Player Matchup

Neith
Neith
A1phaWolfxX7080
Neith
Level 4
God Stats
1W - 0L
1,204 SR
Queue Stats
2W - 3L
1,274 Elo+
Party 3
Cliodhna
Cliodhna
LilBigValk95
Cliodhna
Level 21
God Stats
2W - 1L
1,230 SR
Queue Stats
18W - 18L
1,304 Elo+
Party 3
Medusa
Medusa
Mega5963
Medusa
Level 15
God Stats
31W - 27L
1,472 SR
Queue Stats
49W - 52L
1,382 Elo+
Party 2
Bellona
Bellona
The_Subway_Guy69
Bellona
Level 11
God Stats
11W - 5L
1,560 SR
Queue Stats
32W - 27L
1,358 Elo+
Party 2
Agni
Agni
xx-WWMG-ASSASIAN
Agni
Level 7
God Stats
3W - 1L
1,801 SR
Queue Stats
20W - 30L
1,270 Elo+
Party 2
Team Averages
Level 12
1,453 SR
1,318 Elo+

VS

Team Averages
Level 14
1,355 SR
1,426 Elo+
Kukulkan
Kukulkan
Bonzon
Kukulkan
Level 13
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Chasezach12
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
EnsignLeto
Ratatoskr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RAM2500td
Danzaburou
Level 15
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Toby2142
Hercules
Level 27
God Stats
2W - 4L
1,388 SR
Queue Stats
8W - 10L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
8,167
327
624
10,904
3,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
LilBigValk95
Cliodhna
19
18 / 3 / 9
13,179
527
19,043
19,385
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Mega5963
Medusa
20
18 / 0 / 7
14,453
578
21,979
16,785
7,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 2 / 14
12,777
511
17,829
22,453
14,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 12
10,665
427
10,272
13,915
6,079
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bonzon
Kukulkan
15
5 / 9 / 3
10,588
424
12,831
14,149
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Chasezach12
Discordia
15
2 / 11 / 2
10,227
409
12,331
12,648
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
EnsignLeto
Ratatoskr
12
3 / 9 / 3
8,873
355
6,934
15,439
5,219
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
RAM2500td
Danzaburou
15
2 / 12 / 2
10,048
402
7,526
19,298
5,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Toby2142
Hercules
11
0 / 10 / 2
8,053
322
5,522
27,911
23,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
51
Kills
12
16
Deaths
51
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
Kukulkan
Bonzon
Kukulkan
5
9
3
0.72
L
Discordia
Chasezach12
Discordia
2
11
2
0.27
L
Ratatoskr
EnsignLeto
Ratatoskr
3
9
3
0.5
W
Cliodhna
LilBigValk95
Cliodhna
18
3
9
7.5
W
Medusa
Mega5963
Medusa
18
0
7
21.5
L
Danzaburou
RAM2500td
Danzaburou
2
12
2
0.25
W
12
2
14
9.5
L
Hercules
Toby2142
Hercules
0
10
2
0.1
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,747
Damage
45,144
83,442
Taken
89,445
40,021
Mitigated
42,289
22,189
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
624
624
0
1,339
10,904
3,115
92
1,702
9,080
0
27,765
L
Kukulkan
Bonzon
Kukulkan
12,831
1,837
0
0
14,149
4,746
960
782
13,367
50,802
0
L
Discordia
Chasezach12
Discordia
12,331
406
0
869
12,648
3,286
536
2,027
10,621
47,003
0
L
Ratatoskr
EnsignLeto
Ratatoskr
6,934
1,797
54
1,659
15,439
5,219
56
2,151
13,288
0
39,572
W
Cliodhna
LilBigValk95
Cliodhna
19,043
3,119
0
6,208
19,385
9,227
832
6,422
12,473
0
71,677
W
Medusa
Mega5963
Medusa
21,979
10,320
0
5,328
16,785
7,191
85
2,510
14,025
0
153,239
L
Danzaburou
RAM2500td
Danzaburou
7,526
3,351
0
2,552
19,298
5,760
3,076
92
19,206
0
52,193
W
17,829
3,685
0
7,609
22,453
14,409
943
7,971
13,618
0
75,175
L
Hercules
Toby2142
Hercules
5,522
2,660
0
11,482
27,911
23,278
177
5,220
22,691
0
26,340
W
10,272
2,183
0
1,705
13,915
6,079
625
4,243
9,022
36,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,241
Gold Earned
47,789
481
Minions Killed
363
0
Camps Cleared
0
2,372,784
Distance Traveled
2,053,027
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,167
327
36
1
0
334,097
4
L
Kukulkan
10,588
424
88
4
0
400,714
0
L
Discordia
10,227
409
77
3
0
439,587
0
L
Ratatoskr
8,873
355
54
2
0
438,358
0
W
Cliodhna
13,179
527
112
4
0
549,665
2
W
Medusa
14,453
578
176
7
0
535,131
2
L
Danzaburou
10,048
402
102
4
0
407,828
1
W
Bellona
12,777
511
111
4
0
506,563
0
L
Hercules
8,053
322
42
2
0
366,540
0
W
Agni
10,665
427
46
2
0
447,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role