Player Matchup

Izanami
Izanami
Platinum V
Str1ker19
Izanami
Platinum V
Level 123
God Stats
1W - 0L
1,674 SR
Queue Stats
14W - 12L
1,703 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,674 SR
1,703 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 57
1,943 SR
1,664 MMR
Olorun
Olorun
Gold V
eltennyer
Olorun
Gold V
Level 57
God Stats
1W - 1L
1,943 SR
Queue Stats
49W - 54L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Str1ker19
Izanami
17
3 / 0 / 0
11,314
870
12,665
10,705
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TsukuyomiAh Muzen CabFreyaBakasuraSol

VS

Bans
UllrHe BoSkadiDa JiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
eltennyer
Olorun
15
0 / 3 / 0
8,935
687
6,925
14,371
9,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Str1ker19
Izanami
3
0
0
3
L
Olorun
eltennyer
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,665
Damage
6,925
10,705
Taken
14,371
7,549
Mitigated
9,486
1,621
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Str1ker19
Izanami
12,665
7,310
0
1,621
10,705
7,549
2,852
5,760
4,945
0
84,789
L
Olorun
eltennyer
Olorun
6,925
3,782
0
3,215
14,371
9,486
0
282
14,089
54,407
3,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,314
Gold Earned
8,935
166
Minions Killed
124
8
Camps Cleared
3
231,213
Distance Traveled
237,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,314
870
166
13
8
231,213
1
L
Olorun
8,935
687
124
10
3
237,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role