Player Matchup

Danzaburou
Danzaburou
CesarMus
Danzaburou
Level 67
God Stats
0W - 1L
1,296 SR
Queue Stats
45W - 39L
1,502 Elo+
Party 1
Chaac
Chaac
Rolexus
Chaac
Level 103
God Stats
159W - 142L
1,557 SR
Queue Stats
197W - 189L
1,475 Elo+
Solo
Vulcan
Vulcan
Sneyder2411
Vulcan
Level 6
God Stats
1W - 3L
1,518 SR
Queue Stats
28W - 33L
1,405 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,461 Elo+

VS

Team Averages
Level 65
1,453 SR
1,472 Elo+
Bacchus
Bacchus
BigWurr
Bacchus
Level 49
God Stats
1W - 3L
1,173 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 2
He Bo
He Bo
Kagehn
He Bo
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
Srosadob
Apollo
Level 108
God Stats
4W - 2L
1,686 SR
Queue Stats
102W - 108L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CesarMus
Danzaburou
16
3 / 8 / 6
13,251
576
15,061
20,763
7,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Rolexus
Chaac
16
8 / 6 / 5
14,001
609
20,981
24,249
34,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
18
3 / 5 / 8
14,015
609
24,414
12,652
4,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigWurr
Bacchus
18
4 / 1 / 13
15,246
663
15,553
27,865
47,901
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
Kagehn
He Bo
18
3 / 12 / 11
13,719
596
10,847
18,798
6,536
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Srosadob
Apollo
20
12 / 1 / 6
15,881
690
22,610
25,450
13,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
19
19
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigWurr
Bacchus
4
1
13
10.5
L
Danzaburou
CesarMus
Danzaburou
3
8
6
0.75
W
He Bo
Kagehn
He Bo
3
12
11
0.71
L
Chaac
Rolexus
Chaac
8
6
5
1.75
L
Vulcan
3
5
8
1.4
W
Apollo
Srosadob
Apollo
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,456
Damage
49,010
57,664
Taken
72,113
46,063
Mitigated
68,229
18,284
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigWurr
Bacchus
15,553
3,302
0
2,019
27,865
47,901
224
10,372
17,493
35,001
0
L
Danzaburou
CesarMus
Danzaburou
15,061
9,490
0
6,797
20,763
7,055
2,189
7,069
13,694
0
57,672
W
He Bo
Kagehn
He Bo
10,847
229
292
2,018
18,798
6,536
216
7,608
11,190
44,827
0
L
Chaac
Rolexus
Chaac
20,981
2,659
0
8,640
24,249
34,183
526
11,658
12,591
0
47,862
L
Vulcan
24,414
5,723
435
2,412
12,652
4,825
442
8,320
4,332
72,962
0
W
Apollo
Srosadob
Apollo
22,610
12,333
706
8,129
25,450
13,792
2,743
7,449
18,001
0
93,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
44,846
254
Minions Killed
241
10
Camps Cleared
10
1,205,980
Distance Traveled
1,230,897
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,246
663
32
1
0
439,671
3
L
Danzaburou
13,251
576
98
4
4
354,644
3
W
He Bo
13,719
596
54
2
3
338,881
0
L
Chaac
14,001
609
53
2
3
426,972
2
L
Vulcan
14,015
609
103
4
3
424,364
5
W
Apollo
15,881
690
155
7
7
452,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role