Player Matchup

Artio
Artio
 
Artio
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LeoTrgBr
Medusa
Level 7
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 4L
1,294 Elo+
Solo
Baba Yaga
Baba Yaga
coellho_banido
Baba Yaga
Level 18
God Stats
0W - 2L
1,501 SR
Queue Stats
39W - 51L
1,390 Elo+
Solo
Guan Yu
Guan Yu
llama-sentado0
Guan Yu
Level 18
God Stats
15W - 10L
1,722 SR
Queue Stats
30W - 33L
1,516 Elo+
Solo
Fenrir
Fenrir
pieronegro
Fenrir
Level 21
God Stats
11W - 7L
1,592 SR
Queue Stats
57W - 57L
1,457 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,432 Elo+

VS

Team Averages
Level 20
1,663 SR
1,523 Elo+
Heimdallr
Heimdallr
Auzyss
Heimdallr
Level 28
God Stats
54W - 11L
1,814 SR
Queue Stats
401W - 122L
1,781 Elo+
Party 1
Hun Batz
Hun Batz
Bullber
Hun Batz
Level 15
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 7L
1,033 Elo+
Solo
Janus
Janus
Buttt3r3
Janus
Level 21
God Stats
13W - 3L
1,863 SR
Queue Stats
67W - 26L
1,767 Elo+
Party 1
Danzaburou
Danzaburou
Gaba2244
Danzaburou
Level 28
God Stats
6W - 3L
1,651 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 2
Ares
Ares
Issatoru
Ares
Level 8
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 7L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 4 / 3
8,853
443
3,993
12,684
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LeoTrgBr
Medusa
13
1 / 6 / 3
8,658
433
7,260
12,816
3,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
coellho_banido
Baba Yaga
17
2 / 4 / 3
10,136
507
11,368
14,533
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 3
7,998
400
3,594
11,084
10,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
pieronegro
Fenrir
16
9 / 5 / 1
10,706
535
10,642
18,424
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Auzyss
Heimdallr
20
8 / 1 / 7
12,460
623
18,212
11,616
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Bullber
Hun Batz
16
6 / 5 / 2
10,087
504
7,029
12,657
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Buttt3r3
Janus
19
4 / 3 / 6
11,474
574
10,692
10,219
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gaba2244
Danzaburou
16
1 / 2 / 4
9,793
490
8,035
10,958
4,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
14
2 / 1 / 7
9,035
452
5,087
14,113
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
21
21
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
W
Heimdallr
Auzyss
Heimdallr
8
1
7
11.5
W
Hun Batz
Bullber
Hun Batz
6
5
2
1.4
W
Janus
Buttt3r3
Janus
4
3
6
2.33
W
Danzaburou
Gaba2244
Danzaburou
1
2
4
1.5
W
Ares
2
1
7
5.5
L
Medusa
LeoTrgBr
Medusa
1
6
3
0.42
L
Baba Yaga
coellho_banido
Baba Yaga
2
4
3
0.88
L
0
2
3
0.75
L
Fenrir
pieronegro
Fenrir
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
49,055
69,541
Taken
59,563
36,188
Mitigated
30,464
17,735
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,993
563
0
2,710
12,684
10,786
0
1,845
10,790
44,263
0
W
Heimdallr
Auzyss
Heimdallr
18,212
11,488
0
7,117
11,616
4,764
2,401
3,631
7,931
0
112,462
W
Hun Batz
Bullber
Hun Batz
7,029
2,422
0
1,576
12,657
5,445
0
2,153
10,386
0
69,400
W
Janus
Buttt3r3
Janus
10,692
998
96
2,390
10,219
3,629
823
5,092
4,699
91,228
0
W
Danzaburou
Gaba2244
Danzaburou
8,035
3,509
0
5,091
10,958
4,231
2,248
975
9,967
0
59,453
W
Ares
5,087
598
0
3,931
14,113
12,395
717
3,043
10,918
27,267
0
L
Medusa
LeoTrgBr
Medusa
7,260
3,181
0
1,045
12,816
3,676
1,360
3,203
9,513
0
46,495
L
Baba Yaga
coellho_banido
Baba Yaga
11,368
718
0
5,095
14,533
4,949
614
3,839
10,389
74,685
0
L
3,594
519
1,033
3,377
11,084
10,482
0
3,612
7,380
352
35,141
L
Fenrir
pieronegro
Fenrir
10,642
1,568
0
4,475
18,424
6,295
0
2,662
15,685
0
64,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,351
Gold Earned
52,849
484
Minions Killed
613
0
Camps Cleared
0
1,962,574
Distance Traveled
1,951,093
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,853
443
84
4
0
360,443
5
W
Heimdallr
12,460
623
179
9
0
369,969
5
W
Hun Batz
10,087
504
113
6
0
409,103
2
W
Janus
11,474
574
158
8
0
406,023
3
W
Danzaburou
9,793
490
128
6
0
360,668
0
W
Ares
9,035
452
35
2
0
405,330
3
L
Medusa
8,658
433
91
5
0
335,340
5
L
Baba Yaga
10,136
507
142
7
0
429,555
0
L
Guan Yu
7,998
400
83
4
0
416,652
2
L
Fenrir
10,706
535
84
4
0
420,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role