Player Matchup

Bellona
Bellona
JarellKiller123
Bellona
Level 86
God Stats
15W - 14L
1,423 SR
Queue Stats
99W - 100L
1,304 Elo+
Solo
Skadi
Skadi
Junegg96
Skadi
Level 68
God Stats
13W - 11L
1,552 SR
Queue Stats
40W - 53L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
L3GEND9369
Gilgamesh
Level 53
God Stats
6W - 9L
1,297 SR
Queue Stats
217W - 245L
1,351 Elo+
Solo
Ymir
Ymir
TheKiloEffect
Ymir
Level 108
God Stats
27W - 18L
1,514 SR
Queue Stats
135W - 134L
1,460 Elo+
Solo
Anubis
Anubis
inyourmomsdreams
Anubis
Level 68
God Stats
29W - 28L
1,430 SR
Queue Stats
276W - 322L
1,262 Elo+
Solo
Team Averages
Level 77
1,443 SR
1,342 Elo+

VS

Team Averages
Level 74
1,415 SR
1,383 Elo+
Khepri
Khepri
DrSssMorgann
Khepri
Level 103
God Stats
8W - 12L
1,370 SR
Queue Stats
617W - 672L
1,392 Elo+
Solo
Fenrir
Fenrir
Javacho85
Fenrir
Level 55
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 7L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sgt_K1ckas5_
Morgan Le Fay
Level 67
God Stats
14W - 11L
1,564 SR
Queue Stats
84W - 87L
1,399 Elo+
Solo
Da Ji
Da Ji
TwinkleCreep
Da Ji
Level 76
God Stats
111W - 126L
1,422 SR
Queue Stats
271W - 330L
1,311 Elo+
Solo
Cupid
Cupid
alienovel
Cupid
Level 70
God Stats
11W - 13L
1,439 SR
Queue Stats
469W - 523L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
7,145
595
2,236
5,991
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Junegg96
Skadi
12
4 / 0 / 3
7,244
604
7,843
5,839
1,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
L3GEND9369
Gilgamesh
10
0 / 1 / 4
6,115
510
2,576
5,857
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 4
6,332
528
4,095
8,197
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 2
6,850
571
4,488
6,079
2,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 2 / 2
5,340
445
1,775
7,146
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Javacho85
Fenrir
6
1 / 7 / 0
4,521
377
3,267
6,885
2,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Sgt_K1ckas5_
Morgan Le Fay
10
2 / 1 / 0
5,982
499
8,521
9,599
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 0
5,625
469
985
6,358
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
alienovel
Cupid
10
1 / 3 / 0
5,727
477
3,899
6,409
1,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
2
0.5
W
4
0
0
4
L
Fenrir
Javacho85
Fenrir
1
7
0
0.14
W
Skadi
Junegg96
Skadi
4
0
3
5.5
W
Gilgamesh
L3GEND9369
Gilgamesh
0
1
4
2
L
Morgan Le Fay
Sgt_K1ckas5_
Morgan Le Fay
2
1
0
2
W
2
3
4
1.33
L
0
3
0
0
L
Cupid
alienovel
Cupid
1
3
0
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
18,447
31,963
Taken
36,397
16,366
Mitigated
12,199
14,154
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,775
53
0
1,392
7,146
3,322
0
2,997
4,149
9,304
0
W
2,236
864
0
2,795
5,991
4,695
2,263
708
5,283
0
33,347
L
Fenrir
Javacho85
Fenrir
3,267
328
0
260
6,885
2,177
0
923
5,962
0
8,689
W
Skadi
Junegg96
Skadi
7,843
4,502
0
1,320
5,839
1,487
1,108
1,066
4,773
0
44,847
W
Gilgamesh
L3GEND9369
Gilgamesh
2,576
1,023
0
1,973
5,857
2,112
0
2,559
3,298
0
30,247
L
Morgan Le Fay
Sgt_K1ckas5_
Morgan Le Fay
8,521
2,273
201
4,255
9,599
2,662
0
3,258
6,341
35,502
0
W
4,095
1,277
372
3,739
8,197
5,571
168
2,081
6,116
14,096
0
L
985
274
0
1,337
6,358
2,317
658
655
5,703
0
31,540
L
Cupid
alienovel
Cupid
3,899
1,994
478
2,573
6,409
1,721
0
971
5,438
0
32,110
W
4,488
267
0
3,955
6,079
2,501
172
3,882
2,197
41,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
27,195
316
Minions Killed
211
0
Camps Cleared
0
1,119,793
Distance Traveled
1,076,536
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,340
445
10
1
0
250,768
3
W
Bellona
7,145
595
84
7
0
205,088
0
L
Fenrir
4,521
377
11
1
0
229,807
0
W
Skadi
7,244
604
74
6
0
232,617
1
W
Gilgamesh
6,115
510
56
5
0
239,033
2
L
Morgan Le Fay
5,982
499
62
5
0
204,538
5
W
Ymir
6,332
528
24
2
0
224,852
2
L
Da Ji
5,625
469
74
6
0
203,049
8
L
Cupid
5,727
477
54
5
0
188,374
5
W
Anubis
6,850
571
78
7
0
218,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role