
114,716
72,003
Mitigated
82,396
43,201
Healing
37,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A TALL MEX1CAN
Cu Chulainn
19,149
4,182
0
6,015
22,796
23,657
412
7,366
14,378
19,115
117,212
W
Baron Samedi
FR3SHFLAMINGO
Baron Samedi
23,181
2,125
1,352
10,407
20,735
11,194
750
8,354
11,605
131,552
0
W
Achilles
Khulil
Achilles
13,539
4,285
0
8,465
20,419
8,476
1,070
5,585
13,971
0
84,632
L
13,922
1,759
0
8,678
27,278
28,419
386
8,538
18,740
18,030
62,088
L
Serqet
Sojin9000
Serqet
7,031
1,038
0
6,025
21,006
8,412
402
6,947
14,059
0
65,352
L
Danzaburou
Stalder420
Danzaburou
10,343
4,855
0
5,937
21,959
8,831
830
5,809
16,150
0
92,756
W
Rama
Wtue
Rama
16,981
13,374
0
7,326
15,743
5,654
6,207
5,764
9,745
0
106,174
L
Olorun
breormegar
Olorun
27,946
17,669
1,032
9,610
23,117
12,607
744
9,007
14,110
101,727
9,784
L
Kuzenbo
dabarbieq
Kuzenbo
7,438
2,530
2,474
4,107
21,356
24,127
844
5,283
16,073
36,869
0
W
Sobek
9,381
571
630
9,006
24,004
23,022
177
10,811
12,888
45,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,888
Gold Earned
59,061
738
Minions Killed
585
0
Camps Cleared
0
2,475,011
Distance Traveled
2,377,006
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,632
601
222
9
0
495,647
3
W
Baron Samedi
14,812
570
190
7
0
451,905
3
W
Achilles
13,279
511
118
5
0
582,737
4
L
Chaac
11,716
451
142
5
0
435,238
2
L
Serqet
11,220
432
107
4
0
577,991
0
L
Danzaburou
12,046
463
144
6
0
434,623
3
W
Rama
14,151
544
155
6
0
433,223
1
L
Olorun
13,843
532
161
6
0
445,715
5
L
Kuzenbo
10,236
394
31
1
0
483,439
9
W
Sobek
12,014
462
53
2
0
511,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role