Player Matchup

Kali
Kali
Fabab9559
Kali
Level 29
God Stats
17W - 16L
1,559 SR
Queue Stats
178W - 202L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Househusband
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,325 SR
Queue Stats
10W - 10L
1,428 Elo+
Solo
Medusa
Medusa
STUSTIE_94
Medusa
Level 27
God Stats
2W - 0L
1,736 SR
Queue Stats
6W - 5L
1,399 Elo+
Party 2
Fafnir
Fafnir
Saphyr_12
Fafnir
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 20L
1,642 Elo+
Solo
Cerberus
Cerberus
defe96roma
Cerberus
Level 14
God Stats
1W - 1L
1,325 SR
Queue Stats
4W - 5L
1,357 Elo+
Party 2
Team Averages
Level 21
1,489 SR
1,454 Elo+

VS

Team Averages
Level 12
1,497 SR
1,593 Elo+
Janus
Janus
Astos TT
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,900 Elo+
Party 1
Bakasura
Bakasura
Azgeda TT
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,900 Elo+
Party 1
Nike
Nike
DaQueenBby03
Nike
Level 18
God Stats
2W - 6L
1,325 SR
Queue Stats
35W - 56L
1,221 Elo+
Solo
Pele
Pele
Wugwid
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 21L
1,609 Elo+
Party 1
Cernunnos
Cernunnos
indzhov99
Cernunnos
Level 18
God Stats
2W - 2L
1,662 SR
Queue Stats
18W - 22L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 13 / 4
9,839
410
5,368
18,199
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Househusband
Ah Muzen Cab
20
14 / 3 / 5
15,285
637
18,972
14,439
5,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
STUSTIE_94
Medusa
15
1 / 14 / 7
9,807
409
10,530
22,171
6,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Saphyr_12
Fafnir
16
3 / 2 / 14
12,385
516
6,351
20,834
26,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
defe96roma
Cerberus
15
1 / 8 / 4
9,725
405
2,396
15,531
8,487
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astos TT
Janus
18
7 / 3 / 10
11,716
488
15,130
11,975
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Azgeda TT
Bakasura
18
12 / 5 / 10
12,101
504
15,081
19,181
9,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 9 / 2
9,703
404
4,727
14,098
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Wugwid
Pele
19
21 / 4 / 13
13,364
557
32,044
24,030
16,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
indzhov99
Cernunnos
5
0 / 2 / 0
6,935
289
986
2,334
390
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
75
22
Kills
40
40
Deaths
23
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
Astos TT
Janus
7
3
10
4
L
Bakasura
Azgeda TT
Bakasura
12
5
10
3.4
L
0
9
2
0.11
W
Kali
3
13
4
0.38
W
Ah Muzen Cab
Househusband
Ah Muzen Cab
14
3
5
5.5
W
Medusa
STUSTIE_94
Medusa
1
14
7
0.32
W
Fafnir
Saphyr_12
Fafnir
3
2
14
5
L
Pele
Wugwid
Pele
21
4
13
6.88
W
Cerberus
defe96roma
Cerberus
1
8
4
0.38
L
Cernunnos
indzhov99
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,617
Damage
67,968
91,174
Taken
71,618
53,070
Mitigated
35,228
19,942
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Astos TT
Janus
15,130
349
0
2,800
11,975
3,846
2,103
1,007
10,968
77,035
0
L
Bakasura
Azgeda TT
Bakasura
15,081
11,366
0
4,924
19,181
9,217
824
2,319
16,862
0
61,092
L
4,727
1,638
0
1,084
14,098
5,233
1,987
2,123
11,975
0
59,959
W
Kali
5,368
1,751
0
3,141
18,199
6,691
0
3,648
13,736
0
38,516
W
Ah Muzen Cab
Househusband
Ah Muzen Cab
18,972
10,136
0
5,632
14,439
5,127
6,955
3,502
10,506
0
104,194
W
Medusa
STUSTIE_94
Medusa
10,530
5,188
0
2,781
22,171
6,352
1,380
3,580
17,422
0
47,941
W
Fafnir
Saphyr_12
Fafnir
6,351
2,641
925
5,133
20,834
26,413
695
2,326
17,255
33,880
0
L
Pele
Wugwid
Pele
32,044
8,025
0
10,360
24,030
16,542
0
2,828
21,202
0
104,709
W
Cerberus
defe96roma
Cerberus
2,396
309
0
2,330
15,531
8,487
192
1,058
14,252
19,149
0
L
Cernunnos
indzhov99
Cernunnos
986
306
0
500
2,334
390
0
470
1,864
0
5,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
53,819
345
Minions Killed
538
0
Camps Cleared
0
1,981,677
Distance Traveled
1,797,348
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,716
488
135
6
0
416,548
3
L
Bakasura
12,101
504
130
5
0
495,769
5
L
Nike
9,703
404
90
4
0
349,314
0
W
Kali
9,839
410
57
2
0
362,318
4
W
Ah Muzen Cab
15,285
637
153
6
0
437,175
0
W
Medusa
9,807
409
60
3
0
359,619
1
W
Fafnir
12,385
516
48
2
0
425,186
4
L
Pele
13,364
557
170
7
0
469,217
1
W
Cerberus
9,725
405
27
1
0
397,379
0
L
Cernunnos
6,935
289
13
1
0
66,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role