Player Matchup

Sol
Sol
Diamond V
PlasmaGerbil
Sol
Diamond V
Level 149
God Stats
66W - 10L
1,996 SR
Queue Stats
126W - 35L
2,096 MMR
Party 1
Achilles
Achilles
Diamond I
SolunoJ
Achilles
Diamond I
Level 138
God Stats
35W - 9L
1,823 SR
Queue Stats
147W - 51L
2,374 MMR
Party 1
Cerberus
Cerberus
Diamond V
Umaru
Cerberus
Diamond V
Level 154
God Stats
5W - 0L
1,725 SR
Queue Stats
127W - 37L
2,092 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,848 SR
2,187 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,624 SR
1,474 MMR
Gilgamesh
Gilgamesh
Gold V
Atalis
Gilgamesh
Gold V
Level 145
God Stats
2W - 2L
1,698 SR
Queue Stats
57W - 56L
1,596 MMR
Solo
Poseidon
Poseidon
Silver I
EvilFNG
Poseidon
Silver I
Level 93
God Stats
1W - 1L
1,417 SR
Queue Stats
4W - 10L
1,558 MMR
Solo
Hou Yi
Hou Yi
Gold V
SadShrimp
Hou Yi
Gold V
Level 106
God Stats
9W - 7L
1,758 SR
Queue Stats
127W - 162L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
7,376
922
10,460
5,059
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
SolunoJ
Achilles
11
6 / 0 / 4
7,084
886
5,666
9,236
6,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cerberus
Umaru
Cerberus
11
1 / 0 / 10
6,747
843
5,164
8,736
7,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
PersephoneThothSobekAthenaGeb

VS

Bans
ArtioFenrirBacchusOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atalis
Gilgamesh
7
0 / 5 / 0
5,324
666
3,486
9,409
6,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
EvilFNG
Poseidon
8
0 / 4 / 0
5,497
687
5,775
7,378
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
SadShrimp
Hou Yi
7
0 / 3 / 0
5,227
653
4,721
7,637
2,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Atalis
Gilgamesh
0
5
0
0
L
Poseidon
EvilFNG
Poseidon
0
4
0
0
W
5
0
7
8.5
L
Hou Yi
SadShrimp
Hou Yi
0
3
0
0
W
Achilles
SolunoJ
Achilles
6
0
4
8
W
Cerberus
Umaru
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
13,982
23,031
Taken
24,424
16,376
Mitigated
11,124
10,184
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Atalis
Gilgamesh
3,486
766
210
729
9,409
6,866
0
5,080
4,329
0
10,692
L
Poseidon
EvilFNG
Poseidon
5,775
589
0
669
7,378
1,978
0
4,757
2,621
24,719
0
W
10,460
4,254
0
3,188
5,059
2,910
2,514
1,212
3,847
40,813
4,150
L
Hou Yi
SadShrimp
Hou Yi
4,721
1,707
0
1,430
7,637
2,280
0
4,827
2,810
0
13,609
W
Achilles
SolunoJ
Achilles
5,666
1,982
0
3,395
9,236
6,296
551
2,264
6,972
0
12,223
W
Cerberus
Umaru
Cerberus
5,164
81
450
3,151
8,736
7,170
186
2,754
5,982
16,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,207
Gold Earned
16,048
112
Minions Killed
83
6
Camps Cleared
2
553,313
Distance Traveled
410,718
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,324
666
15
2
0
123,961
1
L
Poseidon
5,497
687
46
6
2
146,454
1
W
Sol
7,376
922
70
9
5
169,825
3
L
Hou Yi
5,227
653
22
3
0
140,303
2
W
Achilles
7,084
886
12
2
0
193,801
2
W
Cerberus
6,747
843
30
4
1
189,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role