Player Matchup

Persephone
Persephone
Jason彪
Persephone
Level 78
God Stats
21W - 18L
1,639 SR
Queue Stats
98W - 103L
1,547 Elo+
Party 1
Artemis
Artemis
LeRajko
Artemis
Level 15
God Stats
54W - 29L
1,580 SR
Queue Stats
55W - 35L
1,537 Elo+
Party 2
Ganesha
Ganesha
bigweinerwaldo
Ganesha
Level 13
God Stats
17W - 7L
1,769 SR
Queue Stats
51W - 37L
1,499 Elo+
Party 2
Loki
Loki
lGreenJackl
Loki
Level 9
God Stats
2W - 2L
1,375 SR
Queue Stats
5W - 5L
1,440 Elo+
Party 1
Cerberus
Cerberus
regggg
Cerberus
Level 22
God Stats
8W - 5L
1,478 SR
Queue Stats
24W - 25L
1,379 Elo+
Solo
Team Averages
Level 27
1,568 SR
1,480 Elo+

VS

Team Averages
Level 21
1,400 SR
1,427 Elo+
Cthulhu
Cthulhu
EAgrj
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,463 Elo+
Party 3
Yemoja
Yemoja
LaZeYCaPoNe
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,447 Elo+
Solo
Zeus
Zeus
MAN3VR4
Zeus
Level 29
God Stats
1W - 2L
1,511 SR
Queue Stats
50W - 40L
1,487 Elo+
Party 3
Artemis
Artemis
WhosThisGuyEh
Artemis
Level 24
God Stats
13W - 22L
1,374 SR
Queue Stats
66W - 85L
1,368 Elo+
Solo
Nemesis
Nemesis
Zakye
Nemesis
Level 5
God Stats
0W - 1L
1,116 SR
Queue Stats
1W - 4L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jason彪
Persephone
20
10 / 1 / 21
13,872
1,156
24,587
7,773
3,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
LeRajko
Artemis
20
24 / 4 / 15
16,277
1,356
46,092
16,544
8,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 3 / 41
13,805
1,150
16,838
16,792
22,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
9 / 8 / 16
13,095
1,091
17,109
11,901
4,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
regggg
Cerberus
20
1 / 2 / 23
11,317
943
7,357
15,306
18,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EAgrj
Cthulhu
18
1 / 5 / 15
11,278
940
13,011
24,220
23,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
18
0 / 9 / 15
11,597
966
5,488
27,398
33,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
MAN3VR4
Zeus
18
7 / 9 / 10
12,970
1,081
19,699
20,426
5,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
18
7 / 9 / 9
12,929
1,077
16,013
18,455
6,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zakye
Nemesis
18
3 / 12 / 10
11,152
929
8,666
26,751
10,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
77
44
Kills
18
18
Deaths
44
116
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EAgrj
Cthulhu
1
5
15
1.7
W
Persephone
Jason彪
Persephone
10
1
21
20.5
L
Yemoja
0
9
15
0.83
W
Artemis
LeRajko
Artemis
24
4
15
7.88
L
Zeus
MAN3VR4
Zeus
7
9
10
1.33
L
Artemis
7
9
9
1.28
L
Nemesis
Zakye
Nemesis
3
12
10
0.67
W
0
3
41
6.83
W
9
8
16
2.13
W
Cerberus
regggg
Cerberus
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,983
Damage
62,877
68,316
Taken
117,250
57,933
Mitigated
79,698
11,648
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EAgrj
Cthulhu
13,011
842
0
250
24,220
23,218
0
11,432
12,788
32,962
0
W
Persephone
Jason彪
Persephone
24,587
1,037
0
2,626
7,773
3,274
0
2,638
5,134
53,057
0
L
Yemoja
5,488
1,171
3,468
2,178
27,398
33,777
0
10,929
16,469
17,726
0
W
Artemis
LeRajko
Artemis
46,092
24,173
0
4,225
16,544
8,148
0
9,891
6,653
0
69,193
L
Zeus
MAN3VR4
Zeus
19,699
3,789
0
592
20,426
5,536
0
7,603
12,823
34,943
0
L
Artemis
16,013
7,087
0
0
18,455
6,903
0
6,179
12,276
0
53,449
L
Nemesis
Zakye
Nemesis
8,666
1,629
0
948
26,751
10,264
0
12,639
14,112
0
13,106
W
16,838
1,299
0
3,352
16,792
22,720
0
10,344
6,448
29,303
0
W
17,109
3,709
0
310
11,901
4,882
0
6,637
5,264
0
34,591
W
Cerberus
regggg
Cerberus
7,357
48
0
1,135
15,306
18,909
0
8,688
6,618
18,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,366
Gold Earned
59,926
219
Minions Killed
189
7
Camps Cleared
5
1,111,008
Distance Traveled
1,076,296
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,278
940
37
3
0
230,281
0
W
Persephone
13,872
1,156
82
7
0
238,232
3
L
Yemoja
11,597
966
31
3
1
194,925
0
W
Artemis
16,277
1,356
82
7
3
215,882
1
L
Zeus
12,970
1,081
28
2
2
205,563
0
L
Artemis
12,929
1,077
77
6
1
199,461
0
L
Nemesis
11,152
929
16
1
1
246,066
0
W
Ganesha
13,805
1,150
0
0
0
222,976
1
W
Loki
13,095
1,091
22
2
2
187,041
1
W
Cerberus
11,317
943
33
3
2
246,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role