Player Matchup

Fenrir
Fenrir
DrUsh74
Fenrir
Level 18
God Stats
1W - 3L
1,395 SR
Queue Stats
19W - 18L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
Felwalker
Kukulkan
Level 6
God Stats
5W - 4L
1,663 SR
Queue Stats
10W - 15L
1,591 Elo+
Party 1
Cliodhna
Cliodhna
IqYakhi
Cliodhna
Level 26
God Stats
19W - 21L
1,525 SR
Queue Stats
73W - 77L
1,450 Elo+
Party 1
Terra
Terra
Lexio06
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,368 Elo+
Solo
Amaterasu
Amaterasu
UsedTobeUnholy
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,479 Elo+
Party 1
Team Averages
Level 19
1,517 SR
1,471 Elo+

VS

Team Averages
Level 25
1,330 SR
1,266 Elo+
Apollo
Apollo
Infâme
Apollo
Level 17
God Stats
22W - 19L
1,689 SR
Queue Stats
54W - 48L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
JaegerDark
Baron Samedi
Level 26
God Stats
5W - 5L
1,199 SR
Queue Stats
6W - 7L
1,198 Elo+
Party 2
Hades
Hades
M4Slow
Hades
Level 27
God Stats
2W - 3L
1,112 SR
Queue Stats
8W - 10L
1,198 Elo+
Party 2
Gilgamesh
Gilgamesh
MrHaskusik
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,198 Elo+
Party 2
Anubis
Anubis
ParsiFali
Anubis
Level 27
God Stats
2W - 1L
1,151 SR
Queue Stats
7W - 9L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrUsh74
Fenrir
17
7 / 9 / 3
11,176
532
11,872
23,524
11,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Felwalker
Kukulkan
14
2 / 14 / 10
9,559
455
7,908
16,424
5,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
IqYakhi
Cliodhna
17
16 / 6 / 9
12,325
587
22,147
19,852
9,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Lexio06
Terra
12
1 / 3 / 7
8,912
424
4,610
22,293
17,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
UsedTobeUnholy
Amaterasu
15
6 / 8 / 4
9,634
459
13,404
20,986
13,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Infâme
Apollo
20
21 / 5 / 5
14,308
681
37,192
24,386
10,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
JaegerDark
Baron Samedi
16
5 / 7 / 6
11,202
533
14,075
15,102
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
M4Slow
Hades
16
5 / 7 / 12
11,275
537
11,778
15,308
7,464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MrHaskusik
Gilgamesh
16
4 / 5 / 15
11,112
529
7,727
13,892
6,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ParsiFali
Anubis
16
5 / 8 / 8
11,332
540
12,555
17,284
7,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
86
32
Kills
40
40
Deaths
32
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DrUsh74
Fenrir
7
9
3
0.94
L
Kukulkan
Felwalker
Kukulkan
2
14
10
0.5
W
Apollo
Infâme
Apollo
21
5
5
4.7
L
Cliodhna
IqYakhi
Cliodhna
16
6
9
3.42
W
Baron Samedi
JaegerDark
Baron Samedi
5
7
6
1.14
L
Terra
Lexio06
Terra
1
3
7
1.5
W
Hades
M4Slow
Hades
5
7
12
1.57
W
Gilgamesh
MrHaskusik
Gilgamesh
4
5
15
2.3
W
Anubis
ParsiFali
Anubis
5
8
8
1.13
L
Amaterasu
UsedTobeUnholy
Amaterasu
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,941
Damage
83,327
103,079
Taken
85,972
57,085
Mitigated
38,164
16,746
Healing
33,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DrUsh74
Fenrir
11,872
3,198
0
2,982
23,524
11,393
0
8,117
15,407
346
62,011
L
Kukulkan
Felwalker
Kukulkan
7,908
1,228
0
888
16,424
5,660
597
4,748
11,676
41,121
0
W
Apollo
Infâme
Apollo
37,192
27,090
0
12,458
24,386
10,614
4,656
4,470
19,916
0
126,565
L
Cliodhna
IqYakhi
Cliodhna
22,147
1,898
0
2,740
19,852
9,217
154
4,518
15,334
0
66,781
W
Baron Samedi
JaegerDark
Baron Samedi
14,075
1,582
505
5,592
15,102
6,197
2,757
2,972
12,130
57,088
0
L
Terra
Lexio06
Terra
4,610
779
3,039
3,949
22,293
17,061
0
9,389
12,904
12,854
0
W
Hades
M4Slow
Hades
11,778
1,601
490
4,711
15,308
7,464
1,574
976
14,332
31,999
0
W
Gilgamesh
MrHaskusik
Gilgamesh
7,727
2,003
415
1,467
13,892
6,752
1,770
2,209
11,683
0
38,133
W
Anubis
ParsiFali
Anubis
12,555
1,592
1,505
6,660
17,284
7,137
621
2,237
15,047
62,050
0
L
Amaterasu
UsedTobeUnholy
Amaterasu
13,404
5,684
0
3,148
20,986
13,754
1,103
11,636
9,350
0
46,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
59,229
352
Minions Killed
433
0
Camps Cleared
0
1,835,773
Distance Traveled
1,905,986
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,176
532
77
4
0
335,105
0
L
Kukulkan
9,559
455
80
4
0
319,849
3
W
Apollo
14,308
681
153
7
0
391,224
4
L
Cliodhna
12,325
587
98
5
0
413,847
5
W
Baron Samedi
11,202
533
72
3
0
348,178
1
L
Terra
8,912
424
19
1
0
396,055
0
W
Hades
11,275
537
54
3
0
371,774
2
W
Gilgamesh
11,112
529
69
3
0
432,424
0
W
Anubis
11,332
540
85
4
0
362,386
0
L
Amaterasu
9,634
459
78
4
0
370,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role