Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dirty_Bobs_Chips
Nike
Level 127
God Stats
1W - 1L
1,102 SR
Queue Stats
21W - 17L
1,516 Elo+
Party 1
Baba Yaga
Baba Yaga
Taaiiiwaaan
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,505 Elo+
Party 1
Janus
Janus
iFrawstee
Janus
Level 136
God Stats
1W - 3L
1,251 SR
Queue Stats
119W - 84L
1,489 Elo+
Solo
Hercules
Hercules
tor_torak
Hercules
Level 129
God Stats
0W - 1L
1,308 SR
Queue Stats
29W - 29L
1,536 Elo+
Party 1
Team Averages
Level 112
1,332 SR
1,509 Elo+

VS

Team Averages
Level 130
1,558 SR
1,453 Elo+
Neith
Neith
About60mixchicks
Neith
Level 86
God Stats
6W - 4L
1,683 SR
Queue Stats
304W - 332L
1,476 Elo+
Solo
Zeus
Zeus
BvinR
Zeus
Level 144
God Stats
14W - 13L
1,489 SR
Queue Stats
652W - 671L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
StrangeVisitor
Sun Wukong
Level 156
God Stats
10W - 4L
1,561 SR
Queue Stats
788W - 842L
1,459 Elo+
Solo
Ah Puch
Ah Puch
Thokibio
Ah Puch
Level 118
God Stats
2W - 1L
1,547 SR
Queue Stats
91W - 93L
1,439 Elo+
Solo
Nu Wa
Nu Wa
maad__maax
Nu Wa
Level 146
God Stats
8W - 4L
1,512 SR
Queue Stats
134W - 160L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 5 / 9
7,775
707
4,297
12,699
13,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 7 / 6
10,392
945
10,830
16,373
15,252
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Taaiiiwaaan
Baba Yaga
13
2 / 9 / 11
8,602
782
8,425
12,276
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
iFrawstee
Janus
17
5 / 4 / 8
10,068
915
12,248
9,446
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
tor_torak
Hercules
14
5 / 6 / 4
8,635
785
5,969
16,773
14,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 18
10,069
915
11,874
10,565
4,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
BvinR
Zeus
16
6 / 4 / 6
10,120
920
15,512
7,929
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
StrangeVisitor
Sun Wukong
17
10 / 4 / 12
10,159
924
11,209
15,072
14,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Thokibio
Ah Puch
15
2 / 5 / 18
9,226
839
9,341
10,675
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
16
6 / 4 / 16
9,870
897
10,339
9,542
3,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
21
Kills
31
31
Deaths
21
38
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
9
0.9
W
7
4
18
4
W
Zeus
BvinR
Zeus
6
4
6
2.25
L
9
7
6
1.71
W
Sun Wukong
StrangeVisitor
Sun Wukong
10
4
12
4
L
Baba Yaga
Taaiiiwaaan
Baba Yaga
2
9
11
0.83
W
Ah Puch
Thokibio
Ah Puch
2
5
18
2.2
L
Janus
iFrawstee
Janus
5
4
8
2.25
W
Nu Wa
6
4
16
3.5
L
Hercules
tor_torak
Hercules
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,769
Damage
58,275
67,567
Taken
53,783
52,846
Mitigated
30,233
13,385
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,297
162
133
770
12,699
13,245
76
6,170
6,080
8,312
0
W
11,874
4,548
693
3,074
10,565
4,312
1,659
4,662
5,903
0
23,972
W
Zeus
BvinR
Zeus
15,512
1,106
1,058
1,390
7,929
3,131
226
3,926
4,003
29,382
0
L
10,830
946
1,394
1,613
16,373
15,252
192
8,287
7,687
0
22,445
W
Sun Wukong
StrangeVisitor
Sun Wukong
11,209
1,099
233
4,720
15,072
14,795
58
8,345
6,727
445
13,076
L
Baba Yaga
Taaiiiwaaan
Baba Yaga
8,425
228
714
1,602
12,276
6,070
392
7,197
4,737
20,216
0
W
Ah Puch
Thokibio
Ah Puch
9,341
773
1,886
3,241
10,675
4,125
802
4,543
6,132
18,203
0
L
Janus
iFrawstee
Janus
12,248
226
1,196
1,836
9,446
3,742
230
4,390
4,689
36,572
0
W
Nu Wa
10,339
3,205
2,234
1,527
9,542
3,870
1,772
3,494
6,048
21,148
0
L
Hercules
tor_torak
Hercules
5,969
1,029
721
3,406
16,773
14,537
0
8,509
7,623
0
10,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
49,444
137
Minions Killed
105
0
Camps Cleared
0
1,015,541
Distance Traveled
1,012,814
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,775
707
8
1
0
241,465
1
W
Neith
10,069
915
21
2
0
188,338
0
W
Zeus
10,120
920
34
3
0
185,584
0
L
Nike
10,392
945
13
1
0
194,649
0
W
Sun Wukong
10,159
924
4
0
0
226,775
0
L
Baba Yaga
8,602
782
24
2
0
174,402
1
W
Ah Puch
9,226
839
18
2
0
203,264
0
L
Janus
10,068
915
85
8
0
217,815
0
W
Nu Wa
9,870
897
28
3
0
208,853
0
L
Hercules
8,635
785
7
1
0
187,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role