Player Matchup

Scylla
Scylla
Dirty_Bobs_Chips
Scylla
Level 127
God Stats
1W - 2L
1,521 SR
Queue Stats
434W - 456L
1,473 Elo+
Party 1
Pele
Pele
Taaiiiwaaan
Pele
Level 62
God Stats
5W - 5L
1,218 SR
Queue Stats
319W - 314L
1,473 Elo+
Party 1
Bacchus
Bacchus
tor_torak
Bacchus
Level 129
God Stats
1W - 5L
1,396 SR
Queue Stats
502W - 531L
1,492 Elo+
Party 1
Team Averages
Level 106
1,378 SR
1,479 Elo+

VS

Team Averages
Level 56
1,467 SR
1,515 Elo+
Danzaburou
Danzaburou
ProsciuttoPro92
Danzaburou
Level 86
God Stats
12W - 19L
1,452 SR
Queue Stats
377W - 345L
1,464 Elo+
Party 2
Anubis
Anubis
WombedTester706
Anubis
Level 14
God Stats
2W - 2L
1,496 SR
Queue Stats
47W - 26L
1,616 Elo+
Party 2
Ymir
Ymir
runner1014
Ymir
Level 69
God Stats
92W - 85L
1,452 SR
Queue Stats
268W - 268L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
9,230
659
13,818
10,275
2,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 6 / 6
9,958
711
8,491
12,654
3,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
tor_torak
Bacchus
13
3 / 7 / 7
9,611
687
7,434
15,675
16,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ProsciuttoPro92
Danzaburou
15
6 / 4 / 10
11,314
808
12,620
10,516
3,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 6 / 7
10,919
780
9,832
10,616
4,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 14
10,954
782
7,435
14,120
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
13
Kills
17
17
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Danzaburou
ProsciuttoPro92
Danzaburou
6
4
10
2.75
L
6
6
6
1.5
W
8
6
7
1.92
W
3
3
14
3.33
L
Bacchus
tor_torak
Bacchus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
29,887
38,604
Taken
35,252
22,940
Mitigated
22,923
2,882
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,818
480
29
753
10,275
2,652
0
5,581
4,694
41,780
0
W
Danzaburou
ProsciuttoPro92
Danzaburou
12,620
4,166
0
2,333
10,516
3,581
1,520
6,770
3,746
0
38,648
L
8,491
1,209
0
1,129
12,654
3,617
0
5,329
7,325
0
24,674
W
9,832
729
611
3,473
10,616
4,969
431
7,337
3,279
40,165
0
W
7,435
1,553
285
3,449
14,120
14,373
208
7,268
6,852
19,101
0
L
Bacchus
tor_torak
Bacchus
7,434
546
39
932
15,675
16,671
0
6,596
9,079
17,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
33,187
137
Minions Killed
160
4
Camps Cleared
6
795,898
Distance Traveled
723,387
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,230
659
74
5
2
254,101
2
W
Danzaburou
11,314
808
58
4
1
259,694
5
L
Pele
9,958
711
34
2
1
285,792
2
W
Anubis
10,919
780
72
5
4
217,557
1
W
Ymir
10,954
782
30
2
1
246,136
6
L
Bacchus
9,611
687
29
2
1
256,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role