Player Matchup

Ravana
Ravana
Jormangandr5043
Ravana
Level 63
God Stats
2W - 5L
1,372 SR
Queue Stats
265W - 317L
1,436 Elo+
Solo
Geb
Geb
SmiteBeast6969
Geb
Level 70
God Stats
5W - 3L
1,426 SR
Queue Stats
202W - 196L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gunzAblazyn
Morgan Le Fay
Level 28
God Stats
4W - 5L
1,534 SR
Queue Stats
48W - 41L
1,443 Elo+
Party 1
Team Averages
Level 54
1,444 SR
1,427 Elo+

VS

Team Averages
Level 67
1,517 SR
1,443 Elo+
Ganesha
Ganesha
Andrewsaurus06
Ganesha
Level 75
God Stats
24W - 16L
1,544 SR
Queue Stats
215W - 189L
1,538 Elo+
Party 2
Pele
Pele
ZhadowRyu
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
boiusalty68
Baron Samedi
Level 22
God Stats
32W - 10L
1,508 SR
Queue Stats
144W - 112L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,461
622
6,080
11,514
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 3
7,702
642
11,542
14,126
12,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
gunzAblazyn
Morgan Le Fay
11
1 / 7 / 3
7,274
606
11,590
12,265
4,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 18
8,457
705
9,320
11,480
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
12
4 / 1 / 9
8,427
702
8,420
9,811
2,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
boiusalty68
Baron Samedi
15
14 / 3 / 2
10,241
853
13,726
12,761
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
18
18
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
L
3
6
1
0.58
L
2
5
3
0.7
W
Pele
4
1
9
8.5
W
Baron Samedi
boiusalty68
Baron Samedi
14
3
2
5
L
Morgan Le Fay
gunzAblazyn
Morgan Le Fay
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
31,466
37,905
Taken
34,052
21,907
Mitigated
13,643
7,193
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,320
430
0
3,864
11,480
3,896
455
8,180
3,300
31,615
0
L
6,080
1,155
0
1,905
11,514
4,626
0
7,690
3,824
0
19,214
L
11,542
1,458
466
2,261
14,126
12,921
0
7,251
6,875
20,024
0
W
Pele
8,420
2,937
541
1,441
9,811
2,992
997
7,515
2,296
0
21,895
W
Baron Samedi
boiusalty68
Baron Samedi
13,726
1,131
2,062
5,524
12,761
6,755
47
8,231
4,530
22,437
0
L
Morgan Le Fay
gunzAblazyn
Morgan Le Fay
11,590
2,122
138
2,423
12,265
4,360
0
8,363
3,902
23,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
27,125
82
Minions Killed
104
2
Camps Cleared
7
585,702
Distance Traveled
668,207
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,457
705
7
1
2
224,257
1
L
Ravana
7,461
622
30
3
2
185,761
4
L
Geb
7,702
642
17
1
0
209,781
0
W
Pele
8,427
702
58
5
3
241,328
0
W
Baron Samedi
10,241
853
39
3
2
202,622
1
L
Morgan Le Fay
7,274
606
35
3
0
190,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role