Player Matchup

Bacchus
Bacchus
HumphreyTheKing
Bacchus
Level 7
God Stats
2W - 4L
1,763 SR
Queue Stats
8W - 16L
1,479 Elo+
Party 2
Agni
Agni
RaccooooonGuyy
Agni
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,479 Elo+
Party 2
Apollo
Apollo
SynoxRuby
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TheCreator420
Sun Wukong
Level 27
God Stats
3W - 2L
1,658 SR
Queue Stats
14W - 14L
1,370 Elo+
Party 2
Nemesis
Nemesis
Trigoli
Nemesis
Level 21
God Stats
2W - 3L
1,259 SR
Queue Stats
14W - 14L
1,286 Elo+
Party 2
Team Averages
Level 14
1,536 SR
1,423 Elo+

VS

Team Averages
Level 39
1,436 SR
1,498 Elo+
Bacchus
Bacchus
HoodedAlien
Bacchus
Level 122
God Stats
4W - 6L
1,048 SR
Queue Stats
223W - 264L
1,410 Elo+
Party 1
Ra
Ra
HoodedDryad
Ra
Level 4
God Stats
10W - 12L
1,291 SR
Queue Stats
49W - 65L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
NeedThighPic
Xing Tian
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 36L
1,527 Elo+
Solo
Chiron
Chiron
ODST DANIEL1
Chiron
Level 26
God Stats
2W - 1L
1,675 SR
Queue Stats
87W - 56L
1,564 Elo+
Solo
Cliodhna
Cliodhna
xd_Fxtal
Cliodhna
Level 27
God Stats
19W - 11L
1,663 SR
Queue Stats
169W - 155L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,362
424
3,772
10,337
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 1
7,478
499
2,695
8,161
2,295
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
SynoxRuby
Apollo
11
2 / 8 / 1
6,529
435
5,404
8,470
2,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
TheCreator420
Sun Wukong
11
0 / 3 / 1
6,370
425
5,861
10,549
8,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Trigoli
Nemesis
12
5 / 8 / 1
7,596
506
6,350
11,679
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HoodedAlien
Bacchus
14
9 / 0 / 5
9,316
621
7,284
11,803
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 5 / 10
8,751
583
6,178
7,275
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
NeedThighPic
Xing Tian
14
2 / 1 / 2
8,652
577
5,700
10,232
9,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
11
0 / 2 / 3
7,138
476
3,404
5,805
1,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
xd_Fxtal
Cliodhna
16
15 / 0 / 1
10,440
696
10,865
9,310
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
29
31
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HoodedAlien
Bacchus
9
0
5
11.5
W
3
5
10
1.6
L
0
5
3
0.3
W
Xing Tian
NeedThighPic
Xing Tian
2
1
2
3
W
Chiron
0
2
3
0.75
L
1
7
1
0.21
L
Apollo
SynoxRuby
Apollo
2
8
1
0.31
L
Sun Wukong
TheCreator420
Sun Wukong
0
3
1
0.17
L
Nemesis
Trigoli
Nemesis
5
8
1
0.69
W
Cliodhna
xd_Fxtal
Cliodhna
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
33,431
49,196
Taken
44,425
25,384
Mitigated
29,905
4,673
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HoodedAlien
Bacchus
7,284
863
102
2,771
11,803
13,055
2,095
1,567
10,173
34,894
0
W
6,178
392
2,440
1,780
7,275
2,658
2,801
2,107
5,001
42,184
0
L
3,772
1,024
0
821
10,337
7,973
496
3,566
6,771
16,926
0
W
Xing Tian
NeedThighPic
Xing Tian
5,700
317
0
2,563
10,232
9,059
960
0
9,630
44,105
0
W
Chiron
3,404
1,187
0
2,690
5,805
1,744
902
1,063
4,419
0
32,946
L
2,695
370
0
215
8,161
2,295
368
2,009
6,152
40,810
0
L
Apollo
SynoxRuby
Apollo
5,404
3,078
0
498
8,470
2,780
2,310
3,062
5,408
0
30,204
L
Sun Wukong
TheCreator420
Sun Wukong
5,861
997
0
2,676
10,549
8,393
0
6,282
4,267
0
22,571
L
Nemesis
Trigoli
Nemesis
6,350
4,178
0
463
11,679
3,943
0
4,243
7,436
0
41,423
W
Cliodhna
xd_Fxtal
Cliodhna
10,865
1,005
0
4,970
9,310
3,389
0
1,527
7,725
0
65,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
44,297
281
Minions Killed
395
0
Camps Cleared
0
1,312,718
Distance Traveled
1,386,779
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,316
621
53
4
0
302,140
1
W
Ra
8,751
583
87
6
0
285,349
3
L
Bacchus
6,362
424
20
1
0
282,256
0
W
Xing Tian
8,652
577
92
6
0
272,651
4
W
Chiron
7,138
476
59
4
0
158,310
0
L
Agni
7,478
499
98
7
0
254,251
2
L
Apollo
6,529
435
53
4
0
256,069
0
L
Sun Wukong
6,370
425
47
3
0
256,629
1
L
Nemesis
7,596
506
63
4
0
263,513
2
W
Cliodhna
10,440
696
104
7
0
368,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role