Player Matchup

Osiris
Osiris
PhantomOtter
Osiris
Level 69
God Stats
2W - 2L
1,259 SR
Queue Stats
157W - 194L
1,284 Elo+
Party 1
Raijin
Raijin
SgtSkittles22
Raijin
Level 120
God Stats
1W - 1L
1,185 SR
Queue Stats
177W - 205L
1,281 Elo+
Party 1
Bakasura
Bakasura
TSmithers24
Bakasura
Level 88
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 28L
1,306 Elo+
Solo
Hachiman
Hachiman
TheKillerCrow15
Hachiman
Level 160
God Stats
13W - 14L
1,611 SR
Queue Stats
193W - 209L
1,276 Elo+
Solo
Sylvanus
Sylvanus
xPuFfDaStuFFx
Sylvanus
Level 134
God Stats
10W - 4L
1,454 SR
Queue Stats
90W - 85L
1,385 Elo+
Solo
Team Averages
Level 114
1,359 SR
1,306 Elo+

VS

Team Averages
Level 85
1,390 SR
1,307 Elo+
Cthulhu
Cthulhu
DIORIVE10
Cthulhu
Level 83
God Stats
21W - 25L
1,356 SR
Queue Stats
243W - 294L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
DeusTenebrae601
Heimdallr
Level 66
God Stats
2W - 1L
1,786 SR
Queue Stats
169W - 221L
1,343 Elo+
Party 2
Vamana
Vamana
TheTroyIsGr8
Vamana
Level 88
God Stats
1W - 1L
1,400 SR
Queue Stats
9W - 11L
1,283 Elo+
Solo
He Bo
He Bo
ayEmma_
He Bo
Level 88
God Stats
0W - 3L
1,211 SR
Queue Stats
20W - 31L
1,247 Elo+
Solo
Ravana
Ravana
mellizo-guerrero
Ravana
Level 98
God Stats
0W - 2L
1,196 SR
Queue Stats
198W - 263L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
2 / 4 / 7
13,510
466
8,469
25,837
29,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 4 / 12
14,505
500
28,321
23,773
12,092
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TSmithers24
Bakasura
20
15 / 0 / 11
16,395
565
27,453
28,089
18,420
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
20
9 / 2 / 6
13,883
479
15,057
25,664
10,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
xPuFfDaStuFFx
Sylvanus
20
2 / 1 / 19
12,975
447
17,191
20,182
27,857
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIORIVE10
Cthulhu
17
1 / 9 / 3
11,172
385
20,737
37,826
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
DeusTenebrae601
Heimdallr
17
2 / 8 / 2
11,504
397
15,900
23,073
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
20
5 / 2 / 1
13,915
480
15,035
18,159
14,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
ayEmma_
He Bo
19
2 / 10 / 3
12,373
427
16,204
22,595
9,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 8 / 3
11,926
411
12,540
22,185
11,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
37
Kills
11
11
Deaths
37
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DIORIVE10
Cthulhu
1
9
3
0.28
L
Heimdallr
DeusTenebrae601
Heimdallr
2
8
2
0.38
W
Osiris
2
4
7
1.38
W
9
4
12
3.75
W
Bakasura
TSmithers24
Bakasura
15
0
11
20.5
W
Hachiman
9
2
6
6
L
Vamana
5
2
1
2.75
L
He Bo
ayEmma_
He Bo
2
10
3
0.35
L
1
8
3
0.31
W
Sylvanus
xPuFfDaStuFFx
Sylvanus
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,491
Damage
80,416
123,545
Taken
123,838
98,029
Mitigated
70,646
57,093
Healing
34,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DIORIVE10
Cthulhu
20,737
1,602
873
10,530
37,826
26,622
114
12,980
23,809
66,752
0
L
Heimdallr
DeusTenebrae601
Heimdallr
15,900
5,305
0
4,506
23,073
8,181
78
9,485
13,347
0
72,120
W
Osiris
8,469
3,950
0
5,817
25,837
29,461
4,378
2,306
23,531
8,781
70,541
W
28,321
1,269
479
6,647
23,773
12,092
671
11,142
12,631
101,967
0
W
Bakasura
TSmithers24
Bakasura
27,453
19,247
0
14,331
28,089
18,420
4,742
7,817
20,272
0
126,693
W
Hachiman
15,057
9,401
0
11,578
25,664
10,199
2,788
8,837
16,827
0
91,079
L
Vamana
15,035
6,537
100
8,433
18,159
14,933
3,211
6,857
11,205
0
91,418
L
He Bo
ayEmma_
He Bo
16,204
1,291
0
7,445
22,595
9,263
0
9,424
12,910
93,203
0
L
12,540
3,613
0
2,882
22,185
11,647
20
7,510
14,229
0
89,926
W
Sylvanus
xPuFfDaStuFFx
Sylvanus
17,191
4,521
8,519
9,722
20,182
27,857
1,196
7,007
13,175
54,985
11,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,268
Gold Earned
60,890
710
Minions Killed
642
0
Camps Cleared
0
2,861,224
Distance Traveled
2,398,646
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,172
385
94
3
0
461,624
1
L
Heimdallr
11,504
397
109
4
0
417,471
1
W
Osiris
13,510
466
139
5
0
519,210
0
W
Raijin
14,505
500
148
5
0
515,006
12
W
Bakasura
16,395
565
212
7
0
725,395
0
W
Hachiman
13,883
479
122
4
0
573,031
4
L
Vamana
13,915
480
143
5
0
564,662
0
L
He Bo
12,373
427
149
5
0
447,983
6
L
Ravana
11,926
411
147
5
0
506,906
2
W
Sylvanus
12,975
447
89
3
0
528,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role