Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
JEFFERSONFPD
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,094 Elo+
Party 2
King Arthur
King Arthur
jedi_anti_otaku
King Arthur
Level 27
God Stats
5W - 9L
1,389 SR
Queue Stats
10W - 16L
1,354 Elo+
Party 4
Freya
Freya
pinchadito1
Freya
Level 22
God Stats
1W - 2L
1,495 SR
Queue Stats
75W - 40L
1,672 Elo+
Solo
Merlin
Merlin
regiTLuk
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,122 Elo+
Party 4
Team Averages
Level 18
1,477 SR
1,348 Elo+

VS

Team Averages
Level 14
1,516 SR
1,504 Elo+
Heimdallr
Heimdallr
Auzyss
Heimdallr
Level 28
God Stats
54W - 11L
1,800 SR
Queue Stats
401W - 122L
1,795 Elo+
Party 1
Horus
Horus
Buttt3r3
Horus
Level 21
God Stats
2W - 0L
1,731 SR
Queue Stats
67W - 26L
1,780 Elo+
Party 1
Ymir
Ymir
UncleDucklings
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,306 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zavtra0
Tsukuyomi
Level 7
God Stats
5W - 5L
1,307 SR
Queue Stats
6W - 12L
1,165 Elo+
Party 3
Merlin
Merlin
ivan__kaiser
Merlin
Level 9
God Stats
5W - 6L
1,244 SR
Queue Stats
38W - 27L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
4 / 2 / 0
6,225
519
4,198
6,105
3,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 6 / 4
5,163
430
2,589
7,342
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
jedi_anti_otaku
King Arthur
7
1 / 3 / 3
4,984
415
2,218
7,042
2,895
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 2 / 4
5,605
467
5,373
8,628
1,694
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
regiTLuk
Merlin
8
0 / 5 / 0
5,130
428
689
6,727
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Auzyss
Heimdallr
12
8 / 1 / 0
7,250
604
11,261
7,101
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Buttt3r3
Horus
12
6 / 1 / 3
7,124
594
7,010
5,508
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 6
5,720
477
3,318
7,330
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Zavtra0
Tsukuyomi
10
1 / 1 / 0
6,231
519
1,394
4,876
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
3 / 1 / 1
6,660
555
3,280
4,930
1,527
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
18
18
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
2
0
2
W
Heimdallr
Auzyss
Heimdallr
8
1
0
8
W
Horus
Buttt3r3
Horus
6
1
3
7.5
L
1
6
4
0.5
W
0
5
6
0.6
W
Tsukuyomi
Zavtra0
Tsukuyomi
1
1
0
1
W
Merlin
3
1
1
3.5
L
King Arthur
jedi_anti_otaku
King Arthur
1
3
3
0.83
L
2
2
4
2
L
Merlin
regiTLuk
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,067
Damage
26,263
35,844
Taken
29,745
11,016
Mitigated
13,084
6,240
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,198
1,312
0
2,025
6,105
3,085
0
1,243
4,858
11,385
0
W
Heimdallr
Auzyss
Heimdallr
11,261
6,526
0
3,592
7,101
2,370
1,012
2,253
4,848
0
54,288
W
Horus
Buttt3r3
Horus
7,010
2,872
280
2,984
5,508
2,023
0
1,534
3,974
0
37,449
L
2,589
724
0
690
7,342
2,075
0
1,315
6,027
0
18,953
W
3,318
327
0
820
7,330
5,627
0
3,812
3,518
9,361
0
W
Tsukuyomi
Zavtra0
Tsukuyomi
1,394
193
0
1,688
4,876
1,537
1,743
1,207
3,669
0
23,161
W
Merlin
3,280
196
0
1,674
4,930
1,527
556
1,454
3,476
28,217
0
L
King Arthur
jedi_anti_otaku
King Arthur
2,218
512
0
279
7,042
2,895
0
1,016
6,021
0
13,876
L
5,373
2,106
0
3,246
8,628
1,694
0
1,036
7,592
24,999
0
L
Merlin
regiTLuk
Merlin
689
124
0
0
6,727
1,267
76
1,988
4,739
21,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
32,985
189
Minions Killed
315
0
Camps Cleared
0
1,110,436
Distance Traveled
1,070,618
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,225
519
45
4
0
239,304
0
W
Heimdallr
7,250
604
89
7
0
204,452
2
W
Horus
7,124
594
82
7
0
253,642
2
L
Thor
5,163
430
29
2
0
203,852
0
W
Ymir
5,720
477
11
1
0
218,507
4
W
Tsukuyomi
6,231
519
63
5
0
180,109
2
W
Merlin
6,660
555
70
6
0
213,908
0
L
King Arthur
4,984
415
19
2
0
272,760
1
L
Freya
5,605
467
54
5
0
211,037
3
L
Merlin
5,130
428
42
4
0
183,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role