Player Matchup

Baron Samedi
Baron Samedi
LowxKey
Baron Samedi
Level 68
God Stats
2W - 0L
1,792 SR
Queue Stats
25W - 34L
1,455 Elo+
Solo
Cupid
Cupid
PhuriousMonkey
Cupid
Level 160
God Stats
25W - 24L
1,551 SR
Queue Stats
1,038W - 1,221L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
coldsummers
Guan Yu
Level 76
God Stats
22W - 18L
1,542 SR
Queue Stats
458W - 583L
1,434 Elo+
Party 1
Team Averages
Level 101
1,628 SR
1,436 Elo+

VS

Team Averages
Level 56
1,444 SR
1,441 Elo+
Geb
Geb
ChaBoiiDanteTDS
Geb
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 191L
1,446 Elo+
Party 2
Nox
Nox
Flow760
Nox
Level 33
God Stats
0W - 3L
1,267 SR
Queue Stats
159W - 241L
1,394 Elo+
Party 2
King Arthur
King Arthur
akaPinkHaze
King Arthur
Level 104
God Stats
3W - 4L
1,565 SR
Queue Stats
31W - 41L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LowxKey
Baron Samedi
14
4 / 2 / 9
10,289
686
19,230
13,177
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 8
11,419
761
15,858
13,182
5,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
coldsummers
Guan Yu
15
6 / 3 / 8
11,486
766
12,569
16,071
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
9,894
660
8,827
22,969
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
13
2 / 4 / 4
9,715
648
7,464
12,204
3,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
akaPinkHaze
King Arthur
14
2 / 9 / 4
9,649
643
16,061
20,264
14,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
6
6
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Nox
2
4
4
1
W
Baron Samedi
LowxKey
Baron Samedi
4
2
9
4.25
W
8
1
8
12
L
King Arthur
akaPinkHaze
King Arthur
2
9
4
0.44
W
Guan Yu
coldsummers
Guan Yu
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,657
Damage
32,352
42,430
Taken
55,437
24,563
Mitigated
34,200
24,043
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,827
580
0
4,400
22,969
16,685
81
6,064
16,542
26,845
0
L
Nox
7,464
782
0
1,718
12,204
3,308
230
3,248
8,785
18,713
0
W
Baron Samedi
LowxKey
Baron Samedi
19,230
2,306
2,038
5,364
13,177
6,346
1,241
5,147
8,030
54,848
0
W
15,858
6,689
2,479
3,617
13,182
5,641
747
5,491
7,691
0
41,985
L
King Arthur
akaPinkHaze
King Arthur
16,061
2,577
125
676
20,264
14,207
0
9,054
10,740
5,680
36,525
W
Guan Yu
coldsummers
Guan Yu
12,569
1,019
3,448
7,097
16,071
12,576
370
8,244
7,827
0
22,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
29,258
164
Minions Killed
111
9
Camps Cleared
3
806,413
Distance Traveled
829,735
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,894
660
20
1
0
292,432
5
L
Nox
9,715
648
30
2
1
270,108
1
W
Baron Samedi
10,289
686
92
6
5
238,647
2
W
Cupid
11,419
761
54
4
2
272,207
4
L
King Arthur
9,649
643
61
4
2
267,195
5
W
Guan Yu
11,486
766
18
1
2
295,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role