Player Matchup

Ra
Ra
FrFusion
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,365 Elo+
Solo
Chiron
Chiron
Kwambomb
Chiron
Level 29
God Stats
4W - 7L
1,747 SR
Queue Stats
117W - 140L
1,536 Elo+
Solo
Olorun
Olorun
Kyuv3614
Olorun
Level 14
God Stats
6W - 3L
1,690 SR
Queue Stats
89W - 88L
1,534 Elo+
Solo
Arachne
Arachne
Z3R0 Endings
Arachne
Level 27
God Stats
4W - 9L
1,365 SR
Queue Stats
213W - 232L
1,490 Elo+
Solo
Ymir
Ymir
theBreadman49
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,508 Elo+
Solo
Team Averages
Level 21
1,560 SR
1,487 Elo+

VS

Team Averages
Level 16
1,751 SR
1,507 Elo+
Gilgamesh
Gilgamesh
ChawpThe3rd
Gilgamesh
Level 12
God Stats
5W - 1L
1,901 SR
Queue Stats
18W - 13L
1,523 Elo+
Party 1
Pele
Pele
GonFreecs28
Pele
Level 17
God Stats
2W - 0L
1,853 SR
Queue Stats
17W - 12L
1,565 Elo+
Party 1
Bellona
Bellona
Jmoreno117
Bellona
Level 28
God Stats
4W - 0L
1,702 SR
Queue Stats
69W - 79L
1,521 Elo+
Solo
Sol
Sol
SmurfingUSA1
Sol
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 4L
1,387 Elo+
Solo
Olorun
Olorun
celeli5
Olorun
Level 18
God Stats
3W - 0L
1,799 SR
Queue Stats
136W - 121L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
5,667
298
1,142
5,291
1,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Kwambomb
Chiron
17
3 / 6 / 1
10,260
540
5,027
12,981
4,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Kyuv3614
Olorun
14
0 / 9 / 6
8,824
464
9,047
18,476
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Z3R0 Endings
Arachne
17
6 / 7 / 4
10,727
565
10,908
21,775
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 5 / 4
9,933
523
7,096
18,336
14,744
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChawpThe3rd
Gilgamesh
17
4 / 1 / 15
11,051
582
12,293
12,617
10,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 4 / 1
11,991
631
6,658
16,432
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Jmoreno117
Bellona
17
4 / 5 / 3
11,371
598
13,266
14,332
15,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
13 / 0 / 4
13,749
724
17,804
10,788
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
celeli5
Olorun
15
6 / 6 / 7
10,601
558
8,609
16,367
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
15
Kills
34
34
Deaths
16
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChawpThe3rd
Gilgamesh
4
1
15
11.5
L
0
7
0
0
W
7
4
1
1.88
W
Bellona
Jmoreno117
Bellona
4
5
3
1.1
L
Chiron
Kwambomb
Chiron
3
6
1
0.58
L
Olorun
Kyuv3614
Olorun
0
9
6
0.33
W
13
0
4
15
L
Arachne
Z3R0 Endings
Arachne
6
7
4
1.14
W
Olorun
celeli5
Olorun
6
6
7
1.58
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
58,630
76,859
Taken
70,536
37,908
Mitigated
43,669
17,738
Healing
25,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChawpThe3rd
Gilgamesh
12,293
3,738
516
4,154
12,617
10,358
331
4,387
8,230
0
59,367
L
1,142
400
25
338
5,291
1,267
0
1,578
3,713
6,371
0
W
6,658
1,884
0
6,650
16,432
6,391
399
3,013
13,419
0
87,253
W
Bellona
Jmoreno117
Bellona
13,266
2,179
0
3,161
14,332
15,952
261
5,727
8,605
16,691
54,232
L
Chiron
Kwambomb
Chiron
5,027
1,993
226
3,089
12,981
4,366
1,098
3,403
9,552
0
69,866
L
Olorun
Kyuv3614
Olorun
9,047
5,050
665
6,547
18,476
7,286
0
9,561
8,915
57,582
0
W
17,804
8,330
0
6,184
10,788
4,646
10,535
5,350
5,438
103,920
8,888
L
Arachne
Z3R0 Endings
Arachne
10,908
6,106
0
4,977
21,775
10,245
667
5,203
16,572
0
57,420
W
Olorun
celeli5
Olorun
8,609
3,348
772
4,302
16,367
6,322
4,127
4,719
11,648
62,562
0
L
7,096
1,335
0
1,871
18,336
14,744
614
8,407
9,929
36,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,411
Gold Earned
58,763
427
Minions Killed
640
0
Camps Cleared
0
1,514,311
Distance Traveled
1,851,249
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,051
582
94
5
0
403,968
0
L
Ra
5,667
298
14
1
0
143,332
1
W
Pele
11,991
631
133
7
0
411,325
1
W
Bellona
11,371
598
130
7
0
359,028
0
L
Chiron
10,260
540
146
8
0
340,198
7
L
Olorun
8,824
464
100
5
0
273,455
4
W
Sol
13,749
724
192
10
0
355,001
2
L
Arachne
10,727
565
97
5
0
416,822
1
W
Olorun
10,601
558
91
5
0
321,927
9
L
Ymir
9,933
523
70
4
0
340,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role