Player Matchup

Agni
Agni
ProsciuttoPro92
Agni
Level 86
God Stats
10W - 10L
1,491 SR
Queue Stats
377W - 345L
1,444 Elo+
Party 2
Odin
Odin
WombedTester706
Odin
Level 14
God Stats
3W - 0L
1,693 SR
Queue Stats
47W - 26L
1,599 Elo+
Solo
Sylvanus
Sylvanus
runner1014
Sylvanus
Level 69
God Stats
125W - 101L
1,445 SR
Queue Stats
268W - 268L
1,446 Elo+
Party 2
Team Averages
Level 56
1,543 SR
1,496 Elo+

VS

Team Averages
Level 89
1,521 SR
1,465 Elo+
Cliodhna
Cliodhna
Crxw20
Cliodhna
Level 88
God Stats
1W - 4L
1,301 SR
Queue Stats
75W - 63L
1,527 Elo+
Party 1
Sol
Sol
Drakenkof
Sol
Level 80
God Stats
11W - 12L
1,760 SR
Queue Stats
272W - 321L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
medalghost10
Gilgamesh
Level 100
God Stats
1W - 3L
1,502 SR
Queue Stats
41W - 40L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 13
9,459
860
9,912
6,311
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 1 / 11
9,714
883
11,772
6,766
2,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
runner1014
Sylvanus
13
4 / 1 / 19
8,833
803
4,732
7,849
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crxw20
Cliodhna
10
1 / 8 / 2
6,798
618
6,638
11,348
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 7 / 1
6,664
606
4,091
8,226
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
medalghost10
Gilgamesh
9
0 / 9 / 2
6,476
589
4,506
11,930
6,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
24
Kills
2
3
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Crxw20
Cliodhna
1
8
2
0.25
L
1
7
1
0.21
W
9
1
13
15.5
W
11
1
11
16.5
L
Gilgamesh
medalghost10
Gilgamesh
0
9
2
0.11
W
Sylvanus
runner1014
Sylvanus
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,416
Damage
15,235
20,926
Taken
31,504
11,905
Mitigated
13,340
8,897
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Crxw20
Cliodhna
6,638
287
0
1,645
11,348
3,557
0
5,507
5,611
0
20,160
L
4,091
786
0
167
8,226
2,826
0
2,010
6,098
13,772
1,338
W
9,912
723
141
2,090
6,311
2,306
960
1,049
5,136
32,036
0
W
11,772
2,485
262
1,153
6,766
2,290
209
1,593
4,947
0
28,902
L
Gilgamesh
medalghost10
Gilgamesh
4,506
745
0
655
11,930
6,957
0
6,591
5,003
0
11,692
W
Sylvanus
runner1014
Sylvanus
4,732
1,615
2,014
3,237
7,849
7,309
1,042
1,769
5,833
14,688
3,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
19,938
119
Minions Killed
74
8
Camps Cleared
2
625,839
Distance Traveled
552,875
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,798
618
30
3
2
196,347
2
L
Sol
6,664
606
24
2
0
203,604
1
W
Agni
9,459
860
65
6
1
217,012
5
W
Odin
9,714
883
31
3
6
212,888
3
L
Gilgamesh
6,476
589
20
2
0
152,924
2
W
Sylvanus
8,833
803
23
2
1
195,939
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role