Player Matchup

Nike
Nike
MVP_DVO
Nike
Level 55
God Stats
25W - 19L
1,529 SR
Queue Stats
408W - 390L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PEM_HANABI
Morgan Le Fay
Level 41
God Stats
6W - 2L
1,781 SR
Queue Stats
140W - 128L
1,451 Elo+
Party 2
Hera
Hera
SagiriSeriruma
Hera
Level 63
God Stats
22W - 10L
1,610 SR
Queue Stats
275W - 260L
1,447 Elo+
Party 2
Ganesha
Ganesha
xObrienZ
Ganesha
Level 67
God Stats
4W - 3L
1,473 SR
Queue Stats
246W - 233L
1,553 Elo+
Party 2
Serqet
Serqet
xQueenCersei
Serqet
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 148L
1,416 Elo+
Party 2
Team Averages
Level 54
1,579 SR
1,464 Elo+

VS

Team Averages
Level 100
1,441 SR
1,451 Elo+
Persephone
Persephone
 
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DRAGORAMA_37
King Arthur
Level 76
God Stats
18W - 24L
1,475 SR
Queue Stats
187W - 195L
1,487 Elo+
Party 3
Ares
Ares
Reaper0Killz
Ares
Level 31
God Stats
0W - 2L
1,239 SR
Queue Stats
14W - 22L
1,343 Elo+
Party 3
Mercury
Mercury
TooDankToStank
Mercury
Level 149
God Stats
20W - 28L
1,493 SR
Queue Stats
545W - 569L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
MVP_DVO
Nike
14
4 / 2 / 1
8,963
472
12,640
16,543
16,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
PEM_HANABI
Morgan Le Fay
16
7 / 3 / 2
10,048
529
16,193
10,214
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 2
9,853
519
5,770
8,918
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
xObrienZ
Ganesha
11
0 / 0 / 7
8,206
432
3,094
9,979
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
15
4 / 5 / 0
9,326
491
4,036
11,619
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 2 / 4
11,601
611
10,209
10,470
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
15
5 / 4 / 2
9,602
505
6,298
11,762
4,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
DRAGORAMA_37
King Arthur
15
3 / 6 / 2
9,874
520
13,150
16,499
11,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 1
7,484
394
6,003
16,857
9,742
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 5 / 1
8,687
457
3,961
16,757
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
18
Kills
14
14
Deaths
20
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
2
4
2.5
L
Danzaburou
 
Danzaburou
5
4
2
1.5
L
King Arthur
DRAGORAMA_37
King Arthur
3
6
2
0.67
W
Nike
MVP_DVO
Nike
4
2
1
2.25
W
Morgan Le Fay
PEM_HANABI
Morgan Le Fay
7
3
2
2.67
L
0
3
1
0.17
W
3
4
2
1
L
3
5
1
0.7
W
Ganesha
xObrienZ
Ganesha
0
0
7
3.5
W
Serqet
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
39,621
57,273
Taken
72,345
37,332
Mitigated
34,803
8,436
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,209
487
86
4,383
10,470
3,450
1,286
5,369
4,973
85,693
0
L
Danzaburou
 
Danzaburou
6,298
2,704
0
2,493
11,762
4,191
121
4,387
7,218
0
53,361
L
King Arthur
DRAGORAMA_37
King Arthur
13,150
1,826
0
1,737
16,499
11,836
0
4,489
10,134
5,020
51,332
W
Nike
MVP_DVO
Nike
12,640
1,763
0
1,525
16,543
16,318
260
2,603
13,854
10,390
41,043
W
Morgan Le Fay
PEM_HANABI
Morgan Le Fay
16,193
2,879
178
3,911
10,214
4,277
1,662
4,148
6,024
74,957
0
L
6,003
333
40
2,671
16,857
9,742
0
10,270
6,295
33,495
0
W
5,770
1,254
0
447
8,918
3,190
0
2,545
6,079
70,267
0
L
3,961
1,626
0
6,224
16,757
5,584
707
3,940
12,509
0
57,766
W
Ganesha
xObrienZ
Ganesha
3,094
196
229
2,146
9,979
8,963
212
5,038
4,747
19,552
0
W
Serqet
4,036
988
0
0
11,619
4,584
0
3,021
8,516
0
50,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
47,248
481
Minions Killed
506
0
Camps Cleared
0
1,913,978
Distance Traveled
1,821,257
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,601
611
180
9
0
380,339
6
L
Danzaburou
9,602
505
76
4
0
350,105
4
L
King Arthur
9,874
520
121
6
0
390,112
0
W
Nike
8,963
472
82
4
0
395,707
1
W
Morgan Le Fay
10,048
529
148
8
0
374,523
2
L
Ares
7,484
394
40
2
0
322,635
2
W
Hera
9,853
519
155
8
0
378,538
3
L
Mercury
8,687
457
89
5
0
378,066
4
W
Ganesha
8,206
432
11
1
0
396,653
8
W
Serqet
9,326
491
85
4
0
368,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role