Player Matchup

Tsukuyomi
Tsukuyomi
AshinKushrr
Tsukuyomi
Level 18
God Stats
15W - 13L
1,566 SR
Queue Stats
29W - 36L
1,300 Elo+
Solo
Ares
Ares
Blackpilled-Nord
Ares
Level 23
God Stats
25W - 18L
1,578 SR
Queue Stats
42W - 58L
1,332 Elo+
Solo
Bellona
Bellona
Toinerr--
Bellona
Level 22
God Stats
20W - 13L
1,457 SR
Queue Stats
25W - 20L
1,405 Elo+
Solo
Medusa
Medusa
lBATSl
Medusa
Level 29
God Stats
14W - 24L
1,344 SR
Queue Stats
85W - 128L
1,341 Elo+
Solo
Hel
Hel
yisus-lev
Hel
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,000 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,276 Elo+

VS

Team Averages
Level 26
1,390 SR
1,339 Elo+
Sol
Sol
 
Sol
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
LordDuelven
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,342 Elo+
Solo
King Arthur
King Arthur
M_R_X_4
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,471 Elo+
Solo
Charybdis
Charybdis
Midnight_Siren_
Charybdis
Level 10
God Stats
39W - 89L
951 SR
Queue Stats
171W - 275L
1,105 Elo+
Party 1
Pele
Pele
vKyze-
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 171L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshinKushrr
Tsukuyomi
13
5 / 4 / 6
7,813
521
6,579
11,418
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 12
7,954
530
5,616
11,506
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Toinerr--
Bellona
13
7 / 2 / 2
8,303
554
8,943
9,683
10,318
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
lBATSl
Medusa
16
10 / 0 / 1
9,465
631
8,717
4,869
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 9
6,980
465
3,795
6,145
2,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 7 / 1
7,492
499
8,118
11,551
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 3
6,521
435
2,558
9,076
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
M_R_X_4
King Arthur
10
0 / 6 / 3
6,262
417
3,529
9,711
6,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Midnight_Siren_
Charybdis
8
0 / 5 / 0
5,620
375
3,478
7,103
3,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
vKyze-
Pele
13
6 / 5 / 1
7,946
530
8,710
12,371
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
27
Kills
11
11
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
7
1
0.79
W
Tsukuyomi
AshinKushrr
Tsukuyomi
5
4
6
2
W
3
2
12
4.5
L
0
4
3
0.38
L
King Arthur
M_R_X_4
King Arthur
0
6
3
0.25
L
Charybdis
Midnight_Siren_
Charybdis
0
5
0
0
W
Bellona
Toinerr--
Bellona
7
2
2
4
W
Medusa
lBATSl
Medusa
10
0
1
10.5
L
Pele
vKyze-
Pele
6
5
1
1.3
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
26,393
43,621
Taken
49,812
28,543
Mitigated
22,177
12,196
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,118
2,419
0
2,969
11,551
2,970
1,132
2,205
9,208
32,873
0
W
Tsukuyomi
AshinKushrr
Tsukuyomi
6,579
3,006
0
3,894
11,418
4,201
297
3,330
8,088
0
39,003
W
5,616
792
527
2,041
11,506
9,964
1,206
2,964
8,542
18,062
0
L
2,558
399
0
437
9,076
5,740
0
2,142
6,789
11,943
0
L
King Arthur
M_R_X_4
King Arthur
3,529
298
0
20
9,711
6,406
0
360
9,351
0
23,413
L
Charybdis
Midnight_Siren_
Charybdis
3,478
1,828
0
916
7,103
3,180
0
1,210
5,893
0
21,068
W
Bellona
Toinerr--
Bellona
8,943
3,821
0
1,104
9,683
10,318
0
616
9,067
0
45,248
W
Medusa
lBATSl
Medusa
8,717
5,492
0
1,582
4,869
1,904
552
1,241
3,628
0
63,867
L
Pele
vKyze-
Pele
8,710
2,243
0
3,690
12,371
3,881
630
3,029
9,160
0
38,904
W
3,795
517
887
2,161
6,145
2,156
458
2,525
3,620
18,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
33,841
353
Minions Killed
231
0
Camps Cleared
0
1,377,217
Distance Traveled
1,288,383
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,492
499
53
4
0
247,358
0
W
Tsukuyomi
7,813
521
73
5
0
280,611
0
W
Ares
7,954
530
28
2
0
286,410
1
L
Geb
6,521
435
18
1
0
279,270
0
L
King Arthur
6,262
417
49
3
0
281,299
0
L
Charybdis
5,620
375
41
3
0
199,430
1
W
Bellona
8,303
554
88
6
0
263,646
1
W
Medusa
9,465
631
125
8
0
301,329
4
L
Pele
7,946
530
70
5
0
281,026
2
W
Hel
6,980
465
39
3
0
245,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role