Player Matchup

Anubis
Anubis
ATOMIC NUKEZ
Anubis
Level 88
God Stats
56W - 39L
1,532 SR
Queue Stats
223W - 240L
1,380 Elo+
Party 1
Neith
Neith
Chipacabra3
Neith
Level 55
God Stats
30W - 21L
1,585 SR
Queue Stats
123W - 113L
1,407 Elo+
Solo
Ares
Ares
Glossymink45
Ares
Level 61
God Stats
0W - 2L
1,264 SR
Queue Stats
84W - 123L
1,277 Elo+
Solo
Bakasura
Bakasura
ImKawaiiAsF
Bakasura
Level 43
God Stats
19W - 37L
1,333 SR
Queue Stats
81W - 112L
1,232 Elo+
Party 1
Bellona
Bellona
Kairanti
Bellona
Level 143
God Stats
6W - 10L
1,419 SR
Queue Stats
492W - 544L
1,394 Elo+
Solo
Team Averages
Level 78
1,427 SR
1,338 Elo+

VS

Team Averages
Level 89
1,410 SR
1,367 Elo+
Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BUTLERZOO2
Heimdallr
Level 87
God Stats
346W - 405L
1,487 SR
Queue Stats
537W - 677L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 147
God Stats
73W - 71L
1,507 SR
Queue Stats
234W - 261L
1,351 Elo+
Solo
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 63
God Stats
161W - 228L
1,409 SR
Queue Stats
283W - 369L
1,316 Elo+
Party 2
Arachne
Arachne
TONIC_TIMES
Arachne
Level 43
God Stats
4W - 9L
1,147 SR
Queue Stats
222W - 271L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 7 / 2
7,666
548
7,084
10,733
6,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 0
6,973
498
6,028
7,770
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
4,137
296
0
0
0
Bakasura
ImKawaiiAsF
Bakasura
11
3 / 5 / 1
6,938
496
4,626
10,009
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Kairanti
Bellona
13
0 / 1 / 0
7,365
526
7,640
6,393
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 2 / 5
8,130
581
5,890
7,256
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
BUTLERZOO2
Heimdallr
11
0 / 3 / 2
6,283
449
3,994
9,744
2,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
HaywireRegent48
Sun Wukong
13
1 / 0 / 0
7,134
510
2,673
12,539
5,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
11
2 / 0 / 0
6,496
464
4,118
7,635
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
TONIC_TIMES
Arachne
14
7 / 2 / 2
8,540
610
6,147
8,985
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
15
15
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
5
3.75
L
Anubis
3
7
2
0.57
W
Heimdallr
BUTLERZOO2
Heimdallr
0
3
2
0.33
L
1
2
0
0.5
L
0
0
0
0
W
Sun Wukong
HaywireRegent48
Sun Wukong
1
0
0
1
L
Bakasura
ImKawaiiAsF
Bakasura
3
5
1
0.7
L
Bellona
Kairanti
Bellona
0
1
0
0
W
Achilles
2
0
0
2
W
Arachne
TONIC_TIMES
Arachne
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
22,822
34,905
Taken
46,159
19,348
Mitigated
18,886
12,623
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,890
2,184
0
1,164
7,256
1,416
665
4,468
2,788
39,922
0
L
Anubis
7,084
530
0
3,783
10,733
6,185
730
4,139
6,400
45,973
0
W
Heimdallr
BUTLERZOO2
Heimdallr
3,994
2,274
0
2,970
9,744
2,545
1,801
454
9,230
0
35,542
L
6,028
2,500
0
3,305
7,770
3,088
0
882
6,776
0
41,341
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
HaywireRegent48
Sun Wukong
2,673
303
0
6,868
12,539
5,810
0
1,719
10,770
0
41,125
L
Bakasura
ImKawaiiAsF
Bakasura
4,626
3,153
346
4,171
10,009
4,026
0
488
9,446
0
37,347
L
Bellona
Kairanti
Bellona
7,640
1,141
0
1,018
6,393
6,049
0
0
6,393
12,060
36,420
W
Achilles
4,118
1,436
0
2,217
7,635
6,482
885
0
7,550
0
30,206
W
Arachne
TONIC_TIMES
Arachne
6,147
4,966
0
4,794
8,985
2,633
90
2,243
6,667
0
47,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
36,583
356
Minions Killed
369
0
Camps Cleared
0
979,362
Distance Traveled
1,307,730
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,130
581
82
6
0
249,984
4
L
Anubis
7,666
548
88
6
0
218,004
1
W
Heimdallr
6,283
449
62
4
0
207,354
0
L
Neith
6,973
498
84
6
0
247,905
1
L
Ares
4,137
296
0
0
0
0
0
W
Sun Wukong
7,134
510
86
6
0
271,396
0
L
Bakasura
6,938
496
76
5
0
276,547
0
L
Bellona
7,365
526
108
8
0
236,906
0
W
Achilles
6,496
464
55
4
0
266,658
0
W
Arachne
8,540
610
84
6
0
312,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role