Player Matchup

Charybdis
Charybdis
Descend-Gravity
Charybdis
Level 27
God Stats
20W - 17L
1,436 SR
Queue Stats
119W - 109L
1,445 Elo+
Solo
Thanatos
Thanatos
Donahue421
Thanatos
Level 25
God Stats
50W - 45L
1,551 SR
Queue Stats
157W - 159L
1,433 Elo+
Solo
Vamana
Vamana
Lazy_raquan
Vamana
Level 27
God Stats
1W - 0L
1,716 SR
Queue Stats
249W - 169L
1,646 Elo+
Solo
Nox
Nox
Marco FH9205
Nox
Level 18
God Stats
1W - 0L
1,747 SR
Queue Stats
15W - 14L
1,509 Elo+
Solo
Hades
Hades
Yungtrap500
Hades
Level 28
God Stats
7W - 5L
1,601 SR
Queue Stats
44W - 44L
1,436 Elo+
Solo
Team Averages
Level 25
1,610 SR
1,494 Elo+

VS

Team Averages
Level 19
1,586 SR
1,525 Elo+
Awilix
Awilix
Awesomeness935
Awilix
Level 23
God Stats
3W - 3L
1,719 SR
Queue Stats
96W - 68L
1,628 Elo+
Solo
Scylla
Scylla
TheHorizonChild
Scylla
Level 18
God Stats
3W - 4L
1,705 SR
Queue Stats
41W - 43L
1,505 Elo+
Solo
Artemis
Artemis
TheMustardKingg
Artemis
Level 21
God Stats
8W - 3L
1,500 SR
Queue Stats
166W - 172L
1,403 Elo+
Solo
The Morrigan
The Morrigan
TheOneGodINO
The Morrigan
Level 16
God Stats
0W - 3L
1,260 SR
Queue Stats
14W - 28L
1,497 Elo+
Solo
Guan Yu
Guan Yu
a_God_420
Guan Yu
Level 18
God Stats
0W - 2L
1,749 SR
Queue Stats
81W - 66L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Descend-Gravity
Charybdis
13
4 / 5 / 3
8,058
537
7,734
11,280
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Donahue421
Thanatos
12
2 / 7 / 2
7,149
477
4,490
10,887
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
16
5 / 3 / 2
9,740
649
9,554
14,747
12,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 2
8,299
553
3,427
7,835
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 3
8,007
534
7,634
10,131
5,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 6 / 6
8,810
587
11,191
11,783
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 2 / 5
9,164
611
8,518
6,390
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,462
431
4,139
12,681
2,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
TheOneGodINO
The Morrigan
11
1 / 3 / 2
6,745
450
2,557
7,118
1,572
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
a_God_420
Guan Yu
15
5 / 1 / 2
8,738
583
8,092
13,461
12,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
17
Kills
21
21
Deaths
17
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
6
6
2
W
Charybdis
Descend-Gravity
Charybdis
4
5
3
1.1
W
Thanatos
Donahue421
Thanatos
2
7
2
0.43
W
Vamana
5
3
2
2
W
2
5
2
0.6
L
6
2
5
4.25
L
0
5
0
0
L
The Morrigan
TheOneGodINO
The Morrigan
1
3
2
0.67
W
4
1
3
5.5
L
Guan Yu
a_God_420
Guan Yu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
34,497
54,880
Taken
51,433
26,498
Mitigated
22,685
21,713
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,191
3,807
0
1,641
11,783
3,787
336
3,865
7,918
0
45,233
W
Charybdis
Descend-Gravity
Charybdis
7,734
4,176
0
3,752
11,280
3,203
634
2,434
8,804
0
53,774
W
Thanatos
Donahue421
Thanatos
4,490
919
0
6,196
10,887
3,410
175
2,711
8,002
0
36,112
W
Vamana
9,554
2,830
0
5,792
14,747
12,295
252
922
13,815
10,568
51,969
W
3,427
406
0
203
7,835
2,535
1,583
1,643
6,032
48,578
0
L
8,518
1,090
0
704
6,390
2,045
225
2,250
4,140
56,071
0
L
4,139
1,611
0
5,641
12,681
2,749
0
2,798
9,883
0
36,040
L
The Morrigan
TheOneGodINO
The Morrigan
2,557
339
0
866
7,118
1,572
844
1,573
5,525
29,726
0
W
7,634
709
119
5,651
10,131
5,055
512
2,937
7,152
37,347
0
L
Guan Yu
a_God_420
Guan Yu
8,092
1,849
285
6,535
13,461
12,532
0
3,221
10,240
0
51,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,253
Gold Earned
39,919
424
Minions Killed
436
0
Camps Cleared
0
1,349,495
Distance Traveled
1,385,327
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,810
587
69
5
0
291,205
2
W
Charybdis
8,058
537
75
5
0
237,906
1
W
Thanatos
7,149
477
59
4
0
292,778
3
W
Vamana
9,740
649
104
7
0
291,817
2
W
Nox
8,299
553
110
7
0
258,988
6
L
Scylla
9,164
611
136
9
0
290,239
4
L
Artemis
6,462
431
63
4
0
251,873
0
L
The Morrigan
6,745
450
54
4
0
255,837
1
W
Hades
8,007
534
76
5
0
268,006
0
L
Guan Yu
8,738
583
114
8
0
296,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role