Player Matchup

Izanami
Izanami
MrThoDes
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,290 Elo+
Solo
Ymir
Ymir
PsySciorty7
Ymir
Level 109
God Stats
0W - 3L
1,166 SR
Queue Stats
172W - 132L
1,545 Elo+
Party 2
Thoth
Thoth
silfarion89
Thoth
Level 126
God Stats
0W - 2L
1,378 SR
Queue Stats
98W - 98L
1,500 Elo+
Party 2
Team Averages
Level 99
1,348 SR
1,445 Elo+

VS

Team Averages
Level 141
1,539 SR
1,505 Elo+
Izanami
Izanami
BaSsTheDarK_HD
Izanami
Level 159
God Stats
4W - 2L
1,687 SR
Queue Stats
825W - 648L
1,498 Elo+
Solo
Anubis
Anubis
DevilzHand-66777
Anubis
Level 120
God Stats
7W - 5L
1,727 SR
Queue Stats
139W - 157L
1,505 Elo+
Party 1
Cerberus
Cerberus
Toxic-Tic-Tacs
Cerberus
Level 145
God Stats
1W - 0L
1,205 SR
Queue Stats
122W - 112L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrThoDes
Izanami
4
0 / 3 / 2
4,896
612
1,404
2,454
438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 4 / 0
6,115
764
2,703
11,757
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 8 / 2
5,633
704
3,616
7,625
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
7,059
882
9,197
5,635
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 5
6,944
868
5,479
4,012
1,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
11
6 / 1 / 5
7,541
943
3,392
6,414
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
15
15
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
5
1
5
7.5
L
Izanami
MrThoDes
Izanami
0
3
2
0.33
L
2
4
0
0.5
W
Cerberus
6
1
5
8.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,723
Damage
18,068
21,836
Taken
16,061
9,499
Mitigated
9,161
2,861
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,197
4,311
0
658
5,635
2,198
460
2,783
2,660
0
25,069
W
5,479
351
0
2,508
4,012
1,930
987
2,098
1,702
25,643
0
L
Izanami
MrThoDes
Izanami
1,404
813
244
112
2,454
438
0
1,189
1,265
0
3,632
L
2,703
398
0
2,255
11,757
7,569
0
4,132
7,625
9,460
0
W
Cerberus
3,392
102
0
1,355
6,414
5,033
362
1,287
4,971
13,656
0
L
3,616
383
0
250
7,625
1,492
0
3,550
4,075
11,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,644
Gold Earned
21,544
42
Minions Killed
127
0
Camps Cleared
7
313,959
Distance Traveled
432,176
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,059
882
48
6
1
138,085
0
W
Anubis
6,944
868
52
7
4
147,675
2
L
Izanami
4,896
612
5
1
0
44,433
0
L
Ymir
6,115
764
18
2
0
147,102
0
W
Cerberus
7,541
943
27
3
2
146,416
1
L
Thoth
5,633
704
19
2
0
122,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role