Player Matchup

Ra
Ra
FeedTheJosnei
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
944 Elo+
Party 2
King Arthur
King Arthur
Gabriel 756288
King Arthur
Level 88
God Stats
1W - 1L
1,633 SR
Queue Stats
68W - 41L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
lokinhograu
Gilgamesh
Level 127
God Stats
10W - 6L
1,581 SR
Queue Stats
272W - 210L
1,546 Elo+
Party 2
Team Averages
Level 81
1,571 SR
1,380 Elo+

VS

Team Averages
Level 71
1,507 SR
1,374 Elo+
Danzaburou
Danzaburou
Grimm Serenity
Danzaburou
Level 28
God Stats
6W - 5L
1,549 SR
Queue Stats
53W - 75L
1,310 Elo+
Party 1
Vamana
Vamana
Mr Stuffed Taco
Vamana
Level 99
God Stats
13W - 10L
1,498 SR
Queue Stats
113W - 122L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Spartner
Baron Samedi
Level 87
God Stats
9W - 7L
1,474 SR
Queue Stats
78W - 87L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
11,759
735
13,714
12,949
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Gabriel 756288
King Arthur
15
5 / 6 / 8
11,204
700
13,703
18,979
16,027
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
lokinhograu
Gilgamesh
13
3 / 6 / 9
10,422
651
13,998
21,742
12,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grimm Serenity
Danzaburou
15
4 / 6 / 10
11,021
689
14,351
15,519
6,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 2 / 7
12,183
761
18,453
22,936
22,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Spartner
Baron Samedi
15
7 / 6 / 7
11,243
703
15,189
14,428
11,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
14
Kills
19
19
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
King Arthur
Gabriel 756288
King Arthur
5
6
8
1.5
W
Danzaburou
Grimm Serenity
Danzaburou
4
6
10
1.5
W
8
2
7
5.75
W
Baron Samedi
Spartner
Baron Samedi
7
6
7
1.75
L
Gilgamesh
lokinhograu
Gilgamesh
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,415
Damage
47,993
53,670
Taken
52,883
33,075
Mitigated
40,004
4,866
Healing
24,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,714
1,643
1,415
1,994
12,949
4,610
163
4,645
8,304
35,865
0
L
King Arthur
Gabriel 756288
King Arthur
13,703
2,329
0
1,210
18,979
16,027
99
7,471
11,508
0
36,122
W
Danzaburou
Grimm Serenity
Danzaburou
14,351
5,913
967
4,467
15,519
6,278
1,464
3,363
11,838
0
37,611
W
18,453
8,400
417
12,117
22,936
22,159
324
5,927
16,330
8,212
37,920
W
Baron Samedi
Spartner
Baron Samedi
15,189
370
1,890
4,987
14,428
11,567
169
3,986
10,324
35,758
0
L
Gilgamesh
lokinhograu
Gilgamesh
13,998
3,110
0
247
21,742
12,438
169
6,833
14,909
447
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
34,447
136
Minions Killed
181
4
Camps Cleared
8
849,505
Distance Traveled
853,120
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,759
735
68
4
1
278,105
0
L
King Arthur
11,204
700
47
3
2
290,211
2
W
Danzaburou
11,021
689
73
5
2
249,542
0
W
Vamana
12,183
761
39
2
2
323,994
0
W
Baron Samedi
11,243
703
69
4
4
279,584
4
L
Gilgamesh
10,422
651
21
1
1
281,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role