Player Matchup

Cerberus
Cerberus
DementedGhost
Cerberus
Level 146
God Stats
3W - 2L
1,710 SR
Queue Stats
220W - 209L
1,593 Elo+
Party 2
Hel
Hel
HoodNeighbor
Hel
Level 129
God Stats
4W - 4L
1,397 SR
Queue Stats
190W - 180L
1,592 Elo+
Party 2
Skadi
Skadi
fireslapper0829
Skadi
Level 122
God Stats
5W - 3L
1,646 SR
Queue Stats
160W - 168L
1,602 Elo+
Party 2
Team Averages
Level 132
1,585 SR
1,596 Elo+

VS

Team Averages
Level 28
1,362 SR
1,266 Elo+
Neith
Neith
BaBaYiGa1
Neith
Level 6
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 11L
1,122 Elo+
Party 1
Yemoja
Yemoja
SokoroMoscoti
Yemoja
Level 49
God Stats
0W - 5L
1,144 SR
Queue Stats
62W - 149L
1,265 Elo+
Party 1
Anubis
Anubis
ValpuiaDLucify
Anubis
Level 29
God Stats
1W - 3L
1,604 SR
Queue Stats
8W - 18L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DementedGhost
Cerberus
13
3 / 2 / 11
9,600
738
8,065
12,032
9,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 5 / 11
9,938
764
12,947
12,141
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
8 / 1 / 7
10,425
802
12,788
7,675
3,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaBaYiGa1
Neith
11
1 / 6 / 2
8,006
616
3,266
10,884
2,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 4
8,044
619
4,007
12,564
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
5 / 5 / 2
9,787
753
11,308
12,806
5,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
6
8
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
BaBaYiGa1
Neith
1
6
2
0.33
W
Cerberus
DementedGhost
Cerberus
3
2
11
4.25
W
4
5
11
1.9
L
0
4
4
0.5
L
5
5
2
1.2
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,800
Damage
18,581
31,848
Taken
36,254
16,249
Mitigated
20,420
11,566
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BaBaYiGa1
Neith
3,266
736
0
574
10,884
2,934
0
7,135
3,749
0
18,592
W
Cerberus
DementedGhost
Cerberus
8,065
414
0
2,052
12,032
9,985
120
5,579
6,453
30,969
0
W
12,947
518
3,521
4,780
12,141
3,112
161
6,840
5,301
39,089
0
L
4,007
1,185
496
1,103
12,564
12,221
0
6,279
6,285
15,663
0
L
11,308
104
0
3,218
12,806
5,265
0
7,618
5,188
37,569
0
W
12,788
6,367
0
1,213
7,675
3,152
1,852
3,815
3,860
0
43,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
25,837
166
Minions Killed
114
9
Camps Cleared
3
739,927
Distance Traveled
570,999
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,006
616
39
3
0
202,818
0
W
Cerberus
9,600
738
46
4
4
256,240
3
W
Hel
9,938
764
54
4
2
231,680
2
L
Yemoja
8,044
619
15
1
0
165,503
1
L
Anubis
9,787
753
60
5
3
202,678
3
W
Skadi
10,425
802
66
5
3
252,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role