Player Matchup

Sylvanus
Sylvanus
Cynodoubt
Sylvanus
Level 109
God Stats
3W - 0L
1,792 SR
Queue Stats
276W - 270L
1,600 Elo+
Solo
Janus
Janus
Spadeees-
Janus
Level 123
God Stats
1W - 4L
1,147 SR
Queue Stats
138W - 132L
1,522 Elo+
Solo
Rama
Rama
blorgo
Rama
Level 127
God Stats
1W - 2L
1,146 SR
Queue Stats
165W - 185L
1,520 Elo+
Party 1
Awilix
Awilix
egavaScixelsyD
Awilix
Level 123
God Stats
1W - 0L
1,356 SR
Queue Stats
72W - 70L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
omny66
Zhong Kui
Level 156
God Stats
6W - 5L
1,561 SR
Queue Stats
446W - 487L
1,499 Elo+
Solo
Team Averages
Level 128
1,400 SR
1,545 Elo+

VS

Team Averages
Level 125
1,612 SR
1,554 Elo+
Hercules
Hercules
Aidan303
Hercules
Level 116
God Stats
3W - 4L
1,726 SR
Queue Stats
267W - 281L
1,571 Elo+
Solo
Ra
Ra
Gotagoat
Ra
Level 148
God Stats
1W - 5L
1,452 SR
Queue Stats
166W - 151L
1,525 Elo+
Solo
Nemesis
Nemesis
Grim Smiley
Nemesis
Level 151
God Stats
5W - 7L
1,373 SR
Queue Stats
875W - 962L
1,517 Elo+
Solo
Hou Yi
Hou Yi
GrinningDante
Hou Yi
Level 69
God Stats
1W - 1L
1,741 SR
Queue Stats
124W - 129L
1,602 Elo+
Solo
He Bo
He Bo
SolemGod19
He Bo
Level 141
God Stats
2W - 1L
1,769 SR
Queue Stats
52W - 58L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cynodoubt
Sylvanus
20
3 / 3 / 26
14,239
749
15,044
21,823
37,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Spadeees-
Janus
20
6 / 7 / 12
13,913
732
18,529
17,356
9,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
blorgo
Rama
20
7 / 6 / 15
14,018
738
16,521
21,297
10,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 4 / 15
14,794
779
21,270
21,288
13,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
omny66
Zhong Kui
20
7 / 8 / 17
13,593
715
22,781
25,653
19,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aidan303
Hercules
20
5 / 4 / 17
13,758
724
15,746
27,327
41,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 9 / 13
13,014
685
14,577
19,440
15,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Grim Smiley
Nemesis
20
6 / 8 / 12
12,536
660
15,263
27,503
16,072
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 7 / 11
14,097
742
30,434
22,921
8,612
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
16
2 / 6 / 8
11,446
602
10,954
8,795
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
88
34
Kills
27
28
Deaths
34
85
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aidan303
Hercules
5
4
17
3.38
W
Sylvanus
Cynodoubt
Sylvanus
3
3
26
5.33
L
6
9
13
1.39
L
Nemesis
Grim Smiley
Nemesis
6
8
12
1.5
L
8
7
11
1.93
L
He Bo
2
6
8
1
W
Janus
Spadeees-
Janus
6
7
12
1.71
W
Rama
blorgo
Rama
7
6
15
2.42
W
11
4
15
4.63
W
Zhong Kui
omny66
Zhong Kui
7
8
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,145
Damage
86,974
107,417
Taken
105,986
90,301
Mitigated
84,171
44,090
Healing
37,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aidan303
Hercules
15,746
2,592
1,721
8,878
27,327
41,928
176
13,200
13,817
0
34,295
W
Sylvanus
Cynodoubt
Sylvanus
15,044
190
12,788
9,479
21,823
37,034
284
6,135
15,688
19,533
0
L
14,577
659
7,166
5,002
19,440
15,086
0
11,940
7,210
33,178
0
L
Nemesis
Grim Smiley
Nemesis
15,263
2,940
651
6,102
27,503
16,072
0
13,638
13,338
0
25,051
L
30,434
14,788
1,314
5,494
22,921
8,612
2,998
13,345
9,295
0
58,835
L
He Bo
10,954
226
545
894
8,795
2,473
0
4,231
4,418
21,968
0
W
Janus
Spadeees-
Janus
18,529
1,712
1,249
1,847
17,356
9,249
1,335
4,254
13,102
53,837
0
W
Rama
blorgo
Rama
16,521
10,516
1,795
3,117
21,297
10,859
2,074
4,962
16,335
0
40,098
W
21,270
5,404
2,838
3,701
21,288
13,836
1,252
4,025
17,263
0
34,403
W
Zhong Kui
omny66
Zhong Kui
22,781
943
1,110
6,166
25,653
19,323
1,747
6,155
19,498
44,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,557
Gold Earned
64,851
204
Minions Killed
189
0
Camps Cleared
0
1,661,417
Distance Traveled
1,382,015
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,758
724
24
1
0
315,914
0
W
Sylvanus
14,239
749
7
0
0
332,194
1
L
Ra
13,014
685
31
2
0
317,070
1
L
Nemesis
12,536
660
31
2
0
311,556
4
L
Hou Yi
14,097
742
76
4
0
266,668
0
L
He Bo
11,446
602
27
1
0
170,807
2
W
Janus
13,913
732
90
5
0
325,341
2
W
Rama
14,018
738
33
2
0
339,006
0
W
Awilix
14,794
779
19
1
0
369,447
0
W
Zhong Kui
13,593
715
55
3
0
295,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role