Player Matchup

Aphrodite
Aphrodite
I cupidd I
Aphrodite
Level 45
God Stats
24W - 33L
1,394 SR
Queue Stats
98W - 144L
1,258 Elo+
Solo
Xbalanque
Xbalanque
JunebugA1-
Xbalanque
Level 66
God Stats
28W - 30L
1,478 SR
Queue Stats
282W - 340L
1,339 Elo+
Solo
Nike
Nike
SpectreCERO
Nike
Level 66
God Stats
3W - 1L
1,481 SR
Queue Stats
19W - 19L
1,381 Elo+
Solo
Sol
Sol
TheMrHeaven777
Sol
Level 80
God Stats
24W - 29L
1,346 SR
Queue Stats
293W - 384L
1,374 Elo+
Solo
Ymir
Ymir
fluffykittens420
Ymir
Level 154
God Stats
126W - 98L
1,529 SR
Queue Stats
832W - 922L
1,332 Elo+
Solo
Team Averages
Level 82
1,446 SR
1,337 Elo+

VS

Team Averages
Level 63
1,523 SR
1,314 Elo+
Tsukuyomi
Tsukuyomi
AdriRodrigo
Tsukuyomi
Level 65
God Stats
13W - 18L
1,408 SR
Queue Stats
238W - 306L
1,328 Elo+
Party 1
Charybdis
Charybdis
DrowsyFatBoy-
Charybdis
Level 69
God Stats
0W - 2L
1,416 SR
Queue Stats
89W - 125L
1,347 Elo+
Solo
Thor
Thor
JOAOPAULO777812
Thor
Level 48
God Stats
19W - 25L
1,412 SR
Queue Stats
178W - 236L
1,208 Elo+
Solo
Tiamat
Tiamat
MutantSquid2736
Tiamat
Level 88
God Stats
0W - 2L
1,932 SR
Queue Stats
86W - 64L
1,396 Elo+
Solo
Cabrakan
Cabrakan
diego_daem
Cabrakan
Level 45
God Stats
6W - 10L
1,445 SR
Queue Stats
165W - 231L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I cupidd I
Aphrodite
16
1 / 3 / 4
10,670
508
6,563
12,302
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
JunebugA1-
Xbalanque
16
6 / 6 / 5
10,962
522
8,493
10,901
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 9
11,508
548
12,959
17,064
10,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 0 / 3
11,325
539
15,167
13,388
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 3 / 7
11,744
559
9,874
17,218
9,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdriRodrigo
Tsukuyomi
15
6 / 5 / 2
9,926
473
9,767
15,803
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
DrowsyFatBoy-
Charybdis
15
5 / 7 / 2
10,381
494
6,370
14,189
3,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 2
9,136
435
4,402
14,266
4,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 4
10,271
489
15,516
15,357
9,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
diego_daem
Cabrakan
14
2 / 3 / 5
9,078
432
3,568
12,339
8,908
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
25
Kills
16
16
Deaths
26
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AdriRodrigo
Tsukuyomi
6
5
2
1.4
L
Charybdis
DrowsyFatBoy-
Charybdis
5
7
2
0.86
W
Aphrodite
I cupidd I
Aphrodite
1
3
4
1
L
0
5
2
0.2
W
Xbalanque
JunebugA1-
Xbalanque
6
6
5
1.42
L
3
6
4
0.83
W
6
4
9
2.63
W
7
0
3
8.5
L
Cabrakan
diego_daem
Cabrakan
2
3
5
1.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,056
Damage
39,623
70,873
Taken
71,954
33,470
Mitigated
32,066
24,095
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AdriRodrigo
Tsukuyomi
9,767
4,124
105
3,018
15,803
5,152
178
6,842
8,961
0
56,104
L
Charybdis
DrowsyFatBoy-
Charybdis
6,370
3,139
127
3,120
14,189
3,831
3,101
1,315
11,978
0
53,883
W
Aphrodite
I cupidd I
Aphrodite
6,563
238
2,099
5,627
12,302
5,254
2,500
4,125
7,145
54,155
0
L
4,402
1,091
14
3,651
14,266
4,637
1,089
7,847
6,419
0
51,204
W
Xbalanque
JunebugA1-
Xbalanque
8,493
3,867
0
1,572
10,901
3,960
5,899
2,903
7,998
0
56,389
L
15,516
624
0
3,337
15,357
9,538
192
8,055
7,302
63,960
0
W
12,959
2,042
0
2,087
17,064
10,672
2,737
1,654
15,410
0
67,169
W
15,167
7,785
0
6,881
13,388
4,424
5,225
6,627
6,761
67,589
0
L
Cabrakan
diego_daem
Cabrakan
3,568
485
0
2,018
12,339
8,908
491
7,545
4,794
26,403
0
W
9,874
1,384
135
5,694
17,218
9,160
433
3,925
12,186
83,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
48,792
551
Minions Killed
451
0
Camps Cleared
0
1,824,112
Distance Traveled
1,636,020
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,926
473
92
4
0
332,896
4
L
Charybdis
10,381
494
92
4
0
338,230
2
W
Aphrodite
10,670
508
117
6
0
306,116
0
L
Thor
9,136
435
110
5
0
337,110
0
W
Xbalanque
10,962
522
95
5
0
335,378
2
L
Tiamat
10,271
489
108
5
0
335,597
6
W
Nike
11,508
548
108
5
0
390,813
0
W
Sol
11,325
539
106
5
0
396,995
6
L
Cabrakan
9,078
432
49
2
0
292,187
4
W
Ymir
11,744
559
125
6
0
394,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role