Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DarkLogic49
Cupid
Level 21
God Stats
5W - 1L
1,879 SR
Queue Stats
108W - 44L
1,856 Elo+
Party 2
Mulan
Mulan
Drnky
Mulan
Level 21
God Stats
12W - 7L
1,656 SR
Queue Stats
45W - 27L
1,690 Elo+
Solo
Terra
Terra
SuperEdgeLord
Terra
Level 18
God Stats
3W - 7L
1,285 SR
Queue Stats
24W - 22L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
XxLeanBackxX
Kukulkan
Level 14
God Stats
5W - 3L
1,295 SR
Queue Stats
23W - 20L
1,524 Elo+
Party 3
Team Averages
Level 20
1,523 SR
1,619 Elo+

VS

Team Averages
Level 22
1,463 SR
1,619 Elo+
Sol
Sol
Guizmothegods
Sol
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
49W - 26L
1,609 Elo+
Solo
Cthulhu
Cthulhu
PunishedObama
Cthulhu
Level 26
God Stats
1W - 3L
1,389 SR
Queue Stats
76W - 49L
1,759 Elo+
Solo
Cernunnos
Cernunnos
baruman
Cernunnos
Level 29
God Stats
4W - 3L
1,337 SR
Queue Stats
27W - 32L
1,522 Elo+
Party 1
Nemesis
Nemesis
definetlynotyou
Nemesis
Level 24
God Stats
5W - 4L
1,801 SR
Queue Stats
123W - 113L
1,494 Elo+
Party 1
Thanatos
Thanatos
meatythrone
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 11L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 1 / 3
6,619
602
4,904
8,039
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
3 / 3 / 0
6,314
574
3,664
5,178
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Drnky
Mulan
11
0 / 2 / 1
6,078
553
6,973
8,464
5,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 3
5,655
514
2,575
6,932
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
XxLeanBackxX
Kukulkan
10
2 / 2 / 3
6,066
551
3,397
4,307
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,253
568
4,212
4,135
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
9
1 / 4 / 3
5,346
486
4,029
7,908
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
baruman
Cernunnos
8
1 / 2 / 1
4,891
445
1,878
5,977
1,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 2 / 0
6,338
576
4,931
7,319
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
meatythrone
Thanatos
11
1 / 1 / 1
5,923
538
5,323
10,207
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
9
9
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
3
5.5
W
3
3
0
1
W
Mulan
Drnky
Mulan
0
2
1
0.25
L
2
1
0
2
L
Cthulhu
1
4
3
0.63
W
1
1
3
2.5
W
Kukulkan
XxLeanBackxX
Kukulkan
2
2
3
1.75
L
Cernunnos
baruman
Cernunnos
1
2
1
0.75
L
4
2
0
2
L
Thanatos
meatythrone
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
20,373
32,920
Taken
35,546
14,953
Mitigated
15,996
11,502
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,904
1,284
0
3,507
8,039
2,365
0
1,549
6,324
0
39,692
W
3,664
1,821
240
936
5,178
1,436
0
1,291
3,622
0
38,421
W
Mulan
Drnky
Mulan
6,973
1,196
0
3,539
8,464
5,949
0
0
7,710
4,329
29,119
L
4,212
1,634
0
1,985
4,135
1,360
0
995
3,140
32,811
3,457
L
Cthulhu
4,029
536
0
1,408
7,908
5,208
0
2,824
5,084
20,929
0
W
2,575
387
406
2,654
6,932
3,873
0
2,319
4,346
11,505
0
W
Kukulkan
XxLeanBackxX
Kukulkan
3,397
726
0
220
4,307
1,330
0
1,945
2,278
28,499
0
L
Cernunnos
baruman
Cernunnos
1,878
1,427
0
715
5,977
1,500
27
765
5,212
0
17,742
L
4,931
2,189
0
2,667
7,319
2,884
0
1,774
5,545
0
38,234
L
Thanatos
meatythrone
Thanatos
5,323
1,067
0
9,919
10,207
5,044
0
723
9,484
0
28,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
28,751
295
Minions Killed
299
0
Camps Cleared
0
1,084,176
Distance Traveled
1,002,810
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,619
602
69
6
0
245,634
3
W
Cupid
6,314
574
76
7
0
198,138
0
W
Mulan
6,078
553
73
7
0
209,016
4
L
Sol
6,253
568
72
7
0
201,178
4
L
Cthulhu
5,346
486
43
4
0
202,726
1
W
Terra
5,655
514
18
2
0
214,401
3
W
Kukulkan
6,066
551
59
5
0
216,987
3
L
Cernunnos
4,891
445
39
4
0
157,909
3
L
Nemesis
6,338
576
77
7
0
237,124
0
L
Thanatos
5,923
538
68
6
0
203,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role