Player Matchup

Poseidon
Poseidon
Diamond IV
AIldjo
Poseidon
Diamond IV
Level 148
God Stats
6W - 4L
1,749 SR
Queue Stats
356W - 326L
2,167 MMR
Party 1
Bellona
Bellona
Diamond V
Azoro96
Bellona
Diamond V
Level 89
God Stats
7W - 8L
1,639 SR
Queue Stats
217W - 203L
2,070 MMR
Solo
Thanatos
Thanatos
Diamond IV
Bossnian07
Thanatos
Diamond IV
Level 160
God Stats
16W - 20L
1,565 SR
Queue Stats
752W - 727L
2,083 MMR
Party 1
Olorun
Olorun
Diamond III
BrainZ_Problemz
Olorun
Diamond III
Level 159
God Stats
0W - 2L
1,902 SR
Queue Stats
175W - 146L
2,329 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
TheHungryMoose
Ratatoskr
Platinum I
Level 148
God Stats
1W - 2L
1,305 SR
Queue Stats
215W - 204L
2,091 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,632 SR
2,148 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,603 SR
2,164 MMR
Gilgamesh
Gilgamesh
Diamond V
Diego-09__
Gilgamesh
Diamond V
Level 130
God Stats
13W - 13L
1,615 SR
Queue Stats
251W - 231L
2,086 MMR
Party 2
Athena
Athena
Platinum IV
Ijacarius
Athena
Platinum IV
Level 146
God Stats
3W - 1L
1,816 SR
Queue Stats
28W - 12L
2,005 MMR
Solo
Merlin
Merlin
Masters
LotusOrden
Merlin
Masters
Level 160
God Stats
6W - 7L
1,606 SR
Queue Stats
283W - 265L
2,750 MMR
Solo
Sol
Sol
Platinum I
iTsSorry-
Sol
Platinum I
Level 126
God Stats
1W - 1L
1,619 SR
Queue Stats
233W - 237L
1,941 MMR
Party 2
Chang'e
Chang'e
Diamond V
tr3r4
Chang'e
Diamond V
Level 128
God Stats
1W - 1L
1,357 SR
Queue Stats
340W - 311L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AIldjo
Poseidon
20
3 / 6 / 1
12,579
503
12,414
14,108
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bellona
Azoro96
Bellona
17
1 / 5 / 4
10,956
438
9,196
22,097
24,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Bossnian07
Thanatos
18
4 / 8 / 1
11,041
442
5,434
19,650
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 5 / 6
12,871
515
13,664
17,946
13,054
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
TheHungryMoose
Ratatoskr
20
2 / 5 / 2
13,151
526
16,725
26,282
27,054
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatArtioOdinGebPersephone

VS

Bans
UllrHerculesMorgan Le FayAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diego-09__
Gilgamesh
20
7 / 2 / 8
13,680
547
18,988
23,844
27,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Athena
Ijacarius
Athena
18
1 / 1 / 17
12,519
501
8,661
20,098
26,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
LotusOrden
Merlin
20
7 / 0 / 8
15,248
610
20,315
9,452
5,740
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 3 / 4
14,657
586
10,788
14,814
11,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
tr3r4
Chang'e
20
5 / 6 / 6
13,026
521
14,254
21,430
8,818
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
12
Kills
29
29
Deaths
12
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AIldjo
Poseidon
3
6
1
0.58
L
Bellona
Azoro96
Bellona
1
5
4
0.6
L
Thanatos
Bossnian07
Thanatos
4
8
1
0.56
L
2
5
6
1
W
Gilgamesh
Diego-09__
Gilgamesh
7
2
8
5.5
W
Athena
Ijacarius
Athena
1
1
17
9.5
W
Merlin
LotusOrden
Merlin
7
0
8
11
L
Ratatoskr
TheHungryMoose
Ratatoskr
2
5
2
0.6
W
9
3
4
3.67
W
Chang'e
tr3r4
Chang'e
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,433
Damage
73,006
100,083
Taken
89,638
77,079
Mitigated
79,287
33,494
Healing
37,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AIldjo
Poseidon
12,414
1,646
0
1,956
14,108
4,584
0
9,466
4,426
104,473
0
L
Bellona
Azoro96
Bellona
9,196
2,891
0
2,806
22,097
24,489
909
14,350
7,500
0
62,677
L
Thanatos
Bossnian07
Thanatos
5,434
1,598
0
13,707
19,650
7,898
0
8,693
10,783
0
78,477
L
13,664
6,717
266
8,277
17,946
13,054
681
10,418
7,446
105,117
11,045
W
Gilgamesh
Diego-09__
Gilgamesh
18,988
3,503
0
6,434
23,844
27,341
333
4,296
19,548
16,739
70,801
W
Athena
Ijacarius
Athena
8,661
2,999
0
3,464
20,098
26,224
0
7,942
12,156
29,915
0
W
Merlin
LotusOrden
Merlin
20,315
587
427
5,211
9,452
5,740
1,370
2,561
6,851
148,575
0
L
Ratatoskr
TheHungryMoose
Ratatoskr
16,725
2,172
0
6,482
26,282
27,054
0
13,569
12,667
13,228
91,851
W
10,788
3,393
0
7,874
14,814
11,164
4,757
4,553
10,261
107,953
10,305
W
Chang'e
tr3r4
Chang'e
14,254
2,034
2,477
11,489
21,430
8,818
0
9,219
12,211
106,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,598
Gold Earned
69,130
818
Minions Killed
768
0
Camps Cleared
0
2,278,888
Distance Traveled
2,546,076
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,579
503
191
8
0
447,247
5
L
Bellona
10,956
438
94
4
0
486,966
2
L
Thanatos
11,041
442
120
5
0
456,444
5
L
Olorun
12,871
515
194
8
0
424,913
3
W
Gilgamesh
13,680
547
141
6
0
539,636
3
W
Athena
12,519
501
37
1
0
560,093
7
W
Merlin
15,248
610
246
10
0
531,536
11
L
Ratatoskr
13,151
526
219
9
0
463,318
5
W
Sol
14,657
586
188
8
0
450,806
4
W
Chang'e
13,026
521
156
6
0
464,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role