Player Matchup

Ymir
Ymir
F3d3cR4ck634
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,095 Elo+
Solo
Kuzenbo
Kuzenbo
Piroket
Kuzenbo
Level 28
God Stats
7W - 0L
1,500 SR
Queue Stats
122W - 137L
1,422 Elo+
Party 1
Ra
Ra
Seek Deathwish
Ra
Level 9
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 6L
1,112 Elo+
Solo
Artemis
Artemis
capitao-decimal
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,418 Elo+
Party 1
Cliodhna
Cliodhna
slayer5610
Cliodhna
Level 18
God Stats
7W - 6L
1,667 SR
Queue Stats
23W - 15L
1,459 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,301 Elo+

VS

Team Averages
Level 16
1,495 SR
1,372 Elo+
Hou Yi
Hou Yi
CaiGarBai
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 Elo+
Party 2
King Arthur
King Arthur
Gideono6
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 2
Baron Samedi
Baron Samedi
SN1P3ZX_41
Baron Samedi
Level 29
God Stats
3W - 3L
1,472 SR
Queue Stats
141W - 128L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
pravishkar1999
Sun Wukong
Level 26
God Stats
13W - 12L
1,411 SR
Queue Stats
43W - 40L
1,398 Elo+
Solo
Skadi
Skadi
tribal smurf
Skadi
Level 16
God Stats
9W - 5L
1,592 SR
Queue Stats
14W - 12L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
10,940
391
6,157
14,210
13,935
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Piroket
Kuzenbo
20
6 / 4 / 13
13,990
500
12,489
21,332
27,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 8 / 6
11,811
422
9,221
15,583
7,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 5 / 10
15,795
564
15,049
17,174
6,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
slayer5610
Cliodhna
20
14 / 4 / 6
15,354
548
26,172
19,532
8,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CaiGarBai
Hou Yi
10
0 / 12 / 2
9,172
328
1,363
14,673
3,794
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Gideono6
King Arthur
10
0 / 12 / 3
9,019
322
2,719
15,905
9,704
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SN1P3ZX_41
Baron Samedi
19
9 / 7 / 6
13,779
492
21,131
25,307
11,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
pravishkar1999
Sun Wukong
19
5 / 10 / 1
12,901
461
11,776
29,022
19,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 4 / 3
14,831
530
20,794
18,302
7,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
38
Kills
26
26
Deaths
45
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CaiGarBai
Hou Yi
0
12
2
0.08
W
3
5
7
1.3
L
King Arthur
Gideono6
King Arthur
0
12
3
0.13
W
Kuzenbo
Piroket
Kuzenbo
6
4
13
3.13
L
Baron Samedi
SN1P3ZX_41
Baron Samedi
9
7
6
1.71
W
4
8
6
0.88
W
11
5
10
3.2
L
Sun Wukong
pravishkar1999
Sun Wukong
5
10
1
0.55
W
Cliodhna
slayer5610
Cliodhna
14
4
6
4.25
L
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,088
Damage
57,783
87,831
Taken
103,209
63,721
Mitigated
51,808
17,290
Healing
24,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CaiGarBai
Hou Yi
1,363
469
0
785
14,673
3,794
403
1,826
12,678
0
22,901
W
6,157
1,193
0
1,726
14,210
13,935
664
3,045
11,052
39,285
0
L
King Arthur
Gideono6
King Arthur
2,719
682
0
100
15,905
9,704
94
5,466
10,372
0
18,538
W
Kuzenbo
Piroket
Kuzenbo
12,489
3,382
0
0
21,332
27,120
929
5,153
15,900
64,947
0
L
Baron Samedi
SN1P3ZX_41
Baron Samedi
21,131
1,956
139
9,436
25,307
11,743
2,544
6,951
18,356
81,070
0
W
9,221
2,674
321
1,841
15,583
7,636
571
3,706
11,764
40,874
0
W
15,049
6,172
0
6,088
17,174
6,932
8,868
3,876
13,206
0
101,668
L
Sun Wukong
pravishkar1999
Sun Wukong
11,776
3,788
0
7,225
29,022
19,027
2,458
10,146
18,876
0
82,025
W
Cliodhna
slayer5610
Cliodhna
26,172
1,392
0
7,314
19,532
8,098
1,176
4,558
14,778
0
116,828
L
20,794
10,349
274
6,294
18,302
7,540
3,277
3,242
15,060
0
114,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,890
Gold Earned
59,702
524
Minions Killed
544
0
Camps Cleared
0
2,337,864
Distance Traveled
1,978,762
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,172
328
49
2
0
318,094
0
W
Ymir
10,940
391
57
2
0
380,210
1
L
King Arthur
9,019
322
26
1
0
297,082
0
W
Kuzenbo
13,990
500
106
4
0
526,866
0
L
Baron Samedi
13,779
492
136
5
0
362,156
2
W
Ra
11,811
422
55
2
0
374,153
4
W
Artemis
15,795
564
164
6
0
412,274
0
L
Sun Wukong
12,901
461
148
5
0
483,339
1
W
Cliodhna
15,354
548
142
5
0
644,361
2
L
Skadi
14,831
530
185
7
0
518,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role