Player Matchup

Cerberus
Cerberus
GhostlyCow
Cerberus
Level 64
God Stats
1W - 2L
1,726 SR
Queue Stats
25W - 35L
1,309 Elo+
Party 3
Heimdallr
Heimdallr
Kashers
Heimdallr
Level 40
God Stats
3W - 2L
1,858 SR
Queue Stats
24W - 34L
1,304 Elo+
Party 3
Kukulkan
Kukulkan
Palavicini03
Kukulkan
Level 109
God Stats
11W - 17L
1,328 SR
Queue Stats
545W - 605L
1,427 Elo+
Solo
Loki
Loki
SvF CHAAC
Loki
Level 49
God Stats
5W - 3L
1,700 SR
Queue Stats
15W - 23L
1,400 Elo+
Party 1
Mulan
Mulan
SvF n3gr0MP
Mulan
Level 93
God Stats
0W - 1L
1,457 SR
Queue Stats
29W - 31L
1,472 Elo+
Party 1
Team Averages
Level 71
1,614 SR
1,382 Elo+

VS

Team Averages
Level 75
1,471 SR
1,365 Elo+
Cerberus
Cerberus
AsrielGoodBoi
Cerberus
Level 89
God Stats
1W - 2L
1,562 SR
Queue Stats
5W - 13L
1,273 Elo+
Party 2
Skadi
Skadi
ChaoticChaos120
Skadi
Level 32
God Stats
16W - 21L
1,437 SR
Queue Stats
34W - 46L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
P00SPRINKLE
Baron Samedi
Level 106
God Stats
17W - 16L
1,492 SR
Queue Stats
183W - 205L
1,348 Elo+
Solo
Jormungandr
Jormungandr
bigsal96
Jormungandr
Level 65
God Stats
12W - 21L
1,381 SR
Queue Stats
108W - 125L
1,393 Elo+
Party 2
Loki
Loki
dkdaxter
Loki
Level 82
God Stats
5W - 0L
1,482 SR
Queue Stats
118W - 140L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GhostlyCow
Cerberus
14
3 / 7 / 1
9,041
452
8,961
18,888
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Kashers
Heimdallr
14
1 / 6 / 4
8,475
424
10,384
12,882
4,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Palavicini03
Kukulkan
16
3 / 2 / 2
9,652
483
9,711
12,930
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
15
3 / 4 / 1
9,154
458
7,184
12,434
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 4 / 2
10,170
509
7,945
20,172
20,051
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsrielGoodBoi
Cerberus
14
6 / 3 / 7
9,086
454
7,395
15,953
10,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 8
9,639
482
12,886
9,290
2,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
P00SPRINKLE
Baron Samedi
17
5 / 3 / 5
10,549
527
9,120
11,360
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
bigsal96
Jormungandr
17
6 / 3 / 4
11,268
563
15,058
12,471
12,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
17
2 / 2 / 8
10,367
518
10,003
14,875
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
13
Kills
23
23
Deaths
14
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AsrielGoodBoi
Cerberus
6
3
7
3.17
W
4
3
8
2.67
L
Cerberus
GhostlyCow
Cerberus
3
7
1
0.5
L
Heimdallr
Kashers
Heimdallr
1
6
4
0.5
W
Baron Samedi
P00SPRINKLE
Baron Samedi
5
3
5
2.5
L
Kukulkan
Palavicini03
Kukulkan
3
2
2
2
L
Loki
3
4
1
0.88
L
3
4
2
1
W
Jormungandr
bigsal96
Jormungandr
6
3
4
2.67
W
Loki
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
54,462
77,306
Taken
63,949
48,826
Mitigated
35,734
19,947
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AsrielGoodBoi
Cerberus
7,395
853
0
4,703
15,953
10,065
368
4,987
10,966
23,773
0
W
12,886
5,305
0
2,001
9,290
2,298
1,760
5,015
4,275
0
65,021
L
Cerberus
GhostlyCow
Cerberus
8,961
961
0
3,481
18,888
13,570
0
4,996
13,892
31,176
0
L
Heimdallr
Kashers
Heimdallr
10,384
4,028
0
1,574
12,882
4,084
0
3,311
9,571
0
48,390
W
Baron Samedi
P00SPRINKLE
Baron Samedi
9,120
72
844
3,735
11,360
5,133
659
4,271
7,089
56,451
0
L
Kukulkan
Palavicini03
Kukulkan
9,711
1,197
144
5,887
12,930
6,333
0
6,284
6,646
57,836
0
L
Loki
7,184
671
0
1,496
12,434
4,788
0
5,595
6,839
0
58,120
L
7,945
822
0
7,365
20,172
20,051
0
11,387
8,785
0
59,418
W
Jormungandr
bigsal96
Jormungandr
15,058
4,949
0
1,852
12,471
12,994
555
451
12,020
63,878
0
W
Loki
10,003
2,164
0
6,697
14,875
5,244
273
4,089
10,786
0
84,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
50,909
482
Minions Killed
492
0
Camps Cleared
0
1,793,934
Distance Traveled
1,973,102
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,086
454
47
2
0
431,784
7
W
Skadi
9,639
482
103
5
0
368,448
0
L
Cerberus
9,041
452
68
3
0
317,993
0
L
Heimdallr
8,475
424
79
4
0
324,353
0
W
Baron Samedi
10,549
527
105
5
0
394,503
3
L
Kukulkan
9,652
483
108
5
0
353,054
12
L
Loki
9,154
458
102
5
0
409,635
1
L
Mulan
10,170
509
125
6
0
388,899
4
W
Jormungandr
11,268
563
112
6
0
342,180
4
W
Loki
10,367
518
125
6
0
436,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role