Player Matchup

Awilix
Awilix
BigshotdDJ_225
Awilix
Level 6
God Stats
3W - 3L
1,678 SR
Queue Stats
35W - 43L
1,193 Elo+
Solo
Cthulhu
Cthulhu
Cremisios
Cthulhu
Level 20
God Stats
1W - 2L
1,494 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
JayBlaz35954
Danzaburou
Level 28
God Stats
3W - 4L
1,529 SR
Queue Stats
18W - 31L
1,292 Elo+
Party 1
Pele
Pele
WoozySnake373
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,314 Elo+
Party 2
Tiamat
Tiamat
YangXiaoLong908
Tiamat
Level 28
God Stats
3W - 6L
1,359 SR
Queue Stats
14W - 24L
1,288 Elo+
Party 2
Team Averages
Level 22
1,512 SR
1,309 Elo+

VS

Team Averages
Level 22
1,507 SR
1,306 Elo+
Gilgamesh
Gilgamesh
SCUZZY_OG
Gilgamesh
Level 12
God Stats
1W - 2L
1,145 SR
Queue Stats
3W - 2L
1,234 Elo+
Party 3
Serqet
Serqet
Shi Outlaw
Serqet
Level 18
God Stats
5W - 3L
1,511 SR
Queue Stats
42W - 38L
1,334 Elo+
Solo
Ymir
Ymir
TA xRudyG502
Ymir
Level 22
God Stats
25W - 17L
1,496 SR
Queue Stats
119W - 143L
1,286 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoungStein02
Morgan Le Fay
Level 29
God Stats
23W - 19L
1,494 SR
Queue Stats
42W - 50L
1,334 Elo+
Party 3
Chernobog
Chernobog
kdvdzcar
Chernobog
Level 28
God Stats
25W - 26L
1,892 SR
Queue Stats
84W - 106L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 12 / 6
10,658
463
13,590
30,615
11,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Cremisios
Cthulhu
12
0 / 8 / 5
7,688
334
12,274
20,292
14,206
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
JayBlaz35954
Danzaburou
15
6 / 6 / 2
9,708
422
12,454
16,525
5,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 12 / 6
10,578
460
13,076
22,423
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 12 / 6
8,714
379
11,289
17,439
18,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SCUZZY_OG
Gilgamesh
18
23 / 3 / 15
12,633
549
29,484
25,678
28,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Shi Outlaw
Serqet
15
4 / 5 / 11
9,446
411
7,926
13,646
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 6 / 12
10,349
450
12,414
22,297
21,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
YoungStein02
Morgan Le Fay
17
10 / 4 / 20
11,238
489
28,059
16,330
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
kdvdzcar
Chernobog
15
5 / 4 / 7
10,179
443
9,331
13,012
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
21
Kills
48
50
Deaths
22
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
8
12
6
0.92
L
Cthulhu
Cremisios
Cthulhu
0
8
5
0.31
L
Danzaburou
JayBlaz35954
Danzaburou
6
6
2
1.17
W
Gilgamesh
SCUZZY_OG
Gilgamesh
23
3
15
10.17
W
Serqet
Shi Outlaw
Serqet
4
5
11
1.9
W
6
6
12
2
L
6
12
6
0.75
L
1
12
6
0.33
W
Morgan Le Fay
YoungStein02
Morgan Le Fay
10
4
20
5
W
Chernobog
kdvdzcar
Chernobog
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,683
Damage
87,214
107,294
Taken
90,963
56,510
Mitigated
67,406
17,392
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,590
5,617
614
6,734
30,615
11,081
492
14,250
14,996
0
38,468
L
Cthulhu
Cremisios
Cthulhu
12,274
654
678
1,910
20,292
14,206
0
9,302
10,522
31,406
0
L
Danzaburou
JayBlaz35954
Danzaburou
12,454
5,021
0
2,768
16,525
5,757
129
6,611
9,532
0
66,536
W
Gilgamesh
SCUZZY_OG
Gilgamesh
29,484
5,989
0
7,425
25,678
28,077
592
7,619
18,059
14,235
52,751
W
Serqet
Shi Outlaw
Serqet
7,926
3,236
0
814
13,646
7,523
685
2,327
11,319
95
36,132
W
12,414
1,865
0
35
22,297
21,021
818
4,197
18,100
40,186
0
L
13,076
3,978
0
2,733
22,423
7,413
0
8,810
13,100
0
47,313
L
11,289
1,915
0
1,955
17,439
18,053
394
7,077
9,454
32,153
0
W
Morgan Le Fay
YoungStein02
Morgan Le Fay
28,059
3,224
121
6,539
16,330
6,589
405
5,081
11,249
78,505
0
W
Chernobog
kdvdzcar
Chernobog
9,331
5,013
214
930
13,012
4,196
2,042
4,339
8,673
0
58,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
53,845
309
Minions Killed
372
0
Camps Cleared
0
1,977,130
Distance Traveled
2,143,262
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,658
463
55
2
0
409,443
1
L
Cthulhu
7,688
334
41
2
0
401,131
1
L
Danzaburou
9,708
422
107
5
0
366,204
1
W
Gilgamesh
12,633
549
69
3
0
435,063
2
W
Serqet
9,446
411
58
3
0
445,875
0
W
Ymir
10,349
450
62
3
0
418,647
1
L
Pele
10,578
460
62
3
0
415,912
1
L
Tiamat
8,714
379
44
2
0
384,440
4
W
Morgan Le Fay
11,238
489
72
3
0
420,027
0
W
Chernobog
10,179
443
111
5
0
423,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role