Player Matchup

Sol
Sol
JimKetchup
Sol
Level 114
God Stats
38W - 20L
1,718 SR
Queue Stats
140W - 120L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBiscu1ts
Baron Samedi
Level 129
God Stats
2W - 2L
1,640 SR
Queue Stats
180W - 161L
1,580 Elo+
Party 1
King Arthur
King Arthur
Ruffus_jorch
King Arthur
Level 89
God Stats
15W - 8L
1,714 SR
Queue Stats
296W - 267L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
TACODELABIOX
Tsukuyomi
Level 146
God Stats
8W - 9L
1,640 SR
Queue Stats
226W - 228L
1,562 Elo+
Solo
Neith
Neith
Witchêr
Neith
Level 160
God Stats
0W - 4L
1,468 SR
Queue Stats
164W - 117L
1,633 Elo+
Solo
Team Averages
Level 128
1,636 SR
1,592 Elo+

VS

Team Averages
Level 124
1,527 SR
1,571 Elo+
Hun Batz
Hun Batz
AdamsIntentions
Hun Batz
Level 157
God Stats
15W - 9L
1,583 SR
Queue Stats
481W - 448L
1,559 Elo+
Solo
Mercury
Mercury
LtBugaWulf
Mercury
Level 82
God Stats
3W - 4L
1,400 SR
Queue Stats
669W - 647L
1,571 Elo+
Solo
Chang'e
Chang'e
MisterBeefy
Chang'e
Level 147
God Stats
56W - 41L
1,637 SR
Queue Stats
442W - 420L
1,589 Elo+
Solo
Achilles
Achilles
Purp_Ferox
Achilles
Level 109
God Stats
39W - 57L
1,518 SR
Queue Stats
1,018W - 1,004L
1,567 Elo+
Solo
Neith
Neith
Squiggly_Pop96
Neith
Level 127
God Stats
11W - 16L
1,498 SR
Queue Stats
380W - 358L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,211
515
8,431
5,988
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
MrBiscu1ts
Baron Samedi
11
0 / 1 / 1
6,520
466
4,531
6,888
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Ruffus_jorch
King Arthur
13
0 / 2 / 2
7,302
522
7,192
11,201
8,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
TACODELABIOX
Tsukuyomi
13
5 / 3 / 1
7,786
556
7,370
9,184
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Witchêr
Neith
14
4 / 4 / 3
8,699
621
6,736
9,704
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 1 / 0
7,849
561
7,855
12,070
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
LtBugaWulf
Mercury
13
3 / 5 / 3
7,652
547
5,992
10,444
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MisterBeefy
Chang'e
14
4 / 3 / 2
8,201
586
6,839
9,919
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Purp_Ferox
Achilles
11
1 / 0 / 1
5,891
421
3,648
10,072
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 1 / 2
6,516
465
3,908
8,915
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
10
10
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
1
0
2
L
1
0
0
1
W
Mercury
LtBugaWulf
Mercury
3
5
3
0.9
W
Chang'e
MisterBeefy
Chang'e
4
3
2
1.67
L
Baron Samedi
MrBiscu1ts
Baron Samedi
0
1
1
0.5
W
Achilles
Purp_Ferox
Achilles
1
0
1
1.5
L
King Arthur
Ruffus_jorch
King Arthur
0
2
2
0.5
W
0
1
2
1
L
Tsukuyomi
TACODELABIOX
Tsukuyomi
5
3
1
1.83
L
Neith
Witchêr
Neith
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,260
Damage
28,242
42,965
Taken
51,420
23,616
Mitigated
25,337
17,398
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
7,855
1,874
0
7,282
12,070
7,970
0
220
11,850
0
51,707
L
8,431
3,643
0
3,715
5,988
1,518
1,131
51
5,697
58,415
0
W
Mercury
LtBugaWulf
Mercury
5,992
2,597
0
2,982
10,444
3,897
0
595
9,849
0
45,490
W
Chang'e
MisterBeefy
Chang'e
6,839
427
900
4,256
9,919
3,811
0
284
9,635
45,536
0
L
Baron Samedi
MrBiscu1ts
Baron Samedi
4,531
596
590
3,353
6,888
6,421
143
764
5,892
16,783
0
W
Achilles
Purp_Ferox
Achilles
3,648
202
0
3,342
10,072
7,069
0
6,711
3,361
2,168
12,716
L
King Arthur
Ruffus_jorch
King Arthur
7,192
1,062
0
3,060
11,201
8,940
0
0
10,060
1,633
39,540
W
3,908
1,261
0
3,521
8,915
2,590
0
5,426
3,489
0
48,999
L
Tsukuyomi
TACODELABIOX
Tsukuyomi
7,370
1,830
0
3,384
9,184
3,308
0
2,407
6,540
0
43,644
L
Neith
Witchêr
Neith
6,736
3,000
0
3,296
9,704
3,429
715
3,468
5,815
0
53,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,518
Gold Earned
36,109
426
Minions Killed
395
0
Camps Cleared
0
1,295,412
Distance Traveled
1,336,861
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,849
561
92
7
0
253,426
6
L
Sol
7,211
515
122
9
0
252,598
1
W
Mercury
7,652
547
80
6
0
285,662
2
W
Chang'e
8,201
586
99
7
0
267,024
4
L
Baron Samedi
6,520
466
17
1
0
233,678
5
W
Achilles
5,891
421
30
2
0
271,672
0
L
King Arthur
7,302
522
92
7
0
282,351
7
W
Neith
6,516
465
94
7
0
259,077
3
L
Tsukuyomi
7,786
556
83
6
0
288,493
0
L
Neith
8,699
621
112
8
0
238,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role