Player Matchup

Ymir
Ymir
Colchiqui
Ymir
Level 13
God Stats
3W - 4L
1,311 SR
Queue Stats
34W - 22L
1,509 Elo+
Party 3
Cupid
Cupid
FerDani018
Cupid
Level 106
God Stats
15W - 13L
1,633 SR
Queue Stats
330W - 396L
1,456 Elo+
Party 3
Ra
Ra
Kunico
Ra
Level 120
God Stats
8W - 12L
1,369 SR
Queue Stats
210W - 214L
1,505 Elo+
Party 3
Nike
Nike
WarZaca
Nike
Level 108
God Stats
22W - 17L
1,556 SR
Queue Stats
509W - 532L
1,465 Elo+
Party 2
Thor
Thor
bissscoito
Thor
Level 39
God Stats
3W - 4L
1,220 SR
Queue Stats
128W - 135L
1,458 Elo+
Party 2
Team Averages
Level 77
1,418 SR
1,479 Elo+

VS

Team Averages
Level 35
1,459 SR
1,365 Elo+
Loki
Loki
Almirnogx23
Loki
Level 49
God Stats
0W - 8L
1,021 SR
Queue Stats
368W - 411L
1,415 Elo+
Solo
Ares
Ares
Defalt_74
Ares
Level 41
God Stats
3W - 7L
1,543 SR
Queue Stats
85W - 116L
1,304 Elo+
Party 1
Skadi
Skadi
DottierCrown7
Skadi
Level 44
God Stats
7W - 6L
1,500 SR
Queue Stats
226W - 265L
1,350 Elo+
Party 1
Bellona
Bellona
Halck_
Bellona
Level 25
God Stats
2W - 4L
1,922 SR
Queue Stats
85W - 105L
1,423 Elo+
Party 1
Hera
Hera
RafaBRgames
Hera
Level 16
God Stats
3W - 2L
1,309 SR
Queue Stats
20W - 18L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 0 / 3
6,248
625
2,588
5,350
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cupid
11
3 / 0 / 2
6,169
617
5,792
4,493
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
11
4 / 0 / 2
6,817
682
6,267
6,517
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
WarZaca
Nike
11
1 / 0 / 0
6,037
604
3,137
5,581
2,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 0 / 1
5,725
573
1,597
4,849
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,857
486
4,051
5,386
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
0 / 1 / 0
4,613
461
2,764
7,585
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 4 / 0
5,061
506
1,930
6,387
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Halck_
Bellona
10
0 / 1 / 0
5,361
536
2,747
6,541
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 0
4,656
466
2,236
4,666
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ymir
3
0
3
4.5
L
Ares
0
1
0
0
L
0
4
0
0
W
Cupid
3
0
2
4
L
Bellona
Halck_
Bellona
0
1
0
0
W
Ra
4
0
2
5
L
0
4
0
0
W
Nike
WarZaca
Nike
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,381
Damage
13,728
26,790
Taken
30,565
10,964
Mitigated
14,377
14,312
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,051
1,156
0
1,265
5,386
2,012
0
1,509
3,806
0
28,719
W
Ymir
2,588
760
0
1,439
5,350
3,622
141
1,941
3,377
11,063
0
L
Ares
2,764
279
0
2,105
7,585
4,074
0
2,922
4,563
11,952
0
L
1,930
717
0
1,665
6,387
1,405
0
909
5,430
0
25,623
W
Cupid
5,792
3,669
123
3,387
4,493
1,303
654
827
3,666
0
38,558
L
Bellona
Halck_
Bellona
2,747
409
0
1,666
6,541
5,199
0
223
6,318
0
26,656
W
Ra
6,267
733
662
3,740
6,517
2,194
258
1,824
4,573
45,465
0
L
2,236
677
0
1,160
4,666
1,687
0
3,088
1,370
18,041
0
W
Nike
WarZaca
Nike
3,137
180
0
2,000
5,581
2,452
556
0
5,581
644
30,853
W
1,597
282
0
2,961
4,849
1,393
0
230
4,593
0
28,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
24,548
314
Minions Killed
232
0
Camps Cleared
0
1,006,574
Distance Traveled
1,031,188
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,857
486
60
6
0
227,170
0
W
Ymir
6,248
625
15
2
0
204,056
3
L
Ares
4,613
461
11
1
0
201,335
3
L
Skadi
5,061
506
59
6
0
193,944
2
W
Cupid
6,169
617
77
8
0
175,732
2
L
Bellona
5,361
536
65
7
0
227,828
0
W
Ra
6,817
682
88
9
0
228,290
5
L
Hera
4,656
466
37
4
0
180,911
0
W
Nike
6,037
604
66
7
0
185,009
1
W
Thor
5,725
573
68
7
0
213,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role