Player Matchup

Janus
Janus
ElleEsDee
Janus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 70L
1,658 Elo+
Party 2
Neith
Neith
PackageWackage
Neith
Level 7
God Stats
7W - 2L
1,699 SR
Queue Stats
54W - 29L
1,521 Elo+
Party 2
Arachne
Arachne
Threapers
Arachne
Level 128
God Stats
1W - 3L
1,359 SR
Queue Stats
53W - 34L
1,279 Elo+
Party 2
Camazotz
Camazotz
Wingsayy
Camazotz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,473 Elo+
Party 2
Artio
Artio
mac11o
Artio
Level 160
God Stats
7W - 4L
1,589 SR
Queue Stats
514W - 502L
1,692 Elo+
Party 2
Team Averages
Level 112
1,529 SR
1,525 Elo+

VS

Team Averages
Level 40
1,436 SR
1,422 Elo+
Anhur
Anhur
AJMF1991
Anhur
Level 87
God Stats
164W - 209L
1,460 SR
Queue Stats
167W - 217L
1,404 Elo+
Party 1
Da Ji
Da Ji
Aeneas Jae
Da Ji
Level 41
God Stats
39W - 37L
1,480 SR
Queue Stats
77W - 75L
1,435 Elo+
Solo
Aphrodite
Aphrodite
J25Mondragon21
Aphrodite
Level 38
God Stats
0W - 1L
1,241 SR
Queue Stats
54W - 61L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
JRF_02
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,421 Elo+
Party 1
Merlin
Merlin
RogueDoge22
Merlin
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 50L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElleEsDee
Janus
18
13 / 2 / 6
12,020
633
17,256
11,186
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
19 / 0 / 6
13,359
703
20,889
10,096
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
Threapers
Arachne
19
3 / 2 / 8
11,903
626
9,003
16,186
6,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Camazotz
Wingsayy
Camazotz
17
4 / 0 / 9
10,835
570
7,007
12,587
5,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
mac11o
Artio
14
2 / 2 / 10
10,111
532
8,196
19,517
20,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJMF1991
Anhur
12
1 / 8 / 1
8,159
429
3,488
15,823
3,718
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
11
3 / 9 / 1
8,042
423
11,191
16,150
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
J25Mondragon21
Aphrodite
12
1 / 9 / 2
7,957
419
4,838
12,241
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
JRF_02
Guan Yu
12
1 / 4 / 1
8,166
430
4,171
14,615
8,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
0 / 11 / 0
7,698
405
5,109
16,598
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
41
Kills
6
6
Deaths
41
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
AJMF1991
Anhur
1
8
1
0.19
L
Da Ji
3
9
1
0.39
W
Janus
ElleEsDee
Janus
13
2
6
8
L
Aphrodite
J25Mondragon21
Aphrodite
1
9
2
0.22
L
Guan Yu
JRF_02
Guan Yu
1
4
1
0.38
W
19
0
6
22
L
Merlin
0
11
0
0
W
Arachne
Threapers
Arachne
3
2
8
3.5
W
Camazotz
Wingsayy
Camazotz
4
0
9
8.5
W
Artio
mac11o
Artio
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,351
Damage
28,797
69,572
Taken
75,427
40,927
Mitigated
25,918
30,712
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AJMF1991
Anhur
3,488
2,205
0
2,474
15,823
3,718
0
3,958
11,853
0
44,504
L
Da Ji
11,191
2,500
0
1,995
16,150
4,608
0
6,309
9,664
0
34,641
W
Janus
ElleEsDee
Janus
17,256
1,066
0
2,407
11,186
3,497
2,712
2,379
8,727
77,742
0
L
Aphrodite
J25Mondragon21
Aphrodite
4,838
594
1,956
2,945
12,241
4,338
0
5,504
6,505
21,139
0
L
Guan Yu
JRF_02
Guan Yu
4,171
517
75
1,314
14,615
8,136
1,182
2,594
11,889
0
38,349
W
20,889
9,570
0
2,979
10,096
4,037
5,979
1,793
8,137
0
87,151
L
Merlin
5,109
366
0
1,504
16,598
5,118
0
6,629
9,667
44,282
0
W
Arachne
Threapers
Arachne
9,003
5,712
0
9,109
16,186
6,801
4,943
760
15,386
0
83,099
W
Camazotz
Wingsayy
Camazotz
7,007
800
0
9,401
12,587
5,861
197
924
11,619
0
75,970
W
Artio
mac11o
Artio
8,196
1,176
647
6,169
19,517
20,731
0
3,525
15,756
39,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,228
Gold Earned
40,022
596
Minions Killed
371
0
Camps Cleared
0
1,880,865
Distance Traveled
1,542,714
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,159
429
79
4
0
308,606
3
L
Da Ji
8,042
423
61
3
0
318,717
3
W
Janus
12,020
633
130
7
0
388,633
0
L
Aphrodite
7,957
419
47
2
0
297,883
3
L
Guan Yu
8,166
430
99
5
0
317,164
2
W
Neith
13,359
703
152
8
0
334,523
0
L
Merlin
7,698
405
85
4
0
300,344
9
W
Arachne
11,903
626
167
9
0
401,862
0
W
Camazotz
10,835
570
112
6
0
386,034
1
W
Artio
10,111
532
35
2
0
369,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role