Player Matchup

Olorun
Olorun
JimmyAngler
Olorun
Level 40
God Stats
22W - 17L
1,747 SR
Queue Stats
245W - 267L
1,529 Elo+
Solo
Da Ji
Da Ji
Sn0wd0ge
Da Ji
Level 94
God Stats
8W - 6L
1,535 SR
Queue Stats
160W - 128L
1,550 Elo+
Party 2
Vamana
Vamana
browniebro
Vamana
Level 11
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 18L
1,603 Elo+
Party 2
Xbalanque
Xbalanque
frosty4papajohn
Xbalanque
Level 108
God Stats
1W - 0L
1,562 SR
Queue Stats
139W - 116L
1,556 Elo+
Party 2
Ares
Ares
spqreagle797
Ares
Level 106
God Stats
7W - 0L
1,786 SR
Queue Stats
126W - 108L
1,549 Elo+
Party 2
Team Averages
Level 72
1,670 SR
1,557 Elo+

VS

Team Averages
Level 75
1,496 SR
1,487 Elo+
Tiamat
Tiamat
StuffyDreamz
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
TaroRogue
Heimdallr
Level 37
God Stats
4W - 3L
1,672 SR
Queue Stats
51W - 36L
1,606 Elo+
Solo
King Arthur
King Arthur
chickel
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Party 1
Camazotz
Camazotz
whalerider88
Camazotz
Level 125
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 4L
1,522 Elo+
Party 1
Cerberus
Cerberus
wnxwarren
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
15 / 0 / 11
12,950
648
25,488
17,486
10,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Sn0wd0ge
Da Ji
17
11 / 2 / 10
11,906
595
14,084
14,076
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
browniebro
Vamana
17
4 / 1 / 11
11,121
556
9,186
13,999
20,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
frosty4papajohn
Xbalanque
19
4 / 2 / 9
11,878
594
11,263
16,338
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 4 / 19
10,751
538
15,515
20,167
18,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 12 / 3
7,882
394
6,813
14,342
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TaroRogue
Heimdallr
13
1 / 7 / 3
8,388
419
12,173
15,214
5,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
chickel
King Arthur
14
0 / 4 / 1
8,304
415
7,006
20,247
10,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
whalerider88
Camazotz
15
6 / 9 / 1
10,265
513
12,258
20,761
7,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
wnxwarren
Cerberus
11
2 / 5 / 2
8,072
404
8,733
26,806
16,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
19
37
Kills
9
9
Deaths
37
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
15
0
11
20.5
W
Da Ji
Sn0wd0ge
Da Ji
11
2
10
8
L
Tiamat
0
12
3
0.13
L
Heimdallr
TaroRogue
Heimdallr
1
7
3
0.36
W
Vamana
browniebro
Vamana
4
1
11
9.5
L
King Arthur
chickel
King Arthur
0
4
1
0.13
W
Xbalanque
frosty4papajohn
Xbalanque
4
2
9
4.25
W
3
4
19
3.13
L
Camazotz
whalerider88
Camazotz
6
9
1
0.72
L
Cerberus
wnxwarren
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,536
Damage
46,983
82,066
Taken
97,370
61,125
Mitigated
45,866
40,447
Healing
21,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
25,488
12,857
2,729
12,943
17,486
10,482
4,213
3,483
13,741
93,508
10,184
W
Da Ji
Sn0wd0ge
Da Ji
14,084
4,122
0
4,257
14,076
5,467
448
2,229
11,741
0
73,906
L
Tiamat
6,813
1,510
0
718
14,342
6,333
0
5,841
8,501
26,736
0
L
Heimdallr
TaroRogue
Heimdallr
12,173
6,605
0
2,624
15,214
5,386
122
6,025
9,089
0
60,117
W
Vamana
browniebro
Vamana
9,186
2,176
0
5,769
13,999
20,881
1,702
2,014
11,929
1,324
52,978
L
King Arthur
chickel
King Arthur
7,006
664
0
5,232
20,247
10,364
80
5,950
13,499
0
47,206
W
Xbalanque
frosty4papajohn
Xbalanque
11,263
7,028
0
10,382
16,338
5,596
5,548
1,761
14,543
0
95,345
W
15,515
1,116
0
4,367
20,167
18,699
302
5,377
14,566
32,283
0
L
Camazotz
whalerider88
Camazotz
12,258
3,615
0
6,415
20,761
7,314
800
8,227
12,342
0
62,361
L
Cerberus
wnxwarren
Cerberus
8,733
421
1,536
5,295
26,806
16,469
0
13,022
13,637
30,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,606
Gold Earned
42,911
553
Minions Killed
408
0
Camps Cleared
0
1,967,135
Distance Traveled
1,794,096
40
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,950
648
166
8
0
410,349
6
W
Da Ji
11,906
595
113
6
0
395,687
14
L
Tiamat
7,882
394
63
3
0
304,083
2
L
Heimdallr
8,388
419
98
5
0
340,105
1
W
Vamana
11,121
556
95
5
0
383,980
4
L
King Arthur
8,304
415
86
4
0
379,300
6
W
Xbalanque
11,878
594
153
8
0
368,765
8
W
Ares
10,751
538
26
1
0
408,354
8
L
Camazotz
10,265
513
109
5
0
393,883
1
L
Cerberus
8,072
404
52
3
0
376,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role