Player Matchup

Nox
Nox
Bwahmp
Nox
Level 82
God Stats
1W - 0L
1,298 SR
Queue Stats
226W - 217L
1,538 Elo+
Party 2
Bastet
Bastet
Charizard X1234
Bastet
Level 29
God Stats
27W - 32L
1,512 SR
Queue Stats
265W - 286L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KeiReika
Morgan Le Fay
Level 7
God Stats
17W - 14L
1,801 SR
Queue Stats
63W - 52L
1,587 Elo+
Solo
Cerberus
Cerberus
Not a Brit
Cerberus
Level 29
God Stats
43W - 23L
1,614 SR
Queue Stats
127W - 125L
1,511 Elo+
Party 1
Artemis
Artemis
YujiroHanmasBack
Artemis
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,543 Elo+
Party 2
Team Averages
Level 31
1,545 SR
1,536 Elo+

VS

Team Averages
Level 45
1,538 SR
1,721 Elo+
Vamana
Vamana
IXI Prince
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,768 Elo+
Party 3
Olorun
Olorun
JVG Ace
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 3
Horus
Horus
KawaiiKanekii
Horus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,764 Elo+
Solo
Ra
Ra
LotusDmg
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 3
Cthulhu
Cthulhu
Meyzere
Cthulhu
Level 79
God Stats
0W - 1L
1,688 SR
Queue Stats
5W - 2L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bwahmp
Nox
17
4 / 0 / 15
11,073
1,107
10,866
5,406
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 13
10,831
1,083
14,028
9,312
4,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
KeiReika
Morgan Le Fay
18
6 / 1 / 8
11,255
1,126
14,623
9,231
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
Not a Brit
Cerberus
17
4 / 0 / 16
11,706
1,171
8,538
14,775
20,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 14
11,675
1,168
32,077
11,927
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

261

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IXI Prince
Vamana
16
1 / 7 / 2
10,102
1,010
7,206
22,928
16,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
JVG Ace
Olorun
15
0 / 3 / 1
8,592
859
1,757
6,044
1,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 6 / 0
8,732
873
4,024
20,342
13,618
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 1
10,560
1,056
17,409
14,974
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Meyzere
Cthulhu
16
1 / 6 / 4
9,821
982
13,924
20,946
24,677
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
26
Kills
5
5
Deaths
26
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
Bwahmp
Nox
4
0
15
11.5
W
5
3
13
3.83
L
Vamana
IXI Prince
Vamana
1
7
2
0.29
L
Olorun
JVG Ace
Olorun
0
3
1
0.17
L
0
6
0
0
W
Morgan Le Fay
KeiReika
Morgan Le Fay
6
1
8
10
L
3
4
1
0.88
L
Cthulhu
Meyzere
Cthulhu
1
6
4
0.5
W
Cerberus
Not a Brit
Cerberus
4
0
16
12
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,132
Damage
44,320
50,651
Taken
85,234
37,302
Mitigated
62,044
13,365
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Bwahmp
Nox
10,866
1,032
411
1,529
5,406
2,791
0
3,865
1,541
38,392
0
W
14,028
3,442
0
0
9,312
4,184
0
7,036
2,276
0
19,631
L
Vamana
IXI Prince
Vamana
7,206
2,852
1,364
2,822
22,928
16,341
0
9,403
13,423
0
15,358
L
Olorun
JVG Ace
Olorun
1,757
897
201
451
6,044
1,965
0
2,941
2,991
6,513
0
L
4,024
3,088
2,438
2,356
20,342
13,618
0
6,686
13,534
0
9,351
W
Morgan Le Fay
KeiReika
Morgan Le Fay
14,623
4,023
0
856
9,231
4,566
0
6,330
2,901
37,964
3,667
L
17,409
2,123
2,669
3,207
14,974
5,443
0
3,983
10,929
66,698
0
L
Cthulhu
Meyzere
Cthulhu
13,924
770
109
190
20,946
24,677
0
9,157
11,511
31,820
0
W
Cerberus
Not a Brit
Cerberus
8,538
989
0
6,801
14,775
20,140
0
8,448
6,327
18,541
0
W
32,077
20,896
0
3,768
11,927
5,621
0
7,411
4,516
0
53,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,540
Gold Earned
47,807
217
Minions Killed
209
12
Camps Cleared
3
1,001,893
Distance Traveled
954,552
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,073
1,107
70
7
0
224,008
1
W
Bastet
10,831
1,083
14
1
1
225,997
0
L
Vamana
10,102
1,010
18
2
1
239,980
0
L
Olorun
8,592
859
16
2
1
133,294
0
L
Horus
8,732
873
5
1
0
199,420
0
W
Morgan Le Fay
11,255
1,126
46
5
7
150,361
0
L
Ra
10,560
1,056
129
13
1
195,457
3
L
Cthulhu
9,821
982
41
4
0
186,401
0
W
Cerberus
11,706
1,171
22
2
0
208,075
0
W
Artemis
11,675
1,168
65
7
4
193,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role