Player Matchup

Tiamat
Tiamat
Heliaths
Tiamat
Level 88
God Stats
1W - 1L
1,465 SR
Queue Stats
229W - 165L
1,558 Elo+
Party 1
Anubis
Anubis
Hookhan
Anubis
Level 88
God Stats
8W - 1L
1,655 SR
Queue Stats
195W - 138L
1,615 Elo+
Party 1
Hel
Hel
Khannan
Hel
Level 125
God Stats
11W - 15L
1,528 SR
Queue Stats
472W - 426L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Meuzovo
Morgan Le Fay
Level 41
God Stats
4W - 2L
1,473 SR
Queue Stats
226W - 207L
1,452 Elo+
Solo
Hou Yi
Hou Yi
yukaaa
Hou Yi
Level 98
God Stats
3W - 6L
1,258 SR
Queue Stats
278W - 217L
1,627 Elo+
Party 1
Team Averages
Level 88
1,476 SR
1,557 Elo+

VS

Team Averages
Level 126
1,492 SR
1,510 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
XiloHakais
Eset
Level 67
God Stats
0W - 3L
1,217 SR
Queue Stats
111W - 115L
1,518 Elo+
Solo
Yemoja
Yemoja
Zoldeo
Yemoja
Level 125
God Stats
2W - 2L
1,494 SR
Queue Stats
266W - 273L
1,491 Elo+
Solo
Chaac
Chaac
kSteveN
Chaac
Level 160
God Stats
3W - 3L
1,553 SR
Queue Stats
137W - 137L
1,531 Elo+
Solo
Rama
Rama
llPunchLinell
Rama
Level 157
God Stats
1W - 1L
1,697 SR
Queue Stats
137W - 127L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Heliaths
Tiamat
19
5 / 3 / 12
11,645
728
17,845
21,508
15,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Hookhan
Anubis
19
8 / 3 / 9
11,942
746
12,416
17,415
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
18
2 / 3 / 14
11,193
700
7,506
17,812
9,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Meuzovo
Morgan Le Fay
19
4 / 3 / 14
11,335
708
26,015
18,231
7,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
yukaaa
Hou Yi
17
2 / 4 / 13
10,649
666
8,556
13,037
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 5 / 5
10,703
669
10,344
12,068
5,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 9
10,309
644
9,289
16,687
16,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Zoldeo
Yemoja
18
1 / 4 / 10
10,474
655
8,757
18,224
25,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
kSteveN
Chaac
20
9 / 4 / 3
12,005
750
36,210
19,595
11,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 9
10,215
638
10,183
11,951
4,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
21
Kills
16
16
Deaths
22
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
5
0.9
W
Tiamat
Heliaths
Tiamat
5
3
12
3.67
W
Anubis
Hookhan
Anubis
8
3
9
4.17
W
Hel
2
3
14
3
W
Morgan Le Fay
Meuzovo
Morgan Le Fay
4
3
14
3.67
L
2
6
9
1.08
L
Yemoja
Zoldeo
Yemoja
1
4
10
1.5
L
Chaac
kSteveN
Chaac
9
4
3
2.63
L
2
3
9
2.17
W
Hou Yi
yukaaa
Hou Yi
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,338
Damage
74,783
88,003
Taken
78,525
45,223
Mitigated
64,864
56,457
Healing
29,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,344
649
2,293
2,221
12,068
5,997
515
9,657
2,411
29,653
0
W
Tiamat
Heliaths
Tiamat
17,845
1,339
1,329
4,606
21,508
15,194
537
8,014
13,494
36,415
0
W
Anubis
Hookhan
Anubis
12,416
483
1,839
4,154
17,415
8,399
507
4,106
13,309
32,937
0
W
Hel
7,506
1,032
23,446
11,661
17,812
9,825
719
6,202
11,610
17,004
0
W
Morgan Le Fay
Meuzovo
Morgan Le Fay
26,015
1,093
3,326
3,016
18,231
7,479
403
7,303
10,928
45,119
0
L
9,289
336
1,919
1,026
16,687
16,464
922
13,071
3,616
21,739
0
L
Yemoja
Zoldeo
Yemoja
8,757
2,019
6,673
4,800
18,224
25,725
936
14,503
3,721
12,242
0
L
Chaac
kSteveN
Chaac
36,210
1,309
0
4,436
19,595
11,858
783
16,395
3,200
0
55,625
L
10,183
6,020
2,293
3,571
11,951
4,820
808
10,156
1,795
0
30,964
W
Hou Yi
yukaaa
Hou Yi
8,556
2,313
1,957
1,123
13,037
4,326
3,336
2,765
10,272
0
24,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
53,706
183
Minions Killed
183
0
Camps Cleared
0
1,555,409
Distance Traveled
1,421,733
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,703
669
48
3
0
273,673
0
W
Tiamat
11,645
728
37
2
0
330,908
0
W
Anubis
11,942
746
43
3
0
291,671
0
W
Hel
11,193
700
36
2
0
311,030
1
W
Morgan Le Fay
11,335
708
27
2
0
343,910
4
L
Eset
10,309
644
21
1
0
267,134
2
L
Yemoja
10,474
655
10
1
0
274,656
0
L
Chaac
12,005
750
58
4
0
318,637
2
L
Rama
10,215
638
46
3
0
287,633
1
W
Hou Yi
10,649
666
40
3
0
277,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role