Player Matchup

Geb
Geb
 
Geb
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Meek9496
The Morrigan
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
205W - 177L
1,568 Elo+
Solo
Yemoja
Yemoja
considine94
Yemoja
Level 125
God Stats
10W - 16L
1,366 SR
Queue Stats
719W - 686L
1,602 Elo+
Solo
Anubis
Anubis
xG_D_terror_vaFi
Anubis
Level 143
God Stats
2W - 2L
1,679 SR
Queue Stats
128W - 120L
1,632 Elo+
Party 1
Xbalanque
Xbalanque
xlX_Joe-Man_Xlx
Xbalanque
Level 154
God Stats
1W - 2L
1,508 SR
Queue Stats
203W - 228L
1,535 Elo+
Party 1
Team Averages
Level 132
1,464 SR
1,567 Elo+

VS

Team Averages
Level 125
1,614 SR
1,560 Elo+
Fafnir
Fafnir
BanishedTurd
Fafnir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 88L
1,559 Elo+
Solo
Nox
Nox
CrothFlar
Nox
Level 128
God Stats
8W - 6L
1,598 SR
Queue Stats
711W - 713L
1,612 Elo+
Solo
Heimdallr
Heimdallr
Johnlckhrt2
Heimdallr
Level 124
God Stats
12W - 14L
1,478 SR
Queue Stats
575W - 628L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheFreeze
Tsukuyomi
Level 142
God Stats
3W - 3L
1,796 SR
Queue Stats
338W - 259L
1,569 Elo+
Solo
Hel
Hel
danielptate
Hel
Level 160
God Stats
1W - 0L
1,698 SR
Queue Stats
6W - 2L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 5 / 6
10,489
699
9,636
24,180
32,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Meek9496
The Morrigan
16
2 / 6 / 4
10,400
693
12,528
10,151
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
18
1 / 5 / 10
10,052
670
10,481
15,313
17,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 5 / 4
11,151
743
12,676
20,174
12,226
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
xlX_Joe-Man_Xlx
Xbalanque
17
4 / 7 / 6
10,604
707
16,917
17,107
8,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 4 / 16
10,884
726
11,826
18,806
25,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 3 / 11
11,023
735
8,875
9,262
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Johnlckhrt2
Heimdallr
20
14 / 2 / 11
13,074
872
24,859
17,763
9,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TheFreeze
Tsukuyomi
18
5 / 3 / 14
11,697
780
17,660
20,093
11,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 21
12,115
808
14,018
13,848
8,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
13
Kills
28
28
Deaths
13
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
6
0.8
W
Fafnir
1
4
16
2.25
W
4
3
11
3.17
W
Heimdallr
Johnlckhrt2
Heimdallr
14
2
11
9.75
L
The Morrigan
Meek9496
The Morrigan
2
6
4
0.67
W
Tsukuyomi
TheFreeze
Tsukuyomi
5
3
14
4
L
Yemoja
1
5
10
1.2
W
4
1
21
14.5
L
5
5
4
1.4
L
Xbalanque
xlX_Joe-Man_Xlx
Xbalanque
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,238
Damage
77,238
86,925
Taken
79,772
75,268
Mitigated
60,088
36,927
Healing
49,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,636
744
2,179
4,741
24,180
32,676
0
9,158
14,412
15,416
0
W
Fafnir
11,826
2,667
1,838
4,196
18,806
25,978
473
9,498
9,264
19,574
0
W
8,875
544
386
225
9,262
4,821
1,517
5,296
3,966
29,684
0
W
Heimdallr
Johnlckhrt2
Heimdallr
24,859
9,389
775
743
17,763
9,729
1,834
9,935
7,828
0
46,938
L
The Morrigan
Meek9496
The Morrigan
12,528
1,623
2,027
835
10,151
5,005
0
3,612
6,058
17,444
2,302
W
Tsukuyomi
TheFreeze
Tsukuyomi
17,660
3,854
939
3,940
20,093
11,308
773
10,054
9,995
0
42,634
L
Yemoja
10,481
1,567
10,818
3,626
15,313
17,210
374
6,382
8,476
22,433
0
W
14,018
438
26,393
10,444
13,848
8,252
1,071
8,050
5,700
30,911
0
L
12,676
956
1,042
6,645
20,174
12,226
0
7,981
11,733
42,424
0
L
Xbalanque
xlX_Joe-Man_Xlx
Xbalanque
16,917
7,460
1,067
3,947
17,107
8,151
1,348
7,586
9,264
0
34,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,696
Gold Earned
58,793
151
Minions Killed
175
0
Camps Cleared
0
1,396,724
Distance Traveled
1,532,271
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,489
699
11
1
0
397,211
4
W
Fafnir
10,884
726
25
2
0
273,475
2
W
Nox
11,023
735
48
3
0
280,680
0
W
Heimdallr
13,074
872
34
2
0
301,562
3
L
The Morrigan
10,400
693
12
1
0
235,036
0
W
Tsukuyomi
11,697
780
28
2
0
341,015
1
L
Yemoja
10,052
670
22
1
0
270,337
3
W
Hel
12,115
808
40
3
0
335,539
0
L
Anubis
11,151
743
66
4
0
259,775
0
L
Xbalanque
10,604
707
40
3
0
234,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role