Player Matchup

Yemoja
Yemoja
ANDRETORRES
Yemoja
Level 10
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
Hou Yi
Hou Yi
ItZZerO0
Hou Yi
Level 149
God Stats
0W - 1L
1,416 SR
Queue Stats
79W - 68L
1,612 Elo+
Party 2
Hercules
Hercules
PlzDntYellAtMe
Hercules
Level 14
God Stats
1W - 2L
1,590 SR
Queue Stats
35W - 30L
1,643 Elo+
Solo
Tiamat
Tiamat
Untameable2
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 125L
1,570 Elo+
Solo
Cliodhna
Cliodhna
jigsaw2055
Cliodhna
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Team Averages
Level 41
1,415 SR
1,584 Elo+

VS

Team Averages
Level 29
1,553 SR
1,506 Elo+
Izanami
Izanami
JesusaurusChrist
Izanami
Level 67
God Stats
22W - 11L
1,498 SR
Queue Stats
39W - 29L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
JumpierGoblin15
Kukulkan
Level 28
God Stats
15W - 9L
1,600 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 1
Pele
Pele
LetsGøBrandon
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,663 Elo+
Solo
Terra
Terra
SirFuttBucker
Terra
Level 8
God Stats
12W - 6L
1,569 SR
Queue Stats
16W - 9L
1,562 Elo+
Party 1
Bastet
Bastet
Skiiirrrrt
Bastet
Level 23
God Stats
30W - 25L
1,598 SR
Queue Stats
46W - 40L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 2 / 3
4,503
563
1,409
4,010
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
ItZZerO0
Hou Yi
8
3 / 2 / 0
4,731
591
4,237
5,517
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
5
0 / 2 / 0
3,866
483
1,225
3,662
1,239
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
8
0 / 3 / 0
4,809
601
2,159
4,553
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
jigsaw2055
Cliodhna
7
0 / 3 / 0
4,114
514
233
4,293
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
4,810
601
3,614
6,130
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
7
0 / 0 / 1
4,521
565
233
1,730
528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 0 / 1
6,499
812
4,663
4,749
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

7
3 / 1 / 1
4,717
590
1,987
4,379
1,913
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
Skiiirrrrt
Bastet
9
3 / 0 / 2
5,275
659
2,449
4,049
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
3
0.75
L
Hou Yi
ItZZerO0
Hou Yi
3
2
0
1.5
W
0
2
4
1
W
Kukulkan
0
0
1
0.5
W
6
0
1
6.5
L
Hercules
0
2
0
0
W
3
1
1
3.5
W
Bastet
Skiiirrrrt
Bastet
3
0
2
4
L
Tiamat
0
3
0
0
L
Cliodhna
jigsaw2055
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,263
Damage
12,946
22,035
Taken
21,037
7,840
Mitigated
6,366
5,747
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,409
201
713
646
4,010
2,116
488
789
3,221
5,571
0
L
Hou Yi
ItZZerO0
Hou Yi
4,237
2,116
0
1,689
5,517
1,319
680
1,198
4,319
0
25,636
W
3,614
2,518
0
1,862
6,130
1,358
0
820
5,306
0
26,047
W
Kukulkan
233
37
0
0
1,730
528
0
864
806
15,945
0
W
4,663
1,397
0
3,396
4,749
1,546
106
165
4,584
0
35,806
L
Hercules
1,225
396
0
1,312
3,662
1,239
0
0
3,662
0
8,592
W
1,987
267
702
464
4,379
1,913
0
687
3,692
7,868
0
W
Bastet
Skiiirrrrt
Bastet
2,449
721
0
1,636
4,049
1,021
119
910
3,081
0
19,485
L
Tiamat
2,159
108
0
893
4,553
1,702
0
233
4,320
23,151
0
L
Cliodhna
jigsaw2055
Cliodhna
233
84
0
494
4,293
1,464
0
0
4,293
0
15,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
25,822
178
Minions Killed
220
0
Camps Cleared
0
667,546
Distance Traveled
876,583
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,503
563
12
2
0
133,655
1
L
Hou Yi
4,731
591
50
6
0
148,188
3
W
Izanami
4,810
601
50
6
0
161,567
3
W
Kukulkan
4,521
565
38
5
0
177,743
0
W
Pele
6,499
812
74
9
0
164,997
2
L
Hercules
3,866
483
21
3
0
71,767
0
W
Terra
4,717
590
13
2
0
184,446
0
W
Bastet
5,275
659
45
6
0
187,830
0
L
Tiamat
4,809
601
56
7
0
140,175
2
L
Cliodhna
4,114
514
39
5
0
173,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role