Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Boiii Chilll
Cthulhu
Level 35
God Stats
8W - 9L
1,540 SR
Queue Stats
78W - 115L
1,316 Elo+
Party 1
Agni
Agni
Frankze
Agni
Level 32
God Stats
3W - 10L
1,365 SR
Queue Stats
73W - 119L
1,313 Elo+
Party 1
Loki
Loki
IDidntPipe
Loki
Level 45
God Stats
15W - 29L
1,381 SR
Queue Stats
28W - 45L
1,292 Elo+
Party 1
Neith
Neith
s45nngngngn
Neith
Level 23
God Stats
8W - 5L
1,480 SR
Queue Stats
19W - 22L
1,420 Elo+
Party 1
Team Averages
Level 37
1,453 SR
1,368 Elo+

VS

Team Averages
Level 71
1,536 SR
1,440 Elo+
Thanatos
Thanatos
BlueEquinox23
Thanatos
Level 36
God Stats
4W - 4L
1,829 SR
Queue Stats
66W - 79L
1,317 Elo+
Solo
Danzaburou
Danzaburou
MilkyFrag
Danzaburou
Level 48
God Stats
4W - 12L
1,408 SR
Queue Stats
34W - 48L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
PlompyNuts
Cabrakan
Level 109
God Stats
0W - 4L
1,125 SR
Queue Stats
126W - 133L
1,472 Elo+
Party 2
Chronos
Chronos
junkyardchampion
Chronos
Level 114
God Stats
15W - 8L
1,618 SR
Queue Stats
255W - 240L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
viorettu
Zhong Kui
Level 49
God Stats
1W - 2L
1,702 SR
Queue Stats
199W - 275L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 1 / 0
8,990
562
8,608
13,714
9,531
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Boiii Chilll
Cthulhu
13
0 / 3 / 4
7,959
497
3,100
12,416
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
Frankze
Agni
15
8 / 3 / 1
9,551
597
7,459
8,683
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 5 / 1
9,451
591
5,362
11,814
3,746
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 3
7,304
457
3,076
7,755
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueEquinox23
Thanatos
12
6 / 8 / 4
8,314
520
6,934
11,539
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MilkyFrag
Danzaburou
13
2 / 2 / 4
8,027
502
10,194
8,351
2,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
PlompyNuts
Cabrakan
13
3 / 4 / 3
7,924
495
8,539
9,946
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,054
191
0
0
0
Zhong Kui
viorettu
Zhong Kui
14
1 / 2 / 1
7,895
493
6,332
10,596
12,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
16
Kills
12
13
Deaths
16
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
0
3
L
Thanatos
BlueEquinox23
Thanatos
6
8
4
1
W
Cthulhu
Boiii Chilll
Cthulhu
0
3
4
0.67
W
Agni
Frankze
Agni
8
3
1
2.83
W
5
5
1
1.1
L
Danzaburou
MilkyFrag
Danzaburou
2
2
4
2
L
Cabrakan
PlompyNuts
Cabrakan
3
4
3
1.13
L
0
0
0
0
W
0
1
3
1.5
L
Zhong Kui
viorettu
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,605
Damage
31,999
54,382
Taken
40,432
24,883
Mitigated
25,026
17,072
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,608
2,593
0
5,120
13,714
9,531
362
5,958
7,756
181
56,603
L
Thanatos
BlueEquinox23
Thanatos
6,934
2,676
0
5,652
11,539
4,758
0
2,187
9,352
0
26,686
W
Cthulhu
Boiii Chilll
Cthulhu
3,100
487
122
1,914
12,416
6,935
504
2,027
10,256
27,548
0
W
Agni
Frankze
Agni
7,459
949
0
3,989
8,683
3,041
4,273
3,883
4,556
45,642
0
W
5,362
1,945
0
5,294
11,814
3,746
86
1,530
10,240
0
72,091
L
Danzaburou
MilkyFrag
Danzaburou
10,194
3,743
0
3,152
8,351
2,642
0
2,934
5,417
0
44,703
L
Cabrakan
PlompyNuts
Cabrakan
8,539
949
0
2,130
9,946
5,448
310
5,545
4,401
38,917
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,076
1,547
0
633
7,755
1,630
495
968
6,703
0
27,617
L
Zhong Kui
viorettu
Zhong Kui
6,332
442
0
6,524
10,596
12,178
590
53
10,543
48,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,255
Gold Earned
35,214
385
Minions Killed
321
0
Camps Cleared
0
1,450,250
Distance Traveled
1,184,224
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,990
562
83
5
0
256,349
0
L
Thanatos
8,314
520
47
3
0
330,188
5
W
Cthulhu
7,959
497
44
3
0
299,482
1
W
Agni
9,551
597
85
5
0
259,445
5
W
Loki
9,451
591
111
7
0
339,455
0
L
Danzaburou
8,027
502
96
6
0
302,030
1
L
Cabrakan
7,924
495
80
5
0
279,104
0
L
Chronos
3,054
191
0
0
0
0
0
W
Neith
7,304
457
62
4
0
295,519
2
L
Zhong Kui
7,895
493
98
6
0
272,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role