Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ibeefy
Medusa
Level 15
God Stats
2W - 2L
1,473 SR
Queue Stats
120W - 159L
1,491 Elo+
Party 1
Bellona
Bellona
MayanMaya
Bellona
Level 16
God Stats
4W - 9L
1,396 SR
Queue Stats
13W - 24L
1,287 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rototh
Tsukuyomi
Level 17
God Stats
26W - 16L
1,667 SR
Queue Stats
118W - 137L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
Поленопоколено
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,443 Elo+

VS

Team Averages
Level 6
1,489 SR
1,405 Elo+
Neith
Neith
ApSz
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,352 Elo+
Solo
Ares
Ares
Hesmik1
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 2
Tyr
Tyr
NGC4038
Tyr
Level 7
God Stats
2W - 3L
1,276 SR
Queue Stats
8W - 11L
1,212 Elo+
Solo
Kukulkan
Kukulkan
cmbzz
Kukulkan
Level 3
God Stats
1W - 1L
1,668 SR
Queue Stats
3W - 8L
1,581 Elo+
Solo
Thor
Thor
Очкотоварища
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
2 / 0 / 5
4,261
609
628
2,874
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
Ibeefy
Medusa
9
2 / 1 / 0
5,052
722
1,357
1,810
369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
MayanMaya
Bellona
8
8 / 0 / 4
5,566
795
4,170
4,588
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Rototh
Tsukuyomi
8
4 / 0 / 3
5,102
729
2,253
3,952
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
3 / 0 / 6
4,505
644
3,682
987
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApSz
Neith
6
1 / 4 / 0
4,020
574
1,286
4,013
857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Hesmik1
Ares
4
0 / 4 / 0
3,206
458
737
4,605
2,390
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
1
0 / 1 / 0
2,955
422
204
753
159
Breastplate

Breastplate

+20
Physical Protection

Kukulkan
cmbzz
Kukulkan
4
0 / 5 / 0
3,311
473
1,102
3,606
1,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 6 / 0
3,106
444
1,012
5,004
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
19
Kills
1
1
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
5
4.5
L
Neith
ApSz
Neith
1
4
0
0.25
L
Ares
Hesmik1
Ares
0
4
0
0
W
Medusa
Ibeefy
Medusa
2
1
0
2
W
Bellona
MayanMaya
Bellona
8
0
4
10
L
Tyr
0
1
0
0
W
Tsukuyomi
Rototh
Tsukuyomi
4
0
3
5.5
L
Kukulkan
cmbzz
Kukulkan
0
5
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,090
Damage
4,341
14,211
Taken
17,981
6,277
Mitigated
6,349
4,314
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
628
182
159
203
2,874
1,393
453
213
2,661
6,477
0
L
Neith
ApSz
Neith
1,286
683
0
638
4,013
857
0
312
3,641
0
15,098
L
Ares
Hesmik1
Ares
737
261
0
0
4,605
2,390
0
1,045
3,460
4,316
0
W
Medusa
Ibeefy
Medusa
1,357
626
0
333
1,810
369
2,116
0
1,810
0
24,034
W
Bellona
MayanMaya
Bellona
4,170
1,974
0
1,537
4,588
2,984
743
963
3,625
0
17,078
L
Tyr
204
54
0
73
753
159
0
0
753
0
1,009
W
Tsukuyomi
Rototh
Tsukuyomi
2,253
408
0
2,082
3,952
1,200
0
217
3,735
0
20,364
L
Kukulkan
cmbzz
Kukulkan
1,102
565
0
187
3,606
1,348
0
739
2,813
9,766
0
L
1,012
636
0
110
5,004
1,595
52
1,846
3,004
0
5,519
W
3,682
481
0
0
987
331
336
446
541
11,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
16,598
186
Minions Killed
74
0
Camps Cleared
0
682,732
Distance Traveled
456,380
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,261
609
8
1
0
133,021
0
L
Neith
4,020
574
32
5
0
109,057
1
L
Ares
3,206
458
15
2
0
105,641
1
W
Medusa
5,052
722
56
8
0
137,871
0
W
Bellona
5,566
795
31
4
0
134,607
0
L
Tyr
2,955
422
4
1
0
18,576
0
W
Tsukuyomi
5,102
729
60
9
0
155,523
1
L
Kukulkan
3,311
473
15
2
0
100,049
1
L
Thor
3,106
444
8
1
0
123,057
1
W
Kukulkan
4,505
644
31
4
0
121,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role