Player Matchup

Sol
Sol
 
Sol
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Haturyokaii
Kuzenbo
Level 82
God Stats
6W - 7L
1,574 SR
Queue Stats
263W - 286L
1,475 Elo+
Party 2
King Arthur
King Arthur
ParixhXD
King Arthur
Level 126
God Stats
10W - 14L
1,529 SR
Queue Stats
146W - 164L
1,478 Elo+
Party 2
Apollo
Apollo
PhobicDragon28
Apollo
Level 91
God Stats
4W - 11L
1,449 SR
Queue Stats
270W - 307L
1,482 Elo+
Party 2
Cliodhna
Cliodhna
RaIfyy
Cliodhna
Level 128
God Stats
5W - 4L
1,623 SR
Queue Stats
236W - 256L
1,439 Elo+
Party 2
Team Averages
Level 112
1,535 SR
1,475 Elo+

VS

Team Averages
Level 133
1,537 SR
1,477 Elo+
Nemesis
Nemesis
Artagorn
Nemesis
Level 160
God Stats
14W - 21L
1,284 SR
Queue Stats
996W - 906L
1,449 Elo+
Party 1
Chronos
Chronos
Austeremuffin
Chronos
Level 59
God Stats
38W - 19L
1,648 SR
Queue Stats
95W - 84L
1,495 Elo+
Solo
Geb
Geb
FrodoIfo
Geb
Level 146
God Stats
30W - 24L
1,520 SR
Queue Stats
427W - 433L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Kikegolas
Cthulhu
Level 139
God Stats
36W - 35L
1,485 SR
Queue Stats
946W - 843L
1,465 Elo+
Party 1
Medusa
Medusa
LIFT DZ NTZ
Medusa
Level 160
God Stats
16W - 4L
1,747 SR
Queue Stats
907W - 902L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 4 / 1
7,553
472
7,237
10,974
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Haturyokaii
Kuzenbo
11
0 / 2 / 3
7,001
438
6,136
10,926
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
ParixhXD
King Arthur
12
1 / 3 / 0
7,483
468
8,466
12,970
9,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
7,573
473
5,276
8,635
2,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
RaIfyy
Cliodhna
14
4 / 6 / 0
8,564
535
9,269
13,144
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Artagorn
Nemesis
16
7 / 1 / 6
9,266
579
8,191
8,807
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
14
5 / 3 / 3
8,588
537
10,283
12,475
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 8
7,190
449
5,253
17,648
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Kikegolas
Cthulhu
15
2 / 0 / 2
8,744
547
7,158
9,934
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
3 / 1 / 1
8,826
552
6,428
9,792
3,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
17
18
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
1
0.63
W
Nemesis
Artagorn
Nemesis
7
1
6
10
W
Chronos
5
3
3
2.17
W
0
2
8
2
L
Kuzenbo
Haturyokaii
Kuzenbo
0
2
3
0.75
W
Cthulhu
Kikegolas
Cthulhu
2
0
2
3
W
Medusa
3
1
1
3.5
L
King Arthur
ParixhXD
King Arthur
1
3
0
0.33
L
0
3
1
0.17
L
Cliodhna
RaIfyy
Cliodhna
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
37,313
56,649
Taken
58,656
29,031
Mitigated
29,733
15,972
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,237
1,884
0
4,933
10,974
3,092
1,080
5,778
4,895
40,431
0
W
Nemesis
Artagorn
Nemesis
8,191
1,768
0
4,107
8,807
3,260
0
1,473
7,334
0
54,898
W
Chronos
10,283
3,268
0
4,246
12,475
4,258
872
4,774
7,701
52,038
0
W
5,253
516
0
6,167
17,648
9,277
136
5,906
11,742
19,591
0
L
Kuzenbo
Haturyokaii
Kuzenbo
6,136
2,595
368
2,163
10,926
10,063
0
4,751
6,049
25,318
0
W
Cthulhu
Kikegolas
Cthulhu
7,158
627
0
4,386
9,934
9,700
98
489
9,445
55,613
0
W
Medusa
6,428
1,540
0
1,959
9,792
3,238
796
802
8,990
0
69,979
L
King Arthur
ParixhXD
King Arthur
8,466
1,755
0
3,280
12,970
9,363
216
6,701
5,071
0
48,331
L
5,276
3,265
0
2,100
8,635
2,367
288
881
7,754
0
53,458
L
Cliodhna
RaIfyy
Cliodhna
9,269
1,289
0
3,128
13,144
4,146
0
2,812
10,186
0
55,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
42,614
397
Minions Killed
493
0
Camps Cleared
0
1,474,733
Distance Traveled
1,577,647
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,553
472
67
4
0
266,651
2
W
Nemesis
9,266
579
97
6
0
370,333
4
W
Chronos
8,588
537
105
7
0
305,250
7
W
Geb
7,190
449
30
2
0
340,296
2
L
Kuzenbo
7,001
438
37
2
0
304,315
2
W
Cthulhu
8,744
547
116
7
0
308,247
5
W
Medusa
8,826
552
145
9
0
253,521
3
L
King Arthur
7,483
468
105
7
0
288,314
1
L
Apollo
7,573
473
94
6
0
284,214
4
L
Cliodhna
8,564
535
94
6
0
331,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role