Player Matchup

Bellona
Bellona
NemesyS1981
Bellona
Level 7
God Stats
13W - 8L
1,654 SR
Queue Stats
13W - 8L
1,561 Elo+
Solo
Cupid
Cupid
SDK kickass2
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
TuNekoKawaii742
Hera
Level 18
God Stats
1W - 1L
1,356 SR
Queue Stats
13W - 13L
1,523 Elo+
Solo
Pele
Pele
iitzMalone
Pele
Level 30
God Stats
51W - 40L
1,613 SR
Queue Stats
240W - 269L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
xTALLTREEx
Cthulhu
Level 11
God Stats
2W - 3L
1,345 SR
Queue Stats
91W - 130L
1,535 Elo+
Party 2
Team Averages
Level 15
1,494 SR
1,524 Elo+

VS

Team Averages
Level 14
1,529 SR
1,565 Elo+
Yemoja
Yemoja
Abyss_Serpent
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,581 Elo+
Party 1
Horus
Horus
LIL Robba420
Horus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,646 Elo+
Solo
Heimdallr
Heimdallr
LOSTBOY1515
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,581 Elo+
Party 1
Chernobog
Chernobog
ShaNaeNaes
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
lu555is184
Olorun
Level 29
God Stats
4W - 2L
1,646 SR
Queue Stats
106W - 101L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NemesyS1981
Bellona
15
4 / 1 / 1
9,084
606
4,574
8,679
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 4
6,963
464
2,492
6,272
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 10
8,371
558
11,477
6,194
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 3 / 7
8,889
593
11,503
9,727
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
xTALLTREEx
Cthulhu
10
1 / 2 / 5
6,280
419
2,134
7,530
5,375
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,860
457
5,200
6,347
5,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 6 / 2
6,106
407
1,051
9,614
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
LOSTBOY1515
Heimdallr
13
6 / 2 / 0
7,679
512
9,128
8,718
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ShaNaeNaes
Chernobog
10
0 / 10 / 2
5,945
396
1,800
9,634
2,291
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
lu555is184
Olorun
14
1 / 2 / 2
8,062
537
3,739
8,741
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
9
10
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
1
6
2
0.33
L
Heimdallr
LOSTBOY1515
Heimdallr
6
2
0
3
W
Bellona
NemesyS1981
Bellona
4
1
1
4.5
W
1
2
4
1.5
L
Chernobog
ShaNaeNaes
Chernobog
0
10
2
0.1
W
5
2
10
5
W
9
3
7
4.17
L
Olorun
lu555is184
Olorun
1
2
2
1
W
Cthulhu
xTALLTREEx
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
20,918
38,402
Taken
43,054
20,667
Mitigated
17,171
10,110
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,200
940
745
1,363
6,347
5,143
684
1,964
4,289
28,266
0
L
1,051
601
493
988
9,614
4,008
434
3,812
5,474
0
22,763
L
Heimdallr
LOSTBOY1515
Heimdallr
9,128
4,218
0
1,565
8,718
2,954
1,122
1,997
6,665
0
53,365
W
Bellona
NemesyS1981
Bellona
4,574
1,722
0
3,443
8,679
7,736
900
2,332
6,347
4,662
56,595
W
2,492
854
192
2,190
6,272
1,979
0
1,341
4,931
0
31,097
L
Chernobog
ShaNaeNaes
Chernobog
1,800
1,205
0
206
9,634
2,291
108
2,502
7,017
0
19,047
W
11,477
1,220
0
988
6,194
2,250
929
2,145
4,049
55,869
0
W
11,503
2,198
0
2,463
9,727
3,327
75
1,497
8,230
0
52,555
L
Olorun
lu555is184
Olorun
3,739
2,137
0
4,464
8,741
2,775
0
2,638
5,883
55,236
0
W
Cthulhu
xTALLTREEx
Cthulhu
2,134
140
0
834
7,530
5,375
286
1,624
5,906
16,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
34,652
411
Minions Killed
350
0
Camps Cleared
0
1,466,098
Distance Traveled
1,220,652
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,860
457
41
3
0
244,655
4
L
Horus
6,106
407
60
4
0
236,946
0
L
Heimdallr
7,679
512
89
6
0
271,085
0
W
Bellona
9,084
606
137
9
0
266,786
1
W
Cupid
6,963
464
64
4
0
254,712
2
L
Chernobog
5,945
396
32
2
0
225,016
1
W
Hera
8,371
558
98
7
0
290,547
1
W
Pele
8,889
593
91
6
0
356,216
2
L
Olorun
8,062
537
128
9
0
242,950
5
W
Cthulhu
6,280
419
21
1
0
297,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role