Player Matchup

King Arthur
King Arthur
C4Ld0_d3_p0lI0
King Arthur
Level 24
God Stats
9W - 9L
1,527 SR
Queue Stats
71W - 48L
1,591 Elo+
Party 1
Hachiman
Hachiman
Malli231
Hachiman
Level 5
God Stats
0W - 1L
1,252 SR
Queue Stats
2W - 2L
1,200 Elo+
Party 2
Artio
Artio
Nacho_Fyox
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,584 Elo+
Party 1
Baba Yaga
Baba Yaga
Sucuk_63
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,064 Elo+
Party 2
Yemoja
Yemoja
donquixodoffy
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,321 Elo+

VS

Team Averages
Level 30
1,553 SR
1,470 Elo+
Hades
Hades
GoReUnLuCkY
Hades
Level 22
God Stats
15W - 11L
1,531 SR
Queue Stats
30W - 48L
1,324 Elo+
Solo
Yemoja
Yemoja
KieronaVirus
Yemoja
Level 12
God Stats
2W - 3L
1,305 SR
Queue Stats
6W - 8L
1,316 Elo+
Party 3
Cupid
Cupid
LeCyrenaique
Cupid
Level 3
God Stats
2W - 1L
1,667 SR
Queue Stats
2W - 1L
1,628 Elo+
Solo
Cliodhna
Cliodhna
Real_Nelly022
Cliodhna
Level 93
God Stats
7W - 9L
1,595 SR
Queue Stats
148W - 134L
1,507 Elo+
Party 3
Sol
Sol
salchichoni
Sol
Level 20
God Stats
8W - 3L
1,664 SR
Queue Stats
48W - 40L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4Ld0_d3_p0lI0
King Arthur
13
3 / 8 / 2
8,240
458
7,716
19,096
10,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Malli231
Hachiman
13
3 / 7 / 2
8,419
468
6,189
12,335
3,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
14
7 / 7 / 2
9,145
508
9,256
21,892
10,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Sucuk_63
Baba Yaga
11
0 / 13 / 3
6,534
363
6,020
14,160
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 10 / 2
6,933
385
2,680
16,901
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
9,081
505
10,610
11,536
7,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
12
1 / 5 / 4
7,693
427
2,816
9,334
3,624
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
6 / 4 / 11
9,076
504
12,448
10,775
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Real_Nelly022
Cliodhna
19
21 / 0 / 10
12,088
672
22,510
10,986
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 2 / 10
10,788
599
18,670
11,544
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
14
Kills
44
45
Deaths
16
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
C4Ld0_d3_p0lI0
King Arthur
3
8
2
0.5
W
5
5
2
1.2
W
Yemoja
1
5
4
0.6
W
6
4
11
2.88
L
Hachiman
Malli231
Hachiman
3
7
2
0.57
L
Artio
7
7
2
1.14
W
Cliodhna
Real_Nelly022
Cliodhna
21
0
10
26
L
Baba Yaga
Sucuk_63
Baba Yaga
0
13
3
0.12
L
1
10
2
0.2
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
67,054
84,384
Taken
54,175
39,387
Mitigated
23,904
16,333
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
C4Ld0_d3_p0lI0
King Arthur
7,716
1,513
0
3,350
19,096
10,342
0
5,606
13,312
185
47,890
W
10,610
411
235
3,025
11,536
7,797
1,796
3,602
7,934
47,023
0
W
Yemoja
2,816
377
831
1,724
9,334
3,624
335
4,074
5,260
25,788
0
W
12,448
7,957
0
1,905
10,775
3,672
3,654
3,782
6,993
0
49,134
L
Hachiman
Malli231
Hachiman
6,189
3,332
0
1,623
12,335
3,900
539
2,902
9,361
0
37,437
L
Artio
9,256
1,085
983
7,941
21,892
10,040
18
8,207
13,485
50,221
0
W
Cliodhna
Real_Nelly022
Cliodhna
22,510
1,701
0
3,862
10,986
4,564
0
3,042
7,944
0
77,552
L
Baba Yaga
Sucuk_63
Baba Yaga
6,020
820
0
1,660
14,160
4,287
312
6,201
7,604
22,482
0
L
2,680
437
155
621
16,901
10,818
0
8,215
8,526
17,861
0
W
18,670
6,289
0
4,671
11,544
4,247
2,694
3,641
7,903
60,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
48,726
309
Minions Killed
439
0
Camps Cleared
0
1,494,566
Distance Traveled
1,578,352
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,240
458
97
5
0
336,519
1
W
Hades
9,081
505
88
5
0
270,941
0
W
Yemoja
7,693
427
48
3
0
268,032
0
W
Cupid
9,076
504
74
4
0
303,847
0
L
Hachiman
8,419
468
66
4
0
277,055
0
L
Artio
9,145
508
91
5
0
319,572
2
W
Cliodhna
12,088
672
113
6
0
417,480
1
L
Baba Yaga
6,534
363
28
2
0
278,217
0
L
Yemoja
6,933
385
27
2
0
283,203
0
W
Sol
10,788
599
116
6
0
318,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role