Player Matchup

Da Ji
Da Ji
Dillybomber
Da Ji
Level 15
God Stats
2W - 3L
1,700 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Vonmas
Gilgamesh
Level 7
God Stats
2W - 1L
1,909 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
kabodot
Danzaburou
Level 50
God Stats
2W - 0L
1,806 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 1
Team Averages
Level 24
1,805 SR
1,493 Elo+

VS

Team Averages
Level 86
1,484 SR
1,451 Elo+
Gilgamesh
Gilgamesh
NoOb MaStEr4938
Gilgamesh
Level 107
God Stats
57W - 37L
1,604 SR
Queue Stats
520W - 505L
1,597 Elo+
Party 2
Set
Set
stevilKNI3V3l
Set
Level 27
God Stats
21W - 19L
1,427 SR
Queue Stats
82W - 145L
1,232 Elo+
Solo
Olorun
Olorun
umbcannon
Olorun
Level 123
God Stats
2W - 4L
1,422 SR
Queue Stats
582W - 540L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
8,537
776
8,059
7,549
4,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Vonmas
Gilgamesh
11
3 / 2 / 10
7,918
720
11,031
12,815
9,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
kabodot
Danzaburou
13
3 / 1 / 6
8,201
746
6,069
4,430
1,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoOb MaStEr4938
Gilgamesh
9
0 / 8 / 5
6,837
622
5,246
12,334
13,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 1
7,571
688
6,538
7,139
3,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
umbcannon
Olorun
11
2 / 4 / 2
7,275
661
7,056
8,536
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
5
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
Gilgamesh
NoOb MaStEr4938
Gilgamesh
0
8
5
0.31
W
Gilgamesh
Vonmas
Gilgamesh
3
2
10
4
W
Danzaburou
kabodot
Danzaburou
3
1
6
6
L
3
2
1
1.75
L
Olorun
umbcannon
Olorun
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
18,840
24,794
Taken
28,009
15,107
Mitigated
21,484
1,399
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,059
3,132
0
0
7,549
4,202
570
1,348
6,201
0
13,160
L
Gilgamesh
NoOb MaStEr4938
Gilgamesh
5,246
1,493
477
980
12,334
13,570
0
1,347
10,479
0
19,127
W
Gilgamesh
Vonmas
Gilgamesh
11,031
2,299
0
695
12,815
9,225
0
2,922
9,893
3,308
15,546
W
Danzaburou
kabodot
Danzaburou
6,069
2,702
0
704
4,430
1,680
1,019
2,082
2,348
0
33,633
L
6,538
2,985
0
1,128
7,139
3,767
0
315
6,786
0
21,589
L
Olorun
umbcannon
Olorun
7,056
3,670
380
2,653
8,536
4,147
0
434
7,763
21,014
1,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
21,683
113
Minions Killed
110
6
Camps Cleared
3
616,772
Distance Traveled
543,472
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,537
776
21
2
0
200,289
2
L
Gilgamesh
6,837
622
23
2
2
173,069
0
W
Gilgamesh
7,918
720
20
2
2
205,552
3
W
Danzaburou
8,201
746
72
7
4
210,931
2
L
Set
7,571
688
49
4
0
184,789
4
L
Olorun
7,275
661
38
3
1
185,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role