Player Matchup

Vamana
Vamana
F3N14
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,602 Elo+
Party 1
Tyr
Tyr
Hyffn
Tyr
Level 108
God Stats
4W - 3L
1,612 SR
Queue Stats
157W - 152L
1,652 Elo+
Party 1
Ah Puch
Ah Puch
MiniDisc
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Necropolopolis
Cernunnos
Level 79
God Stats
0W - 5L
1,145 SR
Queue Stats
118W - 101L
1,652 Elo+
Party 1
Ymir
Ymir
SpakeOwl
Ymir
Level 46
God Stats
1W - 3L
1,360 SR
Queue Stats
27W - 30L
1,429 Elo+
Solo
Team Averages
Level 68
1,423 SR
1,567 Elo+

VS

Team Averages
Level 120
1,497 SR
1,536 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AngelMiguelYP
Geb
Level 119
God Stats
3W - 0L
1,236 SR
Queue Stats
85W - 63L
1,543 Elo+
Solo
Anhur
Anhur
EternalInfamy
Anhur
Level 160
God Stats
3W - 2L
1,467 SR
Queue Stats
792W - 855L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Thomas15095
Gilgamesh
Level 89
God Stats
5W - 4L
1,693 SR
Queue Stats
130W - 108L
1,567 Elo+
Party 2
Merlin
Merlin
x8bittYoda
Merlin
Level 123
God Stats
4W - 1L
1,590 SR
Queue Stats
427W - 409L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
F3N14
Vamana
15
1 / 0 / 0
9,815
982
5,057
9,852
6,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
Hyffn
Tyr
15
0 / 3 / 0
8,796
880
8,139
15,997
19,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
MiniDisc
Ah Puch
15
0 / 2 / 0
8,789
879
15,673
7,792
3,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Necropolopolis
Cernunnos
15
0 / 3 / 1
9,158
916
7,516
12,881
6,066
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
15
0 / 2 / 0
8,859
886
3,393
15,530
18,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

241

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 0 / 9
9,666
967
6,561
8,840
4,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 0 / 8
9,420
942
10,043
10,858
10,579
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 0 / 2
10,345
1,035
11,574
6,342
3,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Thomas15095
Gilgamesh
16
1 / 0 / 8
9,298
930
10,051
12,193
12,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
x8bittYoda
Merlin
16
2 / 1 / 6
9,875
988
19,080
5,533
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
10
10
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
9
5.5
W
1
0
8
5
W
5
0
2
6
L
Vamana
F3N14
Vamana
1
0
0
1
L
Tyr
Hyffn
Tyr
0
3
0
0
L
Ah Puch
MiniDisc
Ah Puch
0
2
0
0
L
Cernunnos
Necropolopolis
Cernunnos
0
3
1
0.17
L
Ymir
0
2
0
0
W
Gilgamesh
Thomas15095
Gilgamesh
1
0
8
5
W
Merlin
x8bittYoda
Merlin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
57,309
62,052
Taken
43,766
53,402
Mitigated
32,813
10,838
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,561
170
12,081
6,510
8,840
4,468
0
4,802
4,038
10,079
0
W
10,043
965
0
60
10,858
10,579
0
4,137
6,721
21,678
0
W
11,574
5,666
0
74
6,342
3,291
0
4,452
1,890
0
29,971
L
Vamana
F3N14
Vamana
5,057
566
1,651
1,836
9,852
6,294
0
5,684
4,168
0
12,236
L
Tyr
Hyffn
Tyr
8,139
1,377
0
1,941
15,997
19,075
0
7,090
8,907
3,206
15,159
L
Ah Puch
MiniDisc
Ah Puch
15,673
567
0
936
7,792
3,547
0
5,252
2,540
36,426
0
L
Cernunnos
Necropolopolis
Cernunnos
7,516
2,718
0
3,974
12,881
6,066
0
8,089
4,792
0
36,624
L
Ymir
3,393
422
0
500
15,530
18,420
0
9,569
5,961
20,228
0
W
Gilgamesh
Thomas15095
Gilgamesh
10,051
3,252
0
498
12,193
12,357
0
4,307
7,886
0
24,249
W
Merlin
x8bittYoda
Merlin
19,080
717
0
317
5,533
2,118
0
2,379
3,154
49,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
48,604
202
Minions Killed
199
8
Camps Cleared
5
1,044,385
Distance Traveled
1,137,687
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,666
967
9
1
1
233,188
3
W
Geb
9,420
942
10
1
0
238,814
0
W
Anhur
10,345
1,035
54
5
3
208,384
0
L
Vamana
9,815
982
13
1
2
245,474
2
L
Tyr
8,796
880
32
3
2
219,822
2
L
Ah Puch
8,789
879
34
3
2
200,486
0
L
Cernunnos
9,158
916
65
7
2
185,556
0
L
Ymir
8,859
886
58
6
0
193,047
0
W
Gilgamesh
9,298
930
36
4
1
238,285
0
W
Merlin
9,875
988
90
9
0
219,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role