Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AhuuLEONIDAS
Agni
Level 160
God Stats
17W - 13L
1,498 SR
Queue Stats
824W - 799L
1,576 Elo+
Solo
Skadi
Skadi
Cesarsanchez
Skadi
Level 160
God Stats
14W - 7L
1,586 SR
Queue Stats
341W - 355L
1,506 Elo+
Solo
Raijin
Raijin
KnowYourRole
Raijin
Level 149
God Stats
11W - 0L
1,755 SR
Queue Stats
277W - 212L
1,565 Elo+
Party 2
Team Averages
Level 146
1,568 SR
1,529 Elo+

VS

Team Averages
Level 144
1,693 SR
1,562 Elo+
Susano
Susano
Berna_yanke
Susano
Level 156
God Stats
1W - 2L
1,765 SR
Queue Stats
138W - 104L
1,632 Elo+
Party 1
Ymir
Ymir
DrakeKiing
Ymir
Level 127
God Stats
0W - 2L
1,553 SR
Queue Stats
29W - 20L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
Fucxencio
Gilgamesh
Level 159
God Stats
1W - 3L
1,798 SR
Queue Stats
150W - 104L
1,519 Elo+
Party 1
Ra
Ra
SickDoktor
Ra
Level 126
God Stats
2W - 5L
1,547 SR
Queue Stats
747W - 754L
1,487 Elo+
Solo
Raijin
Raijin
mk77lt98
Raijin
Level 150
God Stats
5W - 2L
1,803 SR
Queue Stats
224W - 157L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
7 / 6 / 10
11,175
860
12,763
14,971
6,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
 
Guan Yu
16
3 / 5 / 20
10,393
799
4,780
21,739
26,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 5 / 15
10,940
842
14,947
18,402
8,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 6 / 11
10,683
822
19,640
14,696
6,577
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
19
9 / 6 / 13
11,763
905
17,154
14,911
6,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
8 / 6 / 12
11,411
878
18,599
16,288
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 11
10,201
785
7,737
17,738
14,442
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Fucxencio
Gilgamesh
18
5 / 5 / 10
10,583
814
14,251
17,909
19,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 7 / 12
10,856
835
7,908
12,853
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
mk77lt98
Raijin
18
7 / 7 / 11
11,239
865
18,012
13,200
5,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
84
29
Kills
28
28
Deaths
29
69
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
6
10
2
W
Guan Yu
 
Guan Yu
3
5
20
2.6
W
4
5
15
2.3
L
Susano
8
6
12
2.33
W
6
6
11
1.92
L
4
4
11
2.38
L
Gilgamesh
Fucxencio
Gilgamesh
5
5
10
2
W
Raijin
9
6
13
2.58
L
4
7
12
1.43
L
Raijin
mk77lt98
Raijin
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,284
Damage
66,507
84,719
Taken
77,988
55,083
Mitigated
54,858
32,149
Healing
25,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,763
8,716
1,842
2,260
14,971
6,748
3,743
7,484
7,270
0
25,409
W
Guan Yu
 
Guan Yu
4,780
577
8,696
6,302
21,739
26,822
596
7,421
14,122
0
8,073
W
14,947
673
1,838
3,790
18,402
8,380
557
6,909
11,040
37,380
0
L
Susano
18,599
3,142
428
3,813
16,288
11,550
0
5,741
10,547
0
28,816
W
19,640
8,413
1,815
1,471
14,696
6,577
1,343
6,110
8,450
0
32,057
L
7,737
799
1,727
3,347
17,738
14,442
542
5,245
12,493
14,963
0
L
Gilgamesh
Fucxencio
Gilgamesh
14,251
1,611
886
2,438
17,909
19,032
464
7,434
10,475
6,779
18,436
W
Raijin
17,154
2,011
2,099
2,036
14,911
6,556
507
8,918
5,798
32,019
0
L
7,908
639
6,006
2,969
12,853
4,455
1,413
5,424
7,429
30,063
0
L
Raijin
mk77lt98
Raijin
18,012
1,326
1,031
3,176
13,200
5,379
382
8,257
4,943
28,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,954
Gold Earned
54,290
138
Minions Killed
133
0
Camps Cleared
0
1,085,217
Distance Traveled
1,127,587
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,175
860
22
2
0
192,399
3
W
Guan Yu
10,393
799
1
0
0
250,476
3
W
Agni
10,940
842
49
4
0
222,835
0
L
Susano
11,411
878
22
2
0
227,798
0
W
Skadi
10,683
822
22
2
0
231,186
1
L
Ymir
10,201
785
15
1
0
241,178
3
L
Gilgamesh
10,583
814
31
2
0
218,719
0
W
Raijin
11,763
905
44
3
0
188,321
3
L
Ra
10,856
835
39
3
0
218,202
1
L
Raijin
11,239
865
26
2
0
221,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role